Microsoft told Blizzard that 900p was 'unacceptable' for Diablo III

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Microsoft told Blizzard that the Xbox One version of Diablo 3 had to render at 1080p because 900p resolution was "unacceptable", the game's production director has revealed.

Blizzard's John Hight told Digital Foundry that the Xbox One version's rendering resolution was initially lowered from 1080p to 900p in order to maintain performance.

"We did have 1080p, but we were finding it challenging to keep our frame-rate," he explained. "Because Diablo's so much of an action game, we wanted to have a responsive feel, especially with four players.

"When you get four witch doctors in a room full of demons, that's probably the worst case scenario for us because we have effects going off everywhere. We want to make sure that it still feels very glassy, very responsive, and that's why we dropped resolution down on it."

However, Microsoft was unhappy with this decision and requested that Blizzard address it.

"We did find it challenging early on to get it to 1080p," Hight says. "That's why we made the decision to drop to 900. That's what we demoed and were showing around E3 time. And Microsoft was just like, 'This is unacceptable. You need to figure out a way to get a better resolution.'

"So we worked with them directly, they gave us a code update to let us get to full 1080p."


Blizzard initially revealed the resolution discrepancy at E3 in June, confirming that the Xbox One version rendered at 900p while the PS4 version ran at 1080p.

But earlier this month the studio confirmed that a day one update for the Xbox One version makes the game run at 1080p and 60 frames per second.

It is believed the code update Microsoft gave Blizzard was related to the new Kinect-disabling developer tools, which turn off Kinect's body-tracking abilities and free up ten per cent of GPU memory.

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Related Forum: Xbox Forum

Source: http://www.computerandvideogames.com/474852/microsoft-told-blizzard-that-900p-was-unacceptable-for-diablo-iii/

Comments

"Microsoft told Blizzard that 900p was 'unacceptable' for Diablo III" :: Login/Create an Account :: 45 comments

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DragonPosted:

Good quality and gameplay is what MS wants, and they are really trying for it. I have never played Diablo, but I more than likely will get it on my xbox one.

AR15Posted:

Inq 900p isnt that bad i think.


It really is not that bad. However, 1080P is what users were promised which is why MS is making such a fuss.

1989Posted:

900p isnt that bad i think.

marsupiallizardPosted:

I love reading all the comments congratulating MS on stepping up their game.

But do you people even understand what this means?
It means that next-gen consoles are just barely capable of running present day games. The only reason that MS wants them to push out 1080p is so that players think their console is more powerful than it really is.
They don't want people to know that the brand new, top of the line Xbox One is already outdated.

TomPosted:

I would say that 900p isnt bad, But I would like to see it higher. Good job Microsoft! :D

MusketPosted:

Glad they said no to 900p. That would have ruined there promise of 1000p+

YokePosted:

Damn microsoft. They are stepping it up!

SwiftPosted:

Kixa If i were them i wouldn't care it's there game they can do anything they want.


I would think that if they wanted Microsoft to allow their game on the console. Blizzard should listen to MS.

SmurfsPosted:

That's awesome that they will have a day one update to make the game run at 1080p and 60 frames per second. I wouldn't of had a problem with 900p but I'm happy they're gonna have it run at 1080p now.

EthicsPosted:

The doesn't really need the highest graphics.