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#111. Posted:
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Joined: Nov 09, 201112Year Member
Posts: 1,463
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Status: Offline
Joined: Nov 09, 201112Year Member
Posts: 1,463
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-Cornholio- wrote My theory for your "modded" classes is that you simply changed the hex values in the custom classes to correspond to different weapon id's and playing them to different slots
Yea and bypassed Tu11 and got them online but for the XP it's not sticking no matter what I do it's sooo Frusterating it shows up but won't stay it has stuck once but it won't do it again and I didn't even mess with the coding at all
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#112. Posted:
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Joined: Nov 21, 201013Year Member
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seems cooll are you using a jtag cuse im trying to make modded lobbys online with a usb =,().
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#113. Posted:
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Joined: Mar 12, 201113Year Member
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Nice infections! Keep up the good work!
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#114. Posted:
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Joined: Dec 20, 201112Year Member
Posts: 487
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Joined: Dec 20, 201112Year Member
Posts: 487
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10p wroteHey could i get the zombie infections?PM me please..-Cornholio- wrote My theory for your "modded" classes is that you simply changed the hex values in the custom classes to correspond to different weapon id's and playing them to different slots
Yea and bypassed Tu11 and got them online but for the XP it's not sticking no matter what I do it's sooo Frusterating it shows up but won't stay it has stuck once but it won't do it again and I didn't even mess with the coding at all
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#115. Posted:
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Joined: Dec 16, 201013Year Member
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Status: Offline
Joined: Dec 16, 201013Year Member
Posts: 4,944
Reputation Power: 207
10p wroteYou wish...None of your proof shows proof of online modded lobbies.TTG_Fighop wrote These aren't new mods :facepalm:
The colored classes are done with .GPD modding.
The "modded" classes in private match are just edited game options.
And the super speed you can already without modding you just edit game options.
Yea and the Colored classes stick I mentioned in the Video you can do colored classes with a GPD and the Speed goes online if you can pull host and I would like to see you get a moded class in "Private match" like mine
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