Titanfall server patch rolling out

4.5
Respawn has posted to their official forum that they are currently rolling out a server update for Titanfall. The patch appears to begin their long term tweaking of Titanfall's applauded multiplayer experience while also fixing a few nasty bugs. The full server patch change log can be found below and should be live on all servers sometime today.

3/21/2014 Server Changelog


Balancing adjustments and general changes

- The damage indicator from Electric Smoke is now much more noticeable
- Search Drones will now show up in Classic Modes of Angel City
- Arc grenade/mine effects no longer draw on friendly Pilots and Titans
- Lowered the point value of defensive actions in Hardpoint mode and CTF.
- Increased the score limit in Attrition
- Flag Return points reduced
- Flag Carrier killed points reduced
- Explosives detonated by Dead Man's Trigger are now slightly delayed
- Explosives detonated by Dead Man's Trigger now play a warning sound before exploding
- Slightly decreased the damage of the Smart Pistol when not locked onto a Pilot
- Slightly decreased the hip-fire accuracy of the Smart Pistol
- Certain Burn Cards could be exploited to give multiple uses
- Evac Dropships are now more responsive to Pilots entering them
- Hacking a Mega Turret will now restore it's health to full
- Cluster Missiles damage reduced against Evac Dropships

Bug Fixes

- Titan could become stuck in the position he lands in
- Auto-Titan wouldn't stand up until you embarked into it
- Several rare server issues restarting the game in to the lobby
- Pilot could end up out of bounds while rodeoing a Titan as it is destroyed
- Pilot could warp through certain locations when jumping off a Titan
- Rodeoing a Titan that has been doomed by your SMR could kill you
- Players being able to enter some geometry in Smuggler's Cove
- Titanfall will now give proper kill credit when it kills a Pilot embarking into their Titan
- Minions in Attrition now continue to spawn until the Epilogue begins
- Player couldn't hack a Mega Turret console
- Server would sometimes error when leeching a Spectre
- Hardpoints sometimes awarded defense score to players not near the hardpoint
- Rare issue when ejecting from a Titan
- Server would sometimes error after a match while returning to the lobby
- Double XP burn card sometimes not being applied properlyRespawn


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Comments

"Titanfall server patch rolling out" :: Login/Create an Account :: 56 comments

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DiscJrPosted:

Looks like a really well needed patch.

UnbindPosted:

Wow they really changed a ton on this patch! This will make the game run smoother!

InvictusPosted:

Valor Is this game ever gonna be released lol


What do you mean?
It released on March 11th lol.

InvictusPosted:

Aloe Finally, although it wasnt bad there was some minor glitches


What glitches did you experience?
I once fell under the map lol.

InvictusPosted:

I barely saw anything bad.
Maybe cause after a week, I stopped playing it lol.

El_Shaarawy_Posted:

There wasn't many glitches, but good to see there fixing them

AloePosted:

Finally, although it wasnt bad there was some minor glitches

SpektorPosted:

i remember when i went to run across a building wall and ended up going through it

TravitorPosted:

Invictus I honestly never ran into any of the issues.


I once fell into the bottom of the map but that was in the beta, they did a good job fixing i think

InvictusPosted:

I honestly never ran into any of the issues.