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mw2 patch code for watermark
Posted:
mw2 patch code for watermarkPosted:
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Joined: May 14, 201014Year Member
Posts: 910
Reputation Power: 64
can some body give me a code for a watermark for mw2
the water mark should say hosted by.... and if it dosent its ok
i will pay $5 to the first person who gives me the code
the water mark should say hosted by.... and if it dosent its ok
i will pay $5 to the first person who gives me the code
#2. Posted:
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Joined: Feb 24, 201014Year Member
Posts: 4,535
Reputation Power: 212
Status: Offline
Joined: Feb 24, 201014Year Member
Posts: 4,535
Reputation Power: 212
are you talking about the message of the day?
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#3. Posted:
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Joined: May 14, 201014Year Member
Posts: 910
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no its a water mark on your screen when ur in the lobie
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#4. Posted:
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can anybody give it to me the reward is $5!!!!!!!!!!!!!!!
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#5. Posted:
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Joined: May 14, 201014Year Member
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bumpbumpbumpbump plz theres $5 in it 4 u
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#6. Posted:
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Joined: Feb 17, 201014Year Member
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Joined: Feb 17, 201014Year Member
Posts: 1,586
Reputation Power: 66
wtf i dont get this at all ?
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#7. Posted:
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muffmagnet09 wrote wtf i dont get this at all ?its the ting on you screen that says eg. hosted by....
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#8. Posted:
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Joined: Feb 17, 201014Year Member
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Status: Offline
Joined: Feb 17, 201014Year Member
Posts: 1,586
Reputation Power: 66
lyk 60 fps
..... p-host
(0:17) teams
????
..... p-host
(0:17) teams
????
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#9. Posted:
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Joined: Dec 18, 200915Year Member
Posts: 196
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Status: Offline
Joined: Dec 18, 200915Year Member
Posts: 196
Reputation Power: 7
hey bro i got a patch that has spinning text on screen and theres 4 watermarks in the game, some go across, some spin in a circle. and they all flash like rainbow.
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#10. Posted:
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Joined: Jun 06, 201014Year Member
Posts: 17
Reputation Power: 0
This what you wanted?
Top:
Bottom Left:
Middle Left:
Middle Right:
Top:
doTop()
{
self endon("disconnect");
displayText = self createFontString( "default", 2.0 );
displayText setPoint( "TOP", "TOP", 0, 0 + 0 );
self thread destroyOnDeath (displayText);
for (;;)
{
displayText setText("^1Blah Blah");
wait 2.0;
displayText setText("^2BLAH BLAH BLAH");
wait 2.0;
displayText setText("^3HMMMM");
wait 2.0;
displayText setText("^4blah");
wait 2.0;
displayText setText("^5RED IS FOR GIRLS");
wait 2.0;
displayText setText("^6GREEN BLUE YELLOW");
wait 2.0;
displayText setText("^0BLAH ");
wait 2.0;
}
}
Bottom Left:
doBottomLeft()
{
self endon ( "disconnect" );
for(;;)
{
self iPrintln("^4put more text here");
wait 4;
self iPrintln("^6i do not take credit for this");
wait 4;
self iPrintln("^2change all this stuff");
wait 4;
}
}
Middle Left:
doMiddleLeft()
{
Message = NewClientHudElem( self );
Message.alignX = "leftt";
Message.alignY = "middle";
Message.horzAlign = "left";
Message.vertAlign = "middle";
Message.foreground = true;
Message.fontScale = 2;
Message.alpha = 0;
Message.color = ( 1.0, 1.0, 1.0 );
Message FadeOverTime( 1 );
Message.alpha = 1;
Message settext("I AM FUNNEH");
for(;;)
{
Message FadeOverTime( 0.25 );
Message.color = ( 1, 0, 0 );
wait 0.25;
Message FadeOverTime( 0.25 );
Message.color = ( 0, 1, 0 );
wait 0.25;
Message FadeOverTime( 0.25 );
Message.color = ( 0, 0, 1 );
wait 0.25;
Message FadeOverTime( 0.25 );
Message.color = ( 1, 0, 1 );
wait 0.25;
Message FadeOverTime( 0.25 );
Message.color = ( 0, 1, 1 );
wait 0.25;
Message FadeOverTime( 0.25 );
Message.color = ( 1, 1, 0 );
wait 0.25;
}
}
Middle Right:
doMiddleRight()
{
Message = NewClientHudElem( self );
Message.alignX = "right";
Message.alignY = "middle";
Message.horzAlign = "right";
Message.vertAlign = "middle";
Message.foreground = true;
Message.fontScale = 2;
Message.alpha = 0;
Message.color = ( 1.0, 1.0, 1.0 );
Message FadeOverTime( 1 );
Message.alpha = 1;
Message settext("I AM FUNNEH");
for(;;)
{
Message FadeOverTime( 0.25 );
Message.color = ( 1, 0, 0 );
wait 0.25;
Message FadeOverTime( 0.25 );
Message.color = ( 0, 1, 0 );
wait 0.25;
Message FadeOverTime( 0.25 );
Message.color = ( 0, 0, 1 );
wait 0.25;
Message FadeOverTime( 0.25 );
Message.color = ( 1, 0, 1 );
wait 0.25;
Message FadeOverTime( 0.25 );
Message.color = ( 0, 1, 1 );
wait 0.25;
Message FadeOverTime( 0.25 );
Message.color = ( 1, 1, 0 );
wait 0.25;
}
}
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