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#31. Posted:
B36_ON_TOP
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Tu6 was the time to have a jag!!!

It was probley the best time to be involed in modding,,it's was a sick!! I loved it on mw2
And will probley never see it like that again
All thanx to lee for his spilt screen meathod,,

After that modding flopped big time

,,


Last edited by B36_ON_TOP ; edited 1 time in total
#32. Posted:
EstablishedGaming
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Those were the days I used to make bank hosting lobbies.
#33. Posted:
GoldPeakTea
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Those were the good days. I miss MW2 also!
#34. Posted:
Appze
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I remember when lobbies were actually free

also if TU7 never happened these will still be happening
#35. Posted:
N2O
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i miss those days so much. so so so very much. some of the best gamin times of my life
#36. Posted:
Kinx
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Oh, when every one wasnt pr!cks on MW2 and didnt make you pay for a goddamn XP LOBBY!!!
#37. Posted:
skate22
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when will tu6 patch_mp.ff will come back anyone know?
#38. Posted:
shrineofazura123
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skate22 wrote when will tu6 patch_mp.ff will come back anyone know?
it will prob be never. tu8 does not use patch_mp.ff anymore
#39. Posted:
IlIuminati
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All you needed was akv to get online. Good times
#40. Posted:
Wilez
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-Peacee wrote
skate22 wrote
PlatinumMods wrote they will be missed but you never know theres always a chance for a tu8 breakthrough soon
is there a way to bring back patch_mp.ff? i really want it back and why we cant use them?

The game doesn't load the patch_mp it's practically useless. That's why you can delete it as the game still loads


It does if you reference it in the dll.
That's how that daft infectable text thing was done.

It's also the communities fault it got patched.
Mapname binds were released and everyone went crazy, IW had to do something about it.
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