Titanfall critics are "assuming things" based on older shooters

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Titanfall designer Justin Hendry has suggested that backlash surrounding the shooter’s 6v6 player cap comes from assumptions surrounding other shooters that perhaps allow for greater player-counts.

It follows confirmation that Titanfall will not include a microtransaction model.

Speaking with OXM, Hendry said of the player-count issue, “No, it’s not annoying to me. I didn’t really think about it. I guess we’re confident with the decisions that we’re making, and we agree that the gameplay is best this way.

He continued, “I think when people get the chance to play they’ll hopefully understand. People have a certain amount of apprehension based on the games they’re playing right now, and that they’ve been playing. I don’t blame them for having that outlook, and saying that they’re going to be bored – they’re assuming things based on what they’ve played, and I understand why people do that.

“So it’s not annoying at all, I get it, but I just hope that people give it a chance and make their minds up after they’ve played the game.”

After having played Titanfall last year, I wrote a blog about why 6v6 probably isn’t something you should worry about.

Agree/disagree? Let us know below.

Posted:
Related Forum: Gaming Discussion

Source: http://www.vg247.com/2014/01/24/titanfall-player-count-criticism-comes-from-assumptions-of-other-shooters-says-respawn/

Comments

"Titanfall critics are "assuming things" based on older shooters" :: Login/Create an Account :: 79 comments

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MoBoPosted:

6 v 6 is way too small for the things you can do in game. You can climb walls and go anywhere so it is going to be hard to find people :o Best would probably be 12 v 12

KatsumiPosted:

Zoidberg I haven't really heard many negative things about this game. I kinda wanna try it.


It actually looks like a pretty cool game, i will likely be purchasing it on release

ZoidbergPosted:

I haven't really heard many negative things about this game. I kinda wanna try it.

T0RONTOPosted:

They shouldn't base it off other shooter, brand new game with a lot to offer

DragifyPosted:

The 6v6 is perfect in this game. The maps aren't enormous and there are Grunts and other A.Is all over that can be a pain if you don't deal with them. All in all people should not base the player count on how good the game is or not. Just wait for the Open Beta that was confirmed a couple days ago!

KatsumiPosted:

Auburn I don't base it on what the other fps game are like, I see this game being diverse and a game of the year for 2014


Hopefully it will live up to your expectations, i personally have high hopes for it

NahhPosted:

This game is going to be nothing like any other game and I'm really excited to play this game.

EverPosted:

I don't base it on what the other fps game are like, I see this game being diverse and a game of the year for 2014

ODSTPosted:

Tryztun
Tanya
Krookodile Im not worried about 6v6 although I would have liked it a bit more if it was 10v10


more players, more carnage, better game!


Not necessarily true. If you've ever played MAG, it's absolutely disastrous. 100v100, so much spawn camping and it's not too fun unless you know what you're doing.


Mag was a great game, it was actually 128v128 (256 players). The game was only difficult at first because of the steeper learning curve compared to that of CoD or most other games. Steeper learning curve means less players will be able to pick up the game and by the third round have a positive K/D.

TRSNPosted:

Tanya
Krookodile Im not worried about 6v6 although I would have liked it a bit more if it was 10v10


more players, more carnage, better game!


Not necessarily true. If you've ever played MAG, it's absolutely disastrous. 100v100, so much spawn camping and it's not too fun unless you know what you're doing.