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Sonic The Hedgehog 2 Walkthrough - Hill Top Zone
Tutorial Name: Sonic The Hedgehog 2 Walkthrough - Hill Top Zone
Category: Game Walkthroughs & Guides
Submitted By: Sega
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=============================Hill Top Zone======================================
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+-------------+
| Act 1 |
+-------------+
Run up the half-loop, collect the same old three rings and jump onto the blue
platform hanging on the vines. It will slide down and drop at the end so
jump quickly. Ahead is an interesting enemy to say the least. They are
called Spikers and they shoot the spike on their heads upward. After this
they are completely vulnerable so take them out. There is lava up ahead, so
jump onto and from the platforms bobbing up and down to cross it. There is a
breakable rock further to the right and a ball on a seesaw further still.
Jump on the rock to break it. As for the ball flashing red and yellow, jump
on the opposite side that it is on. It will bounce up, and you should move
to the other side. When it lands, it will send you up. These obstacle
originate from Sonic 1, in the Star Light Zone. The further to the side you
are when you land increases the height you are sent up to. Get the ball on
the right side. When it lands on the left, you will be sent to the right.
There are spikes and a breakable rock ahead, break the rock and jump over the
spikes. Directly to the right of the spikes is a lava pit with a platform in
the center. It will rise and it will look like it will crush you but it
wont; jump to the other side of the pit. Youll enter a tube and exit at a
half-loop. Avoid the spikes when you land and get on the seesaw and get onto
the higher platform. There is a yellow spring to the left hanging on a wall;
spring on it and youll land on a breakable rock. There is a seesaw to the
right, fly up onto a ledge further to right, upon which is another seesaw.
On the next platform further up, there is a spring, spring up and youll
reach a Super Ring Capsule and the final platform. There is hanging vine
platform to the right, get on, and watch out for the fall. On the new cliff
youre on, there are spikes to the right as well as a loop. Avoid the spikes
and then loop the loop (I had to use that somewhere!).
Youll enter an underground area filled with spikes. Go to the right to get
a Shield Capsule, and then head left. Note that since we are underground
now, the lava is magma, not lava. There is a pit of magma to the left with
seesaws on it; bounce (Or jump) from seesaw to seesaw and get across. There
is a breakable rock to break as well as a hanging vine platform. Be careful
be cause there are Spikers above launching their spikes from the heavens,
okay the ceiling. Take the swing down and youll see a big purple robotic
dinosaur, Rexon (Now were going to the right)! He/She (How should I know?)
is the new enemy and spit fireballs. Land on the head to beat it and use
its back as a platform. After defeating Rexon, jump onto the spiky
platform, over the spikes, and onto the breakable rock below.
Next to the rock are a hanging vine platform to go down and a hanging Spiker
to avoid afterwards. Keep going right, dont take the red spring, and avoid
the hidden spikes in the floor. At the end of the passageway there is a
hidden spring, spring on it and enter a secret hallway near the rings at the
top of the hollowed out area in the roof to the right to get some rings and
an Invincibility Capsule, then drop down onto the lower ledge and run
forward. The floor will start raising, so rush through (You can walk on the
magma when youre invincible) and exit through a door. Youll enter a small
tube and be shot up on top of a loop, upon which is the checkpoint.
To the right is a Super Ring Capsule. Get it, drop down and run forward.
The Robotnik Sign is right ahead (Well that was a waste of a checkpoint!).
+-------------+
| Act 2 |
+-------------+
Big loop! There are three rings at the start, of course, as well as a big
half-loop that requires a Spin Dash or fast running. Get up and keep going
to the right. After a while youll reach a breakable rock and the end of the
cliff. At the edge, step back, run toward the edge, and jump to get onto an
upper cliff. Keep heading right and hit the red spring to go through the
loop. Youll break through into the lower region of the upper cliff and find
a red spring to the right. Jump on and head left so that you land on the
loop. There is a checkpoint and a Super Ring Capsule.
After you get the rings jump to the right back onto the red spring. Go right
this time and land on a seesaw. It will send you up to an even higher
platform. To the right of this platform is a rising platform, get on it and
jump onto a higher ledge still. To the right, for the final time, is a
rising platform that takes you to an even higher ledge. Get on the higher
ledge and go down the hanging vine platform to the right. There is a Rexon
below that wont bother you, and a seesaw to the right. This is sort of
hard, so read well.
On the seesaw, make sure the ball is on the left. Jump on the right, let it
bounce you up, and land on it again to send the ball even higher, so that it
will send you high enough to get onto the platform. Now, on the new
platform, under the first breakable rock, there is a secret entrance to a
secret shortcut.
Jump on the rock, and then jump on the land below it; it should break,
opening a secret underground area. In here, next to the spikes, under the
breakable rock, there is another entrance, and to the right of here, there is
another. Youll land near an enemy Im not sure what the name is. It was
called an Orbinaut is Sonic 1, so why not that? It will launch the flames
orbiting it at you, after which it will be vulnerable. Head right and youll
soon find a Shield Capsule next to a hanging vine platform. Get on and jump
to the platform at the end with the checkpoint.
Jump up and run forward. I really cant help you here because it is so fast,
but lava starts rising, so jump from platform to platform until you reach the
door to the right. It is at the top. Youll go down a bit and enter a
cavern again. There are some hidden spikes in floor and Spikers on the
ceiling. Reach the end of the hall; there is a hidden spring. Spring up to
the new platform and ride down the hanging vine platform. At the end, jump
to the other platform that heads left before it falls. Do this again to get
on the platform to the left, but there is no platform here. I suggest
jumping right as far as you can.
If youre lucky, youll land on a Rexor. Bounce off of it and out of the
lava. Climb the ledges to the right, get the Super Ring Capsule and watch
out for the Spikers on the ceiling. When you leave the cavern, hit the
spring at the end and spring up to the new ledge, and to the new one next,
and finally to the checkpoint. Prepare for the boss of this zone
By far the easiest boss of the game. The arena is surrounded by lava, and
Robotnik hides in it, and emerges from it to shoot you. It is so simple,
jump onto him when he emerges and juggle yourself on him (When you hit him,
you bounce, bounce back on him) and when he is submerging, get back on land.
After winning, move to the right, press the switch on the Capsule and free
those animals!
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