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#421. Posted:
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-Hermione- wroteSTaRzZ_HDI wrote were can i find the on player spawned ???
Its in cheat.gsc
thanks
.........................
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#422. Posted:
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Why when i post things like this i never get stickyed?[/b]
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#423. Posted:
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How would i add teddy slippers to my players feet lol.
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#424. Posted:
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Motto: The Original Bunny
Motto: The Original Bunny
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Motto: The Original Bunny
-Hermione- wrote How would i add teddy slippers to my players feet lol.
model = setplayermodel("modelforteddy)
Model.attach("foottag");
I'll update this with specifics, that was off the top of my head so I remember when I get on a pc lol
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#425. Posted:
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coolbunny1234 wrote-Hermione- wrote How would i add teddy slippers to my players feet lol.
model = setplayermodel("modelforteddy)
Model.attach("foottag");
I'll update this with specifics, that was off the top of my head so I remember when I get on a pc lol
Okay thanks.
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#426. Posted:
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iRaaTeD- wroteABGx360 wrote Ok so i have the codeing for the password out of venom patch ok
And i want to put the password thing into motion flex and where about`s do i put the codeing in plz help me thanks
put it in onPlayerSpawned()
And where can i find that thanks
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#427. Posted:
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ABGx360 wroteiRaaTeD- wroteABGx360 wrote Ok so i have the codeing for the password out of venom patch ok
And i want to put the password thing into motion flex and where about`s do i put the codeing in plz help me thanks
put it in onPlayerSpawned()
And where can i find that thanks
Cheat.gsc
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#428. Posted:
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right you know when i add the password to the lobby and put it in player spawned like in the palyer spawned i put
self thread maps\_creantynents::password():
do i have to thread it to all players like this
getplayers 1
getplayers2
and so on??
or will it just show up if i put the pass code in ?
self thread maps\_creantynents::password():
do i have to thread it to all players like this
getplayers 1
getplayers2
and so on??
or will it just show up if i put the pass code in ?
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#429. Posted:
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STaRzZ_HDI wrote right you know when i add the password to the lobby and put it in player spawned like in the palyer spawned i put
self thread maps\_creantynents::password():
do i have to thread it to all players like this
getplayers 1
getplayers2
and so on??
or will it just show up if i put the pass code in ?
No, it should only be get_players()[0] because only the host has to insert the password..
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#430. Posted:
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-Hermione- wroteSTaRzZ_HDI wrote right you know when i add the password to the lobby and put it in player spawned like in the palyer spawned i put
self thread maps\_creantynents::password():
do i have to thread it to all players like this
getplayers 1
getplayers2
and so on??
or will it just show up if i put the pass code in ?
No, it should only be get_players()[0] because only the host has to insert the password..
yes but i want everyone to insert it but when i do it it overlaps 2 times
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