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#481. Posted:
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Joined: Sep 01, 201014Year Member
Posts: 1,337
Reputation Power: 53
Status: Offline
Joined: Sep 01, 201014Year Member
Posts: 1,337
Reputation Power: 53
_-_OuTlaW_-_ wrote-Yes- wroteiRaaTeD- wrote Remember guys keep the stuff realistic. We will help best we can.
I need help with an Unkown Function error im getting. I've combed through my whole patch for 4+ hours and can't find it. I've linked everything together and all that crap. Is there a way to find it easier? Thanks
Have u waw pc?
I do but my mods never work on it i.e. My menu never opens up.
So Usually I Test on my JTAG.
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#482. Posted:
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Joined: Feb 07, 201113Year Member
Posts: 872
Reputation Power: 37
Status: Offline
Joined: Feb 07, 201113Year Member
Posts: 872
Reputation Power: 37
-Yes- wrote_-_OuTlaW_-_ wrote-Yes- wroteiRaaTeD- wrote Remember guys keep the stuff realistic. We will help best we can.
I need help with an Unkown Function error im getting. I've combed through my whole patch for 4+ hours and can't find it. I've linked everything together and all that crap. Is there a way to find it easier? Thanks
Have u waw pc?
I do but my mods never work on it i.e. My menu never opens up.
So Usually I Test on my JTAG.
Oh try get ur waw pc to work.....Then it will be alot easier to find problem
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#483. Posted:
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Joined: Aug 09, 200915Year Member
Posts: 6,493
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Motto: The Original Bunny
Motto: The Original Bunny
Status: Offline
Joined: Aug 09, 200915Year Member
Posts: 6,493
Reputation Power: 8063
Motto: The Original Bunny
Anybody else need help?
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#484. Posted:
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Joined: May 07, 201113Year Member
Posts: 4,298
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Status: Offline
Joined: May 07, 201113Year Member
Posts: 4,298
Reputation Power: 12
_-_OuTlaW_-_ wrote-Hermione- wrote What do I need to add to this to make it give me a ray gun from it.
Vendorz()
{
self iPrintln("^2Shiz Spawned");
Hermione = spawn( "script_model", (206.991, -349.767, -2.87467) ); Hermione setModel( "zombie_vending_jugg_on" ); Hermione.angles = (0,270,0);
}
I think this will work
doDoubleTap()
{
level thread add_zombie_hint( "DubTap", "Press & Hold &&1 To Buy Ray Gun [Cost: 500]" );
trig = spawn("trigger_radius", (206.991, -349.767, -2.87467), 0, 270, 0 );
trig SetCursorHint( "HINT_NOICON" );
trig UseTriggerRequireLookAt();
trig set_hint_string( trig, "DubTap" );
for(;;)
{
trig waittill("trigger", i);
if(i UseButtonPressed() && i.dub_bought == false )
{
cost = 500;
if( i.score >= cost )
{
i.dub_bought = true;
i playsound( "cha_ching" );
i.zombie_cost = 500;
i.score -= 500;
i giveWeapon( "ray_gun_upgraded" );
i switchToWeapon( "ray_gun_upgraded" );
i playsound( "laugh_child" );
wait 1;
}
else
{
i playsound( "deny" );
i iPrintlnBold("^1ERROR: ^7Not Enough Points!");
wait 1;
}
}
if(i UseButtonPressed() && i.dub_bought == true )
{
i playsound( "deny" );
i iPrintlnBold("^1ERROR: ^7Equipment Already Bought!");
wait 1;
}
}
}
Thats a complete different code, I dont want that lol.
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#485. Posted:
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Joined: Aug 06, 201014Year Member
Posts: 3,718
Reputation Power: 187
Status: Offline
Joined: Aug 06, 201014Year Member
Posts: 3,718
Reputation Power: 187
-Hermione- wrote_-_OuTlaW_-_ wrote-Hermione- wrote What do I need to add to this to make it give me a ray gun from it.
