As such, the news train is in full flow as Respawn drip-feeds info, mostly through Twitter. We now know the mech-toting shooter has an imminent beta on Xbox One and PC, and it uses codes rather than being fully open. The game itself features SmartGlass integration of some kind, but Kinect isn't supported. Finally, the Xbox 360 version was outsourced to Bluepoint, and it's due two weeks after the game hits Xbox One and PC on March 11.
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Related Forum: Gaming Discussion
Source: http://www.joystiq.com/2014/02/07/titanfall-devs-explain-how-the-mech-combat-game-came-to-be/
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