The quick update addresses some of the feedback gathered from fans after a week of hands-on time with the new content. Some tweaks have been made to raid gear, while a new node on the world map will make the expansion’s first mission replayable. The Pocket Infinity Exotic weapon has also been de-tuned back to a previous state, though it sounds like more updates for it are in store to fix a charge up issue.
Check out the full list of changes below:
Destiny December 16 Hot Fix
General
Fixed a typo in the German word for ‘Radiant Energy’
Weapons
General
Fixed an issue in which some weapon projectiles were improperly penetrating Hive shields
Pocket Infinity
Rolled back changes induced by a previous Exotic weapon update
Charge up and deactivation now work as originally designed
Players may again encounter a previously known issue which prevents charge up
Gear
Both existing and future Raid gear obtained in Crota’s End now begins at Level 30 with an upgrade path to reach Level 32
Raid helmet obtained in Crota’s End now drops on Normal Mode and will be a more frequent drop on Hard Mode
Fixed an issue in which Dead Orbit Hunter cloaks awarded reputation gains for both Dead Orbit and Vanguard/Crucible
Activities
Added a replayable node to the Director for the ‘Fist of Crota’ mission
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Source: http://mp1st.com/2014/12/16/new-destiny-hot-fix-makes-tweaks-raid-gear-pocket-infinity-expansion-content/
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