Chivalry: Medieval Warfare is 60fps on PS4, 30 on Xbox One
Chivalry: Medieval Warfare, the first-person sword slasher that’s been a hit on PC, comes out today on PlayStation 4 and Xbox One. Unfortunately, the game’s frame-rate on Xbox One is half of what it is on PlayStation 4.
Developer Torn Banner confirmed to Eurogamer that it runs at 60 frames-per-second on PS4, and a disappointing 30 frames-per-second on Xbox One.
The version coming to consoles is a very similar to the PC one, including the 24-player multiplayer. It does however come with an extra Horde mode. It’s priced $20.
Catch the launch trailer below:
Posted:
Related Forum: PlayStation Forum
Source: http://www.vg247.com/2015/12/02/chivalry-medieval-warfare-is-60fps-on-ps4-30-on-xbox-one/
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Comments
ItalianPosted:
GT-RItalian I own both consoles (to ward off console wars)
PS4 running at 60 and Xbox One running at 30. Something seems fishy.
Xbox One has a new architecture compared to Xbox 360. And PS4 architecture is close to PS3. I'm assuming it is developers who don't know how to code the Xbox One and take advantage of the 7 votes available, that was just released available for PS4.
Or just favoritism, or who knows maybe the ps4 is gonna struggle with those 60, and you'll get a stable 30 for xbox
I don't know where you're getting your info, but consoles are x86.
I could be mistaking the word, I'm not 100% familiar with the terms. But when the Xbox came out it was different to code, and that was from developers and even Microsoft. So until he developers learned how to correctly optimize games on Xbox one games might have less fps and graphics on Xbox one over ps4. I remember them saying that, architecture might not be the word I'm looking for.
TaylorPosted:
This game looks awful. But, doesnt that just mean Xbox (might) have less issues with FPS lag? Is this really such a bad thing?
GT-RPosted:
Italian I own both consoles (to ward off console wars)
PS4 running at 60 and Xbox One running at 30. Something seems fishy.
Xbox One has a new architecture compared to Xbox 360. And PS4 architecture is close to PS3. I'm assuming it is developers who don't know how to code the Xbox One and take advantage of the 7 votes available, that was just released available for PS4.
Or just favoritism, or who knows maybe the ps4 is gonna struggle with those 60, and you'll get a stable 30 for xbox
I don't know where you're getting your info, but consoles are x86.
ItalianPosted:
I own both consoles (to ward off console wars)
PS4 running at 60 and Xbox One running at 30. Something seems fishy.
Xbox One has a new architecture compared to Xbox 360. And PS4 architecture is close to PS3. I'm assuming it is developers who don't know how to code the Xbox One and take advantage of the 7 votes available, that was just released available for PS4.
Or just favoritism, or who knows maybe the ps4 is gonna struggle with those 60, and you'll get a stable 30 for xbox
PS4 running at 60 and Xbox One running at 30. Something seems fishy.
Xbox One has a new architecture compared to Xbox 360. And PS4 architecture is close to PS3. I'm assuming it is developers who don't know how to code the Xbox One and take advantage of the 7 votes available, that was just released available for PS4.
Or just favoritism, or who knows maybe the ps4 is gonna struggle with those 60, and you'll get a stable 30 for xbox
THQPosted:
The sounds and looks are shit and its a trailer? Why would anyone care for this for newer consoles? Looks like If fable was made on the playstation 2
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