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#11. Posted:
SteeZy
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Hmmmmm I think it's something wrong with the patch because when I delete patch_mp.ff it works perfect
#12. Posted:
SpongebobSquareAss
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SteeZy wrote Hmmmmm I think it's something wrong with the patch because when I delete patch_mp.ff it works perfect


wait, is this the only patch you have tried it on? or have others not worked either.
#13. Posted:
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bobio wrote
SteeZy wrote I tried starting it without the disc

I tried 2 different patches

When I boot using default_mp.xex it gives me a disc unreadable error right away


sounds like u have a bad default_mp.xex. try to find a different one and replace it.

just to make sure, you have a modified code_post also, right?
What is a modified code_post? and thanks for the help
#14. Posted:
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I've tried 2 patches
#15. Posted:
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you need a code_post_gfx_mp.ff that has been patched to allow the fast restart. that could be your problem. can't really think of anything else.
#16. Posted:
Swiftah
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Yea the problem is you messed up when you edited it. The best solution is to start from scratch and re-add or edit what is needed. It's so hard to find your mistakes.
#17. Posted:
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I have it, and the default_mp.xex works when I dont have patch.mp.ff in the directory but when I put it in it says disc unreadable
#18. Posted:
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I tried just using a patch I downloaded from one of the stickied posts, I didn't edit it or anything.
#19. Posted:
spxck
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Do you have TU6 in there, and try downloading default_mp.xex again, and download a diffrent patch, and don't edit it.
#20. Posted:
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Swiftah wrote Yea the problem is you messed up when you edited it. The best solution is to start from scratch and re-add or edit what is needed. It's so hard to find your mistakes.


editing the patch wouldn't cause this problem. you'd be able to load up to the map loading screen, then most likely get a syntex or unknown function error. those could both be easily fixed through .ff viewer though.

only real option left is to try a different default_mp.xex.
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