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#21. Posted:
Status: Offline
Joined: Dec 22, 201013Year Member
Posts: 476
Reputation Power: 17
Status: Offline
Joined: Dec 22, 201013Year Member
Posts: 476
Reputation Power: 17
can u make a cows type of infectable menu and who codes for u
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#22. Posted:
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Joined: Jun 12, 201113Year Member
Posts: 2,023
Reputation Power: 82
Status: Offline
Joined: Jun 12, 201113Year Member
Posts: 2,023
Reputation Power: 82
legit
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#23. Posted:
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Joined: Apr 09, 201113Year Member
Posts: 962
Reputation Power: 50
Zeozxx wrote Colours You Want (Text or MOTD Only); Zeozxx Get more V A G I N A Than u **** tothats a system link only patch code sorry, + i dont think there is one where you can shoot them without it
DVARS/Mods: doShootingAirstike()
{
self endon( "death" );
self endon( "disconnect" );
for(;
{
self waittill( "begin_firing" );
eye = self getTagOrigin("tag_eye");
end = self thread maps\mp\_utility::vector_scale(anglestoforward(self getplayerangles()), 10000);
plane = spawn( "script_model", eye );
plane setModel( "vehicle_mig29_desert" );
plane.angles = self getPlayerAngles();
plane moveTo( end, 2.1);
}
}
Anything Else:NO
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#24. Posted:
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Joined: Apr 09, 201113Year Member
Posts: 962
Reputation Power: 50
moddingthanks wrote can u make a cows type of infectable menu and who codes for uSorry but i do not make mod menus, i have not learned how to yet
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