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#41. Posted:
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xSonic wrote Ok Seriously People Should i even bother coding?
Yes you should, so stfu and get on with it.
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#42. Posted:
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Im The Excel Lol. <3
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#43. Posted:
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-_JPStylezzz_- wrote Im The Excel Lol. <3
Yes. Yes you are <3
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#44. Posted:
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Triple? quadruple jump?
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#45. Posted:
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Look's beast bro. Keep it up.
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#46. Posted:
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this is a very good post +rep
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#47. Posted:
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-Hermione- wrote Triple? quadruple jump?
Code is very easily editable
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#48. Posted:
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xSonic wrote-Hermione- wrote Triple? quadruple jump?
Code is very easily editable
Ohh ima check it out.
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#49. Posted:
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Me is noob, I not sure how to change,
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#50. Posted:
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-Hermione- wrote Me is noob, I not sure how to change,
Tripple Jump:
TrippleJump()
{
self endon("death");
self endon("disconnect");
for(;;)
{
if( self GetVelocity()[2] > 150 && !self isOnGround() )
{
wait .2;
self setvelocity(( self getVelocity()[0], self getVelocity()[1], self getVelocity()[2] ) + ( 0, 0, 250 ));
wait .2;
self setvelocity(( self getVelocity()[0], self getVelocity()[1], self getVelocity()[2] ) + ( 0, 0, 250 ));
wait 1.2;
}
wait .1;
}
}
Quad Jump:
TrippleJump()
{
self endon("death");
self endon("disconnect");
for(;;)
{
if( self GetVelocity()[2] > 150 && !self isOnGround() )
{
wait .2;
self setvelocity(( self getVelocity()[0], self getVelocity()[1], self getVelocity()[2] ) + ( 0, 0, 250 ));
wait .2;
self setvelocity(( self getVelocity()[0], self getVelocity()[1], self getVelocity()[2] ) + ( 0, 0, 250 ));
wait .2;
self setvelocity(( self getVelocity()[0], self getVelocity()[1], self getVelocity()[2] ) + ( 0, 0, 250 ));
wait 1.6;
}
wait .1;
}
}
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