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#461. Posted:
Halo3-
  • Ladder Climber
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CAMPAIGN
in the halo 3 campaign you start off with a epic crash landing
And you(master cheif) have to battle with your arch enemy the ARBITER to save a bunch of different people
There are Lots! Of new characters from Covenent to Marines
I have got the game as soon as it came out and ive loved it ever since
There is something new called SKULLS and you collect them in hard to find places
If you keep collecting skull you unlock this armor called hayabusa


MULTIPLAYER
The multiplayer is great and you can switch your player from covenent to marines and you can modify your armor
The multiplayer maps are unique and very exiting
There are CUSTOM GAMES custom games are when you are able to select the map and game mode you want and invite all your friends


CONTROLS
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Campaign- 9/10
Multiplayer-9/10
Custom games-10/10
Forge-11/10
Overall 10/10


You should get it
#462. Posted:
Halo
  • Game Reviewer
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Halo3- wrote
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CAMPAIGN
in the halo 3 campaign you start off with a epic crash landing
And you(master cheif) have to battle with your arch enemy the ARBITER to save a bunch of different people
There are Lots! Of new characters from Covenent to Marines
I have got the game as soon as it came out and ive loved it ever since
There is something new called SKULLS and you collect them in hard to find places
If you keep collecting skull you unlock this armor called hayabusa


MULTIPLAYER
The multiplayer is great and you can switch your player from covenent to marines and you can modify your armor
The multiplayer maps are unique and very exiting
There are CUSTOM GAMES custom games are when you are able to select the map and game mode you want and invite all your friends


CONTROLS
[ Register or Signin to view external links. ]


Campaign- 9/10
Multiplayer-9/10
Custom games-10/10
Forge-11/10
Overall 10/10


You should get it
Sorry but there is already a review on Halo 3. Only one review on each game is allowed, unless you would like to post it as a review and it not be made into a thread. Since the thread is now Archived I don't think you can have it posted either.. D:

All Reviewed Games here
#463. Posted:
Cent
  • Moderator
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If i post another game review on minecraft will it get removed cause theirs already one?
#464. Posted:
Starify
  • Predictor
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DarkFaytal wrote If i post another game review on minecraft will it get removed cause theirs already one?


Probably, you might be able to post a review on the review itself like Wake did.
#465. Posted:
Halo3-
  • Ladder Climber
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[align=center] [ Register or Signin to view external links. ]

Campaign
The campaign starts you(Marcus Fenix) off in a prison cell and you best friend(Dominic Santiago)
And you battle throght the prison againts Locust and you meet up with the person you hate(colonel Victor Hoffman)
Most epic campaign ive sseen yet

Multiplayer
Maps(10)
- War Machine
- Mausoleum
- Escalation
- Clock Tower
- Fuel Depot*
- Rooftops
- Canals *
- Gridlock *
- Mansion *
- Tyro Station*
MAP PACK 1-Free
- Old Bones
- Raven Down
MAP PACK 2-Free
- Garden
- Subway*
- Bullet Marsh
- Process

GAME MODES
-Warzone
-Assassination
-Execution
-Annex


Controls
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I forget which type of controls these are



Characters
Marcus Fenix [ Register or Signin to view external links. ]


Dominic Santiago [ Register or Signin to view external links. ]


Anya Stroud [ Register or Signin to view external links. ]


Victor Hoffman COULDNT FIND IMAGE


Campaign- 10/10
Multiplayer-9/10
Grafics-8/10
Plot-100000000/10
#466. Posted:
Ahh
  • Challenger
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Developer: Vigil Games
Publisher: THQ
Composer: Jesper Kyd


Platform: PlayStation 3
Xbox 360


Overall User Average: 9.71 / 10 (97.1%)
Gameplay User Average: 9.69 / 10
Graphics User Average: 9.60 / 10
Sound User Average: 9.70 / 10



