CoD: Ghosts update live for Xbox and PC; adds Chaos mode

4.6
Infinity Ward has launched a title update for Call of Duty: Ghosts available for iterations of the game on Xbox 360, Xbox One, and PC. The patch of course includes bug fixes alongside the usual style of tweaks but it also adds a new Chaos variant to the game's Extinction gamemode. Chaos was first used in the series within Modern Warfare 3 for Spec Ops mode where players were tasked against neverending hordes of enemy entities all the while chaining power ups in order to survive and succeed. The PS3 and PS4 versions of the game have not been given windows of release for this patch; full patch notes can be found below!

Weapon Balance

MTAR-X: Reduced head-shot damage multiplier.

eSports

Restrict DLC weapons for clan v clan & esports mode.

Anti-Cheat

Fixes dock exploit area in Whiteout.
Fixed map exploit on Freight so deployable boxes no longer stick to the gate.
Fixed map exploit on Warhawk so deployables no longer stick to the fence.
Overall anti-cheat improvements.

Additional Fixes

Adjusted Domination spawn logic to make it less likely for defenders to spawn near a flag if it is being captured.
Fix for 4096 error.
Fix for wiretap perk to work properly in Hardcore modes.
Fixed issue that classified non-sliding kills as sliding kills if the user died mid-slide.
Fix to default killstreak highlight to last one selected.
Fixed issue that allowed the user to navigate menus while accepting a clan invite.
Fixed flare audio after player leaves helo gunner.
Fixed hardcore audio alias for kill confirmed.
Added proper friendly alias for blitz friendly scoring.
Fix to properly show a popup dialog if a user tries to join on someone from the recently met player list that is a blocked user.
Added killcam for Night Owl deaths.
Fixed character scene offset causing misalignment of some characters.

New Features

"Chaos Mode" for Extinction.

Extinction

Stability and performance improvements.
Fixed challenges that were providing more than one skill point.
Casual mode does not write to leaderboards.
Fixed issue where player models could appear stuck when taking large amounts of damage at once.
Improvements to drill placement logic.
Armor is now invulnerable when the Tank Class skill is active.

Nightfall

Late joining, spectating and players in Last Stand will now be teleported to the final Breeder fight if triggered without them.
Fixed case where players could prevent the Breeder from spawning on Nightfall.

Mayday

Improved alien navigation and pathing.
Improved wall and ceiling navigation for aliens.
Updated Kraken smash and cool down logic.
Fixed ingredient issue where some combinations prevented creation.
Fixed cases where players could not turn a Rhino into a pet when using a Relic.
Improvements to clipping to prevent players from getting to undesirable locations.
Improvements to the Tesla Traps behavior.
Improved clipping to prevent players from placing the drill in undesirable locations.
MAAWS stability and tracking improvements.
Drill cannot be removed from the Drillbot after being placed.
Replaced the Drill waypoint icon after completing the defend from afar sequence.
Late joining, spectating players and players in Last Stand will now be teleported to the Kraken fight if triggered without them.
Improvements to pillage locations.
Deployed items in the lower portion of the ship are removed allowing for new item placement on the top deck of Mayday.
Friendly Seeder Turrets no longer prevent the gas sequence from triggering.
Intel audio snippets now play in game after being collected.
EMP effect from the Kraken no longer impacts skill point menu access.
Fixed crafting scoring exploit where players would mistakenly receive funds when canceling crafting.

PC Specific Update

Fixed rare crash.
Fixed invites not being processed properly during a loading screen in Multiplayer.
Fix to return user to the barracks after leaving clan through clan details.

Xbox One Specific Update

Fixed invites not being processed properly during a loading screen in Multiplayer.


Posted:
Related Forum: Xbox Forum

Comments

"CoD: Ghosts update live for Xbox and PC; adds Chaos mode" :: Login/Create an Account :: 26 comments

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TaigaAisakaPosted:

-Tupac
Famous_Energy They need to add more things and fix the spawns.


Spawns have always be messed up on that game.


In all honesty, every time they "fixed" the spawns, seemed to get worse in my opinion. FFA was the only game mode that seemed to fix the spawns to some degree, but the rest after ever spawn patch, seemed more and more spawns were getting camped on Domination or you would see an enemy spawn near you on Cranked.

FamousPosted:

They need to add more things and fix the spawns.

SIKSPosted:

These are some good updates, hope to see more like these soon!

JRMHPosted:

They need to nerf the MTAR even more, still overpowered Af...
All the 12 year old OpTic followers are using it...

EventPosted:

Glad IW are really stepping up.

MaggardoPosted:

Finally, they fixed the glitch in Whiteout. Everyone was getting there in infected, which sucked.

JoveticPosted:

Is they going to optimized... or naw.

ObiwonPosted:

mightycarmods
Deranged Just give it a rest... The only good call of duty's that were any good was Black ops 1/2 and MW2 and that was mostly because of zombies and better maps


Those are good, but I think Call of Duty 4: Modern Warfare and Call of Duty: World at War are better. IMO

I think that the entire Call of Duty series has gone down hill since it started.

mightycarmodsPosted:

Deranged Just give it a rest... The only good call of duty's that were any good was Black ops 1/2 and MW2 and that was mostly because of zombies and better maps


Those are good, but I think Call of Duty 4: Modern Warfare and Call of Duty: World at War are better. IMO

DerangedPosted:

Just give it a rest... The only good call of duty's that were any good was Black ops 1/2 and MW2 and that was mostly because of zombies and better maps