New Minecraft EULA exceptions drafted to clarify monetization

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The fact that Minecraft users can run their own servers has always been a bit of a double-edged sword - a blocky, low-res sword yes, but one sharp on both sides nonetheless. Players can do just about anything they want on these servers, which is great, but these players also sometimes end up breaking terms of the game's EULA, which gets developer Mojang in trouble.

"Some privately run Minecraft servers do charge for in-game items, for xp boosts, for access to certain game modes. Some of them even charge quite a lot," Minecraft creator Markus "Notch" Persson wrote in a new blog post yesterday. "I don't even know how many emails we've gotten from parents, asking for their hundred dollars back their kid spent on an item pack on a server we have no control over."

To help protect from such accusations in the future, Mojang has created new rules regarding monetization. The rules have been detailed on Mojang's site, but what it boils down to is fewer restrictions on creating and selling in-game items and other monetized goods. Just make sure to communicate with your customers that you aren't Mojang, don't sell items that impact gameplay, and don't charge real-world money for in-game money.

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Related Forum: Gaming Discussion

Source: http://www.joystiq.com/2014/06/15/new-minecraft-eula-exceptions-drafted-to-clarify-monetization/

Comments

"New Minecraft EULA exceptions drafted to clarify monetization" :: Login/Create an Account :: 9 comments

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KevinGPosted:

Italian I don't understand how a kid gets away with that anyway. What parent lets their kid have a Debit or Credit card on their accounts with no supervision, when I would need a CC or Debit to buy things, first I ask my parents, they said yes or no, then if it was a yes they put the Card on my account buy what I needed, then they took it off. Not saving it. That was around 10-12 if I ever bought anything which was barely. I was able to get my own access to it at 13 but that is because I asked first before anything and didn't do it if they said no.

Kids need to be taught the value of money these days. Early 2000's kids are not smart. I was born 95, I am smart. Generations change dramatically.


I agree most have no value of money and how it works. I ave no idea why kids these days walk around with iphones like 6 year olds and they have all these expensive things but break it and get a new one like nothing. Why MC is getting blamed for this is beyond me and is very idiotic.

ItalianPosted:

I don't understand how a kid gets away with that anyway. What parent lets their kid have a Debit or Credit card on their accounts with no supervision, when I would need a CC or Debit to buy things, first I ask my parents, they said yes or no, then if it was a yes they put the Card on my account buy what I needed, then they took it off. Not saving it. That was around 10-12 if I ever bought anything which was barely. I was able to get my own access to it at 13 but that is because I asked first before anything and didn't do it if they said no.

Kids need to be taught the value of money these days. Early 2000's kids are not smart. I was born 95, I am smart. Generations change dramatically.

StonerzardPosted:

Parents fault for letting the kids spend the money in the first place, and I don't see any point in spending hundreds of dollars on a private server, if I did that, I'd seriously contemplate my life.

theartftwPosted:

Miss Don't see what this will really change about the game.


a lot. Servers are expensive to upkeep, and owners often charge these memberships to pay for upkeep. If this gets enforced to any extent it could mean the end of large scale servers.

GossipPosted:

Easy solution to this. Don't put you credit card on your child's account. Fixed.

MaggardoPosted:

They should've added these rules, and regulations before.

SmurfsPosted:

Ever since I first got Minecraft for the PC and went on servers I always thought it was crazy to pay for the in game items. Usually they're extremely expensive for an in game item, and it's not worth paying for it. And these days it seems like most Minecraft servers charge for in game items. I think it kinda ruins the fun for those that don't buy the items.

AR15Posted:

MOJANG The fact that Minecraft users can run their own servers has always been a bit of a double-edged sword - a blocky, low-res sword yes, but one sharp on both sides nonetheless.

This comment made me lol

I personally think that this is a good idea so that users can host their own servers and what not for basically the same price. Plus, it will be dedicated!

MissPosted:

Don't see what this will really change about the game.