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How to install CCAPI/CEX rtming
Tutorial Name: How to install CCAPI/CEX rtming
Category: PlayStation 3 Tutorials
Submitted By: Island-Time
Date Added:
Comments: 3
Views: 3,721
Related Forum: PlayStation Forum
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ControlConsoleAPI is an API for PS3 and PC similar to TMAPI on DEX console.
But this one "CCAPI" works for CEX and DEX.
It will give you those features :
Features:
- Compatible CEX/DEX/SEX/(TOOL ?)
- Debug non-fself & fself in real time (vsh.self for example can be debugged in rte, or any game with non debug eboot)
- Debug kernel in real time(lv2_kernel.self and lv1.self)
*Classic functions (RTE on CEX + DEX):
-getProcessMemory
-setProcessMemory
-shutdown/reboot
-work with Wireless connection
- bypass exec pages writing restriction
- bypass lv2 memory protection
*new fonctionalities like:
- peek/poke lv1 and lv2
- setConsoleID at anytime/anywhere
- setConsoleLed
- ringBuzzer
- getTemperature
- VSH module loading
- notify
Compatible firmwares:
CFW 4.21,4.30,4.40,4.41,4.46,4.50,4.53,4.55 CEX or DEX
Not compatible with "Cobra" firmwares.
VSH module loading:
- create a directory in your /dev_usb000/ called plugins
and put all your sprx plugins into, it should be
/dev_usb000/plugins/prx_name1.sprx
/dev_usb000/plugins/prx_name2.sprx
....
All of the sprx that are present in this folder, will be loaded at ps3 boot.
Important: If some games refuse to work, just don't use plugins (delete plugins folder from /dev_usb000)
How to install CCAPI?
Just download and run this pkg on your ps3.
CcApi_2.50_package
It will tell you to reboot, and it's done. You only need to do this once.
How to uninstall CCAPI?
Just run again the pkg.
Is it risky?
No, in the worst case, you could need to reinstall your firmware.
Add consoles (name/ip) usable in all ccapi tools
[ Register or Signin to view external links. ]
But this one "CCAPI" works for CEX and DEX.
It will give you those features :
Features:
- Compatible CEX/DEX/SEX/(TOOL ?)
- Debug non-fself & fself in real time (vsh.self for example can be debugged in rte, or any game with non debug eboot)
- Debug kernel in real time(lv2_kernel.self and lv1.self)
*Classic functions (RTE on CEX + DEX):
-getProcessMemory
-setProcessMemory
-shutdown/reboot
-work with Wireless connection
- bypass exec pages writing restriction
- bypass lv2 memory protection
*new fonctionalities like:
- peek/poke lv1 and lv2
- setConsoleID at anytime/anywhere
- setConsoleLed
- ringBuzzer
- getTemperature
- VSH module loading
- notify
Compatible firmwares:
CFW 4.21,4.30,4.40,4.41,4.46,4.50,4.53,4.55 CEX or DEX
Not compatible with "Cobra" firmwares.
VSH module loading:
- create a directory in your /dev_usb000/ called plugins
and put all your sprx plugins into, it should be
/dev_usb000/plugins/prx_name1.sprx
/dev_usb000/plugins/prx_name2.sprx
....
All of the sprx that are present in this folder, will be loaded at ps3 boot.
Important: If some games refuse to work, just don't use plugins (delete plugins folder from /dev_usb000)
How to install CCAPI?
Just download and run this pkg on your ps3.
CcApi_2.50_package
It will tell you to reboot, and it's done. You only need to do this once.
How to uninstall CCAPI?
Just run again the pkg.
Is it risky?
No, in the worst case, you could need to reinstall your firmware.
Add consoles (name/ip) usable in all ccapi tools
[ Register or Signin to view external links. ]
Credit to Enstone and FMT
Ratings
Comments
9ntyPosted:
This is a good tut for the people who are new to the PS3 scene. Nice word tut here, when I used to have a JB I was running on 2.60 CCAPI. Now they is 2.70 CCAPI
Island-TimePosted:
Katsumi Thanks for this, i'll have to give it a try in the near future
Remember it has to be on your jb ps3, ill im you if need help
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