Rockstar: GTA5's multi-character approach was a 'leap of faith'

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Grand Theft Auto 5's inclusion of multiple playable protagonists was one of its defining features, but Rockstar art director Aaron Garbut admitted in a recent interview with Edge that the mechanic was a risky move with a potential to backfire.

Garbut revealed that protagonist-switching mechanics were planned from the beginning of GTA5's development as the team pieced together character dynamics and the game's overall tone. While he feels that the feature worked to the game's benefit in the end, Garbut notes that the team took a big risk in making such a critical change to the core GTA series formula.

"[Having] multiple characters was a leap of faith," Garbut explained. "It was an interesting idea, and it felt like we could do interesting things with it, but it also felt like a change to the core of the game that might backfire. I think it really worked out. It's so hard during development to get perspective -- you get so used to looking for the problems that it becomes almost impossible to step back and see the positives."

Grand Theft Auto 5 featured a story in which protagonists Michael, Franklin, and Trevor take part in key narrative moments both individually and as a group, allowing players to switch between the trio throughout. Previous series entries traditionally featured a single playable protagonist.

Posted:
Related Forum: Grand Theft Auto Forum

Source: http://www.joystiq.com/2014/01/04/rockstar-gta5s-multi-character-approach-was-a-leap-of-faith/

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"Rockstar: GTA5's multi-character approach was a 'leap of faith'" :: Login/Create an Account :: 105 comments

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ZoidbergPosted:

I really liked the multi characters and their different styles and personalities. It made the game more interesting to me.

KatsumiPosted:

Speedball
Katsumi
Australians It was really smart, don't know why they doubted it.


Well no other game has really tried to do something like this before so i kind of understand why they did. It was risky, glad it worked well though


It definitely worked well in my opinion. It turned out to be a great game so far and i love it


I was actually surprised that it didn't get much backlash from the community. It was kind of a controversial idea

SpeedballPosted:

Katsumi
Australians It was really smart, don't know why they doubted it.


Well no other game has really tried to do something like this before so i kind of understand why they did. It was risky, glad it worked well though


It definitely worked well in my opinion. It turned out to be a great game so far and i love it

KatsumiPosted:

Australians It was really smart, don't know why they doubted it.


Well no other game has really tried to do something like this before so i kind of understand why they did. It was risky, glad it worked well though

AustraliansPosted:

It was really smart, don't know why they doubted it.

KatsumiPosted:

Secrets I'm really glad they took that leap of faith. The 3 characters was one of my favorite aspects.


I'm also glad that they actually went ahead and decided to do it. It was an excellent idea in my opinion

SecretsPosted:

I'm really glad they took that leap of faith. The 3 characters was one of my favorite aspects.

CulpritPosted:

Well a leap of faith can always turn into good stuff. Take Risks.

FinancialChadPosted:

It was quite a change, but I personally like multi-protagonist games.

HonkPosted:

Katsumi
Ihippo The leap of faith turned out good


It certainly did. I was personally a little worried about this approach at the beginning but i really liked it


Same at first when I was watching some trailers I was not sure how it would turn out, but now I am really happy about how it turned out.