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#11. Posted:
BURNT_ON_CHEEZ
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this is basically like GPD mods, but it'll work on all maps and if you're host it'll work for everyone.
#12. Posted:
Dvar
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BURNT_ON_CHEEZ wrote this is basically like GPD mods, but it'll work on all maps and if you're host it'll work for everyone.
But will we be able to do unlimited ammo on zombies cos since activeaction is patched the only things i think that could carry over are r_znear cg_drawfps ect unless there is another way to do binds
#13. Posted:
BURNT_ON_CHEEZ
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LEWY1337 wrote sv_restoredvars 0
If the rumors are true that dvars reset once you go in xbox live zombies use this

possibly, but i think it only applies for GPDs, so we might have modding chaos for a day or 2. Plus that dvar won't work.
#14. Posted:
BURNT_ON_CHEEZ
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LEWY1337 wrote
BURNT_ON_CHEEZ wrote this is basically like GPD mods, but it'll work on all maps and if you're host it'll work for everyone.
But will we be able to do unlimited ammo on zombies cos since activeaction is patched the only things i think that could carry over are r_znear cg_drawfps ect unless there is another way to do binds
Did you even look at the post for 7S? It clearly showed unlimited ammo, far melee, jump height, and all those GPD mods on there, so yes, pretty much everything will carry.
#15. Posted:
Dvar
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BURNT_ON_CHEEZ wrote
LEWY1337 wrote sv_restoredvars 0
If the rumors are true that dvars reset once you go in xbox live zombies use this

possibly, but i think it only applies for GPDs, so we might have modding chaos for a day or 2. Plus that dvar won't work.
No i mean people have been saying once you get infected by resumeing game and you are still on live once you click on xbox live private match or find match your screen will freeze for a few seconds and dvars will reset i didnt mean like the gpd mods that can not go online at all
#16. Posted:
Dvar
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Well i dont want to get in an argument with you whitch i know is going to happen anyway but all i am saying is black ops is not like mw2 svg modding or waw.In waw svg modding no mods would carry over to zombies without activeaction.And in mw2 kinda same thing but mods did carry over but only the host can see them.So this could be a massive big relese that could bring modding back or it will be an epic fail.Even cow said he thinks this will not work but we will just have to wait and see.Also this will be patched a few hours after relese so no point arguing
#17. Posted:
Paradoxin
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Good, i'm tired of zombie mods not working.
#18. Posted:
TTG_Derziier
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Is that for jtags only or USB also? 8)

-Derziier
#19. Posted:
TTG_Meh_xD
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.svg cant be patched even with a new TU
#20. Posted:
Dvar
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TTG_Meh_xD wrote .svg cant be patched even with a new TU
:facepalm: eveything can be patched bro treyarch made the game whatever we come up with they can do way better
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