Came out wrong need to rewrite


Last edited by Ahh ; edited 1 time in total
#467. Posted:
SovietRussia
  • Ninja
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Ahh wrote
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Developer: Vigil Games
Publisher: THQ
Composer: Jesper Kyd


Platform: PlayStation 3
Xbox 360


Overall User Average: 9.71 / 10 (97.1%)
Gameplay User Average: 9.69 / 10
Graphics User Average: 9.60 / 10
Sound User Average: 9.70 / 10



For those who have let Darksiders slide under their radar, consider this your wake up call to get into the action. Darksiders II details the adventure of the one and only, Death who is on a quest to circumvent the lies about the other apocalyptic horseman War. The level we got to experience at this hand on event started us at a location called The Foundry, where we had to traverse multiple paths to acquire Heart Stones to awaken a mammoth stone creature named The Guardian. Throughout the adventure we got to experience a wealth of new innovations that set Darksiders II on a path of righteousness.


For starters some of the new innovations include gold and item loot drops which can yield: upgraded pieces of armor that can provide stat bonuses and other interesting secondary features, weapons that range from the amazing to the unholy and have characteristics that would make the Devil himself smile with glee, as well as talismans and other delightful goodies. This allows you to truly customize your character how you would like it and adds some amazing levels of character customization. Some of the other innovations include a massive improvement upon the gameplay itself. Death as you will come to know him is incredibly fast and agile and with this talent comes a slew of new maneuvering abilities such as beam/wall running, wall jumping, and a technique called mantle which allows Death to reach new areas via set points (usually located on a wall). This new maneuver is also enhanced by the addition of "Death's Grip" which could be looked at as a personalized grappling hook.


Some more amazing innovations with Death are the Life/Death splitter and the Void Walker. Ever wonder how some puzzles or massive combat situations could have worked out better if you had two of you? Well that is precisely what the Life/Death splitter does. Death himself will actually split into two entities at the same time so now the possibilities become even larger. Then there's the amazing tool the Void Walker. Think of this aspect as something from a game called portal. This portal tool allows Death to not only reach areas that were once unattainable, but it also allows you to use this in combat by granting you the option to send enemies through the portal into traps. When you combine all the new gameplay innovations with the wealth of customization options you have one undeniable truth, Death is an f'ing bad@$$.


Some of the smaller but still equally cool features we checked out were the animations for Death when he was interacting with a door or chest. Instead of the chest being opened up by your character, Death summons two spirit hands that render the chest open so all that is left is to collect the spoils. Seriously, this is Death we're talking about; he doesn't have to spend energy opening doors or chests himself. One small but very significant gameplay addition is the ability to have Death target a specific enemy amongst a group. This can prove to be lifesaving since it allows you to single out your opponents and doesn't make you feel overwhelmed or lost and trying to figure out who to attack. Since Death himself has been portrayed as the grim reaper in multiple mediums, in Darksiders II we got to check out Death's very own Reaper Form. This is an ability that you can spend your skill points to unlock as you level up and is a must have. Its effects start out small and showcase death transforming into his Reaper Form in the middle of a combo, however, the real beauty is when you level this power up. Upon spending enough points you can upgrade to ability called Reaper Transformation which is just what the name implies. Upon activation, Death transforms into a celestial grim reaper for a limited amount of time once the reaper meter is full and can literally obliterate almost anything instantly.


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Nice copy pasta
#468. Posted:
Ahh
  • Challenger
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Joined: Apr 24, 201014Year Member
Posts: 132
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Joined: Apr 24, 201014Year Member
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Reputation Power: 6
Sheesh, on my Balls, I just read Forum Rules, imma do my own right now
#469. Posted:
Reaper3k
  • Powerhouse
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xTFx_Founder wrote Ya how come it was close?
nice posts dimebag u are an ispiration
#470. Posted:
Reaper3k
  • Powerhouse
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i liked it but i liked Halo4 a little bit better
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