Microsoft explored 75 Xbox One prototypes
The Xbox One's Kinect sensor additionally saw more than 100 drafted designs before Microsoft decided on a physical shape for the console's camera peripheral. The Xbox One's controller was even more painstakingly crafted, requiring designers to draft more than 200 potential gamepad designs during development.
"We were extremely thorough," Ledbetter said, speaking for a Microsoft-published profile feature. "We were trying to push boundaries, to do something new and inventive, but there was so much at stake that we had to be really careful as well. The reason why there was so much at stake is that people really, really care about Xbox."
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Related Forum: Xbox Forum
Source: http://www.joystiq.com/2014/01/21/microsoft-explored-75-xbox-one-prototypes-before-deciding-on-fin/
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Comments
AustraliansPosted:
Halo4 The final product looked great so job well done!
You never now, there could've been prototypes that were better.
Third_EyePosted:
What percent of development time is spent designing prototypes? Looks like they did a lot and it would make sense if it took years. I mean the Xbox One came out 8 years after the 360, didn't i?
AustraliansPosted:
Well it's a new generation console, so if I was them, I'd want to see prototypes before I chose.
DucksRUs281Posted:
The changes in the controller aren't extremely apparent, but I'm glad they didn't change it much. I enjoy using the Xbox 360 controller, besides the battery pack sticking out. Glad they fixed that problem.
7O2Posted:
I didn't know this, I thought this console was designed by a 6 year old. It looks like another box with a controller. Glad some thought actually went into this.
LostPosted:
MTD said in one of his videos that he actually tested out a few controllers and reviewed them.
GaryPosted:
Im sure if someone got there hands on one of the prototypes it would be worth a lot of many and also a great item for a collection.
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