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#41. Posted:
zNPunzr
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ok i got one problem with my mod menu how would i add verification to blueberrys dual menu base or how would i code a verification in to it
#42. Posted:
coolbunny1234
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Motto: The Original Bunny
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zNPunzr wrote ok i got one problem with my mod menu how would i add verification to blueberrys dual menu base or how would i code a verification in to it


You will need a verification system.
#43. Posted:
zNPunzr
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coolbunny1234 wrote
zNPunzr wrote ok i got one problem with my mod menu how would i add verification to blueberrys dual menu base or how would i code a verification in to it


You will need a verification system.


fair doos but i cant find any codes for one can youy post me a link m8
#44. Posted:
xSonic
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zNPunzr wrote
coolbunny1234 wrote
zNPunzr wrote ok i got one problem with my mod menu how would i add verification to blueberrys dual menu base or how would i code a verification in to it


You will need a verification system.


fair doos but i cant find any codes for one can youy post me a link m8


I think i can help with this one

BlueBerryMods
Aim me.
#45. Posted:
TomUK
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Hey, Im Making A Modmenu & I Can't Add Any Options & If I Do I Get A Error . Please Help Me
#46. Posted:
VeNoMxMoDz
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-Awsome- wrote Hey, Im Making A Modmenu & I Can't Add Any Options & If I Do I Get A Error . Please Help Me

tell me what menu base your using maybe i can help you.
#47. Posted:
TTG_iRaaTeD
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-Awsome- wrote Hey, Im Making A Modmenu & I Can't Add Any Options & If I Do I Get A Error . Please Help Me

So you mean your having trouble threading them?

What error do you get?
#48. Posted:
heavysmoker
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What is the right way to edit the toxiic gamertag checks.
Also when i sorted the gamertag checks in toxiic can i use the code_post from my other patches (Principal, Motion Flex?)
So when i sorted the toxiic patch out and get ready to burn can i use clean code_post or use a modded one i already have.

Just asking as i keep getting a script error when loading any zombie map

Hope you can help
Many Thanks Ian

Edit: also when editing txt on a common.ff would i need to make sure the txt im adding is the same size ?


Last edited by heavysmoker ; edited 1 time in total
#49. Posted:
TTG_iRaaTeD
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heavysmoker wrote What is the right way to edit the toxiic gamertag checks.
Also when i sorted the gamertag checks in toxiic can i use the code_post from my other patches (Principal, Motion Flex?)
So when i sorted the toxiic patch out and get ready to burn can i use clean code_post or use a modded one i already have.

Just asking as i keep getting a script error when loading any zombie map

Hope you can help
Many Thanks Ian

You can use any code post for any patch and it will work perfectly.

As for the gamertag check side we will not help you with that as we do not support the leaking of patches.
#50. Posted:
heavysmoker
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Well why post in your thread you can help with gamertag checks lolz ???????????



-Making Mod Menus
-Removing Gamertag Checks
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