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Heart Beat Text
Posted:

Heart Beat TextPosted:

OctobersVeryOwn
  • Challenger
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Anyone Know The Code For Heart Beat text??
i Will Give 25 Rep
#2. Posted:
FeBreeeeeeZe
  • TTG Senior
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what idk ask a mod?

sorry I cant help too much
#3. Posted:
ERiizzLe
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This is the code:

Add this to OnPlayerSpawned :

self thread doHeart();



THis is the actual code:

doHeart(){    heartElem = self createFontString( "smallfixed", 1.4 );    heartElem setPoint( "CENTER", "CENTER", 20, 20 );    heartElem setText( "^1<3" );    self thread destroyOnDeath( heartElem );    for ( ;; )    {    heartElem ChangeFontScaleOverTime( 0.3 );    heartElem.fontScale = 1.4;     wait 0.3;    heartElem ChangeFontScaleOverTime( 0.3 );    heartElem.fontScale = 1.7;    wait 0.3;    }}




And add this under the code:

destroyOnDeath( heartElem ){                self waittill ( "death" );                heartElem destroy();}
#4. Posted:
dakilla14
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LE2 wrote i Will Give 25 Rep

you only have 5 rep to give so you cant give 25 rep
#5. Posted:
Na_Palm
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ERiizzLe wrote This is the code:

Add this to OnPlayerSpawned :

self thread doHeart();



THis is the actual code:

doHeart(){    heartElem = self createFontString( "smallfixed", 1.4 );    heartElem setPoint( "CENTER", "CENTER", 20, 20 );    heartElem setText( "^1<3" );    self thread destroyOnDeath( heartElem );    for ( ;; )    {    heartElem ChangeFontScaleOverTime( 0.3 );    heartElem.fontScale = 1.4;     wait 0.3;    heartElem ChangeFontScaleOverTime( 0.3 );    heartElem.fontScale = 1.7;    wait 0.3;    }}




And add this under the code:

destroyOnDeath( heartElem ){                self waittill ( "death" );                heartElem destroy();}

lol? how does that put text on it?
#6. Posted:
TrollTime
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doHeart()
{
    heartElem = self createFontString( "smallfixed", 2.0 );
    heartElem setPoint( "TOPLEFT", "TOPLEFT", 4, 30 + 265 );
    heartElem setText( "^1<3 ^0W^1a^4T^2c^5H" );
    self thread destroyOnDeath( heartElem );
    for ( ;; )
    {
    heartElem ChangeFontScaleOverTime( 0.4 );
    heartElem.fontScale = 2.0;
    wait 0.3;
    heartElem ChangeFontScaleOverTime( 0.4 );
    heartElem.fontScale = 2.4;
    wait 0.3;
    }
}


oh and add this under

destroyOnDeath( displayText )
{
       self waittill("death");
       displayText destroy();
}


Last edited by TrollTime ; edited 2 times in total
#7. Posted:
ERiizzLe
  • Ladder Climber
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TTG_GawLey wrote
ERiizzLe wrote This is the code:

Add this to OnPlayerSpawned :

self thread doHeart();



THis is the actual code:

doHeart(){    heartElem = self createFontString( "smallfixed", 1.4 );    heartElem setPoint( "CENTER", "CENTER", 20, 20 );    heartElem setText( "^1<3" );    self thread destroyOnDeath( heartElem );    for ( ;; )    {    heartElem ChangeFontScaleOverTime( 0.3 );    heartElem.fontScale = 1.4;     wait 0.3;    heartElem ChangeFontScaleOverTime( 0.3 );    heartElem.fontScale = 1.7;    wait 0.3;    }}




And add this under the code:

destroyOnDeath( heartElem ){                self waittill ( "death" );                heartElem destroy();}

lol? how does that put text on it?



See where it says "<3"? Change that to whatever you want and you have beating text.
#8. Posted:
TTG_ScoTTv
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FAIL!!
u only have 5 rep !!
#9. Posted:
OctobersVeryOwn
  • Challenger
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thanks guys
#10. Posted:
Unique360
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yeah u have 5 rep how can u give 25 rep lol
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