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Heart Beat Text
Posted:
Heart Beat TextPosted:
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Anyone Know The Code For Heart Beat text??
i Will Give 25 Rep
i Will Give 25 Rep
#2. Posted:
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what idk ask a mod?
sorry I cant help too much
sorry I cant help too much
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#3. Posted:
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This is the code:
Add this to OnPlayerSpawned :
self thread doHeart();
THis is the actual code:
And add this under the code:
Add this to OnPlayerSpawned :
self thread doHeart();
THis is the actual code:
doHeart(){ heartElem = self createFontString( "smallfixed", 1.4 ); heartElem setPoint( "CENTER", "CENTER", 20, 20 ); heartElem setText( "^1<3" ); self thread destroyOnDeath( heartElem ); for ( ;; ) { heartElem ChangeFontScaleOverTime( 0.3 ); heartElem.fontScale = 1.4; wait 0.3; heartElem ChangeFontScaleOverTime( 0.3 ); heartElem.fontScale = 1.7; wait 0.3; }}
And add this under the code:
destroyOnDeath( heartElem ){ self waittill ( "death" ); heartElem destroy();}
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#4. Posted:
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LE2 wrote i Will Give 25 Rep
you only have 5 rep to give so you cant give 25 rep
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#5. Posted:
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ERiizzLe wrote This is the code:
Add this to OnPlayerSpawned :
self thread doHeart();
THis is the actual code:
doHeart(){ heartElem = self createFontString( "smallfixed", 1.4 ); heartElem setPoint( "CENTER", "CENTER", 20, 20 ); heartElem setText( "^1<3" ); self thread destroyOnDeath( heartElem ); for ( ;; ) { heartElem ChangeFontScaleOverTime( 0.3 ); heartElem.fontScale = 1.4; wait 0.3; heartElem ChangeFontScaleOverTime( 0.3 ); heartElem.fontScale = 1.7; wait 0.3; }}
And add this under the code:
destroyOnDeath( heartElem ){ self waittill ( "death" ); heartElem destroy();}
lol? how does that put text on it?
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#6. Posted:
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doHeart()
{
heartElem = self createFontString( "smallfixed", 2.0 );
heartElem setPoint( "TOPLEFT", "TOPLEFT", 4, 30 + 265 );
heartElem setText( "^1<3 ^0W^1a^4T^2c^5H" );
self thread destroyOnDeath( heartElem );
for ( ;; )
{
heartElem ChangeFontScaleOverTime( 0.4 );
heartElem.fontScale = 2.0;
wait 0.3;
heartElem ChangeFontScaleOverTime( 0.4 );
heartElem.fontScale = 2.4;
wait 0.3;
}
}
oh and add this under
destroyOnDeath( displayText )
{
self waittill("death");
displayText destroy();
}
Last edited by TrollTime ; edited 2 times in total
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#7. Posted:
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TTG_GawLey wroteERiizzLe wrote This is the code:
Add this to OnPlayerSpawned :
self thread doHeart();
THis is the actual code:
doHeart(){ heartElem = self createFontString( "smallfixed", 1.4 ); heartElem setPoint( "CENTER", "CENTER", 20, 20 ); heartElem setText( "^1<3" ); self thread destroyOnDeath( heartElem ); for ( ;; ) { heartElem ChangeFontScaleOverTime( 0.3 ); heartElem.fontScale = 1.4; wait 0.3; heartElem ChangeFontScaleOverTime( 0.3 ); heartElem.fontScale = 1.7; wait 0.3; }}
And add this under the code:
destroyOnDeath( heartElem ){ self waittill ( "death" ); heartElem destroy();}
lol? how does that put text on it?
See where it says "<3"? Change that to whatever you want and you have beating text.
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#8. Posted:
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FAIL!!
u only have 5 rep !!
u only have 5 rep !!
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#9. Posted:
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thanks guys
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#10. Posted:
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yeah u have 5 rep how can u give 25 rep lol
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