Microsoft "Turning Xbox One 10% Reserved GPU For OS To 2%"

4.6
Microsoft may offer more breathing room for developers making games for the Xbox One, according to industry insider Pete Dodd who has proven to be extremely reliable before.

10% reserved gpu getting turned into 2% soon. And with that, I’m on my last bar leaving Puerto Rico. See ya soon if St. Thomas has sprint.

“Gpu for that certain system had 10% reserved. 8% video. 2% voice. Voice will remain. That video 8% will be up to devs. As it should be.

Currently 10% of the Xbox One GPU is reserved for OS functions and Kinect and it looks like that will be reduced to 2% soon, giving developers more power.”

While this does not seem much and won’t make the Xbox One equivalent to the PS4 in processing power, every bit helps. Microsoft had earlier also increased the CPU clock speed.

Another insider Ahsan Rasheed called this a “great news for Xbox fans”. Take this is a rumour for now but these insiders have a good track record with Xbox One related stuff.

Posted:
Related Forum: Xbox Forum

Source: http://www.gamechup.com/industry-insider-xbox-one-10-reserved-gpu-getting-turned-into-2-soon/

Comments

"Microsoft "Turning Xbox One 10% Reserved GPU For OS To 2%"" :: Login/Create an Account :: 72 comments

If you would like to post a comment please signin to your account or register for an account.

-CPPosted:

8% will definitely make a good difference, but maybe not too noticeable.

LatiasPosted:

About time, 10% of a already weaker GPU reserved for Kinect, was completely idiotic. They were basically shooting themselves in the foot.