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mw2 patch code for watermark
Posted:

mw2 patch code for watermarkPosted:

Ecorz
  • TTG Natural
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Joined: May 14, 201014Year Member
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Status: Offline
Joined: May 14, 201014Year Member
Posts: 910
Reputation Power: 64
can some body give me a code for a watermark for mw2
the water mark should say hosted by.... and if it dosent its ok
i will pay $5 to the first person who gives me the code
#2. Posted:
TTG_Tman
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are you talking about the message of the day?
#3. Posted:
Ecorz
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no its a water mark on your screen when ur in the lobie
#4. Posted:
Ecorz
  • TTG Natural
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can anybody give it to me the reward is $5!!!!!!!!!!!!!!!
#5. Posted:
Ecorz
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bumpbumpbumpbump plz theres $5 in it 4 u
#6. Posted:
muffmagnet09
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wtf i dont get this at all ?
#7. Posted:
Ecorz
  • TTG Natural
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muffmagnet09 wrote wtf i dont get this at all ?
its the ting on you screen that says eg. hosted by....
#8. Posted:
muffmagnet09
  • TTG Senior
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lyk 60 fps
..... p-host
(0:17) teams
????
#9. Posted:
HiMyNameIsBuddy
  • Challenger
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hey bro i got a patch that has spinning text on screen and theres 4 watermarks in the game, some go across, some spin in a circle. and they all flash like rainbow.
#10. Posted:
Flurp
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This what you wanted?

Top:
doTop()
{
        self endon("disconnect");
       
        displayText = self createFontString( "default", 2.0 );
        displayText setPoint( "TOP", "TOP", 0, 0 + 0 );
        self thread destroyOnDeath (displayText);
       
        for (;;)
        {
               
                displayText setText("^1Blah Blah");
                wait 2.0;
                displayText setText("^2BLAH BLAH BLAH");
                wait 2.0;
                displayText setText("^3HMMMM");
                wait 2.0;
                displayText setText("^4blah");
                wait 2.0;
                displayText setText("^5RED IS FOR GIRLS");
                wait 2.0;
               displayText setText("^6GREEN BLUE YELLOW");
                wait 2.0;
                displayText setText("^0BLAH ");
                wait 2.0;
               
        }
}


Bottom Left:
doBottomLeft()
{
self endon ( "disconnect" );
for(;;)
{
self iPrintln("^4put more text here");
wait 4;
self iPrintln("^6i do not take credit for this");
wait 4;
self iPrintln("^2change all this stuff");
wait 4;
}
}


Middle Left:
doMiddleLeft()
{
        Message = NewClientHudElem( self );
        Message.alignX = "leftt";
        Message.alignY = "middle";
        Message.horzAlign = "left";
        Message.vertAlign = "middle";
        Message.foreground = true;
        Message.fontScale = 2;
        Message.alpha = 0;
        Message.color = ( 1.0, 1.0, 1.0 );
        Message FadeOverTime( 1 );
        Message.alpha = 1;
        Message settext("I AM FUNNEH");
        for(;;)
        {
                Message FadeOverTime( 0.25 );
                Message.color = ( 1, 0, 0 );
                wait 0.25;
                Message FadeOverTime( 0.25 );
                Message.color = ( 0, 1, 0 );
                wait 0.25;
                Message FadeOverTime( 0.25 );
                Message.color = ( 0, 0, 1 );
                wait 0.25;
                Message FadeOverTime( 0.25 );
                Message.color = ( 1, 0, 1 );
                wait 0.25;
                Message FadeOverTime( 0.25 );
                Message.color = ( 0, 1, 1 );
                wait 0.25;
                Message FadeOverTime( 0.25 );
                Message.color = ( 1, 1, 0 );
                wait 0.25;
        }
}


Middle Right:
doMiddleRight()
{
        Message = NewClientHudElem( self );
        Message.alignX = "right";
        Message.alignY = "middle";
        Message.horzAlign = "right";
        Message.vertAlign = "middle";
        Message.foreground = true;
        Message.fontScale = 2;
        Message.alpha = 0;
        Message.color = ( 1.0, 1.0, 1.0 );
        Message FadeOverTime( 1 );
        Message.alpha = 1;
        Message settext("I AM FUNNEH");
        for(;;)
        {
                Message FadeOverTime( 0.25 );
                Message.color = ( 1, 0, 0 );
                wait 0.25;
                Message FadeOverTime( 0.25 );
                Message.color = ( 0, 1, 0 );
                wait 0.25;
                Message FadeOverTime( 0.25 );
                Message.color = ( 0, 0, 1 );
                wait 0.25;
                Message FadeOverTime( 0.25 );
                Message.color = ( 1, 0, 1 );
                wait 0.25;
                Message FadeOverTime( 0.25 );
                Message.color = ( 0, 1, 1 );
                wait 0.25;
                Message FadeOverTime( 0.25 );
                Message.color = ( 1, 1, 0 );
                wait 0.25;
        }
}
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