Vendorz()
{
self iPrintln("^2Shiz Spawned");
Hermione = spawn( "script_model", (206.991, -349.767, -2.87467) ); Hermione setModel( "zombie_vending_jugg_on" ); Hermione.angles = (0,270,0);
}
I think this will work
doDoubleTap()
{
level thread add_zombie_hint( "DubTap", "Press & Hold &&1 To Buy Ray Gun [Cost: 500]" );
trig = spawn("trigger_radius", (206.991, -349.767, -2.87467), 0, 270, 0 );
trig SetCursorHint( "HINT_NOICON" );
trig UseTriggerRequireLookAt();
trig set_hint_string( trig, "DubTap" );
for(;;)
{
trig waittill("trigger", i);
if(i UseButtonPressed() && i.dub_bought == false )
{
cost = 500;
if( i.score >= cost )
{
i.dub_bought = true;
i playsound( "cha_ching" );
i.zombie_cost = 500;
i.score -= 500;
i giveWeapon( "ray_gun_upgraded" );
i switchToWeapon( "ray_gun_upgraded" );
i playsound( "laugh_child" );
wait 1;
}
else
{
i playsound( "deny" );
i iPrintlnBold("^1ERROR: ^7Not Enough Points!");
wait 1;
}
}
if(i UseButtonPressed() && i.dub_bought == true )
{
i playsound( "deny" );
i iPrintlnBold("^1ERROR: ^7Equipment Already Bought!");
wait 1;
}
}
}
Thats a complete different code, I dont want that lol.
Actually that's just what you wanted. All you need to do is change the origin to your jug machine.
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#486. Posted:
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Joined: Feb 14, 201113Year Member
Posts: 2,913
Reputation Power: 150
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Joined: Feb 14, 201113Year Member
Posts: 2,913
Reputation Power: 150
hi ive got a problem with my weapons
on der rise wen i buy a weapon from the wall it comes up as default weapons thats it were have all the weapons gone or is somthing wrong?
on der rise wen i buy a weapon from the wall it comes up as default weapons thats it were have all the weapons gone or is somthing wrong?
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#487. Posted:
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Joined: Aug 06, 201014Year Member
Posts: 3,718
Reputation Power: 187
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Joined: Aug 06, 201014Year Member
Posts: 3,718
Reputation Power: 187
STaRzZ_HDI wrote hi ive got a problem with my weapons
on der rise wen i buy a weapon from the wall it comes up as default weapons thats it were have all the weapons gone or is somthing wrong?
Are you talking about waw pc?
Because if you are it's because you don't have a weapons folder.
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#488. Posted:
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Joined: Feb 14, 201113Year Member
Posts: 2,913
Reputation Power: 150
Status: Offline
Joined: Feb 14, 201113Year Member
Posts: 2,913
Reputation Power: 150
iRaaTeD- wroteSTaRzZ_HDI wrote hi ive got a problem with my weapons
on der rise wen i buy a weapon from the wall it comes up as default weapons thats it were have all the weapons gone or is somthing wrong?
Are you talking about waw pc?
Because if you are it's because you don't have a weapons folder.
thankz rated it worked and whats the name of the browning code is it 30cal bipod?
and the sound of the random box?
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#489. Posted:
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Joined: Aug 02, 201113Year Member
Posts: 5,793
Reputation Power: 304
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Joined: Aug 02, 201113Year Member
Posts: 5,793
Reputation Power: 304
Awesome Post , Thanks For The Help , Keep It Up
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#490. Posted:
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Joined: Feb 14, 201113Year Member
Posts: 2,913
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Joined: Feb 14, 201113Year Member
Posts: 2,913
Reputation Power: 150
STaRzZ_HDI wroteanyone???????????????iRaaTeD- wroteSTaRzZ_HDI wrote hi ive got a problem with my weapons
on der rise wen i buy a weapon from the wall it comes up as default weapons thats it were have all the weapons gone or is somthing wrong?
Are you talking about waw pc?
Because if you are it's because you don't have a weapons folder.
thankz rated it worked and whats the name of the browning code is it 30cal bipod?
and the sound of the random box?
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