When he finally got the server going for us he began to walk us through the world of H1Z1, the developers intend for players to utilize crafting at every step within progression throughout the game. Adam made it very clear that even at Early Access players would be able to survive 100% in the woods and never go near other players or towns via chopping down trees and hunting. As in many other games of the genre the higher risk the higher reward, small towns have scattered zombies while bases and large cities are rather infested. They plan to have vehicle degradation and repairs added in before Early Access launches in order to avoid nasty situations where vehicle usage will undermine key aspects of the game.
H1Z1 is due to enter Early Access in the coming months, development permitting.
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