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#51. Posted:
Vault101
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BUC-Chad wrote
ThatPandaGuy wrote
BUC-Chad wrote
Feels wrote
BUC-Chad wrote
Feels wrote
BUC-Chad wrote
Feels wrote
BUC-Chad wrote .... stop coin selling fullstop, aka give all your money to EASports to open packs with "points" and receive horrible players and minimal coin return. Great idea.... not. Coin selling rarely effects the markets. Autobuying and glitches do.


You're a coin seller, you're obviously going to be pro-coin selling. Fact is, ever since FIFA 12, coin selling has become a more dominant market. Ever since then, players prices have inflated because there are too many coins on the market.


These coins (non-glitched) are already on the market.. so coin selling does not inflate the market actually. As I've said its glitched coins and autobuyers that either A) keep the prices high for players, or B) inflate the market with coins. Coin sellers merely move coins around the market..... Prove me wrong, you cant. Coin selling has increased yes, BUT the overall game has increased in popularity SIGNIFICANTLY since then. In FIFA 12, EA did 108million in digital sales, in FIFA 13, they did over 300 million.... It's not coin sellers that are inflating the market plain and simple.


How do most coin sellers earn their money? I've heard most of them use autobuyers...


A lot of them either Buy coins from other players, or use autobuyers.
These two methods DO NOT bring inflation to the market, they merely move coins around.

Glitching coins however is what causes issues. There is one known glitch method that does work and has worked for several iterations of FIFA.

We currently utilize autobuyers for our site, it nets us a steady profit daily, however it doesn't inflate the market.

You have to understand the significant increase in players on Ultimate Team will lead to a massive influx of coins plain and simple.


You literally just said it yourself that autobuyers cause the prices of players to inflate... contradiction much.

Sure, I can understand the increase of actual players causing prices to inflate a little, but not to the extent at what they have inflated to. Players like Ibrahimovic and Ribery have gone from 50K to 800K+ in 2 games... they shouldn't have increased that dramatically. I understand other small factors come into play, I just think that coin sellers are the main reason why cards have inflated as much as they have.


I never stated autobuyers inflate the market at all. autobuyers keep the prices of players high... in some cases they benefit the general public by regulating the market automatically.

Glitched coins cause the inflation for sure.

Coin sellers would have no actual method to inflate card prices... Glitched coins are a massive reason, however a bigger reason is the sheer amount of players playing ultimate team compared to previous years.

Have you seen the players increase in price value steadily from Ultimate Team's inception to where its at currently? of course... why? because A LOT more people are playing the game.


It is EASIER TO OBTAIN COINS DUE TO COINSELLERS. Therefore, coinsellers inflate the market. The reason players prices were so low is BECAUSE COINS WERE HARDER TO COME BY. Connect those two sentences and emphasize the bolded statements. You have just been proven wrong.


Coin Sellers do not inflate the market.... They move coins around between accounts plain and simple. As I've stated numerous times, what inflates the market are glitches like the consumable glitch, and the current match earnings glitch. Coins being harder to come by does not mean the coins were not available.. they were, however they were in another individuals account.

Look at it this way.

I have 500k coins, I sell those coins to a coin site for a small fee... That coin site sells those 500k coins to someone else. Is the market inflated? No, its not.

I see where you're coming from saying that coin sellers make coins more easily accessible, and you're correct, but accessibility and inflation are two different things. The coins already existed... they just weren't on your own personal account.

As I've also already stated previously, there are WAY more people playing FIFA 14 than there was in FIFA 13, and in FIFA 12... It's quite evident from the revenues from digital sales EA Sports had. 108million for FIFA 12, over 300 million for FIFA 13...

Coin sellers do not inflate the market plain and simple... Glitches do. Do coin sellers make accessibility to coins much easier, of course... but that is not what we're talking about at all. More coins are also on the market from the sheer amount of packs being opened as well.


I also see where you are coming from, but I think more people will agree with me. Before coinsellers a select group of people were able to purchase a Messi, Ronaldo etc. Now due to availability of coinsellers, those select few people able to trade a lot are supplying coins to those coin sellers. Let's say that I have 5 million because I am a really good trader. So I sell my 4 million to "FifaCoinTrader." So now they have an extra 5 million. Then 5 people have enough to buy Messi, Ronaldo etc. Multiply that by 200x and boom you have distributed so many coins that now 1000 people have enough to buy a Messi. But let's not halt the process there. Let's say someone buys 2 million, buys a Messi and then makes profit from that extra 1 million. Lets say that they make 5 million. They sell that again. Multiply those people by 20x. In sequence: 5x20=1000. 1000x20=20,000. Keep that chain going. So by distributing the coins with ease, allowing people the coins to make coins, having people sell there profit and keep selling back thus gives thousands of people the coins to buy these players. Now 20,000 people have the money to buy Messi, Ronaldo etc. So they will buy him for 1 million and the next person will buy him before he reaches a low price. He isn't pulled as often and when he is, he is usually bought for 1 million. Back in the day the rich people did not sell their coins because those massive suppliers were not around. Now they are and the coins are easily distributed. I would say you don't see it this way because you are a supporter of a coinseller.
#52. Posted:
TTG_MOUSE
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BUC-Chad wrote
TTG_MOUSE wrote Are there actually legit autobuyers? I always thought it was just people saying it to get login details.


There are several public ones, there are also numerous private ones. They do exist, but anyone offering them for extremely cheap amounts is most likely scamming.


How much would a legit one cost?
#53. Posted:
xxRider702xx
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You keep saying that they "move" coins around. But what do glitched coins do. They move coins around. Its the same thing basically.

Glitched coins might creat cards and people will still buy the the dupped card. Or you might get extra money here and there but its not as fast as buying coins. Buying coins you get those coins almost instantly compared to doing a glitch and it taking time just to actually earn any money. Either way its unfair but buying coins cause the market to rise and fall more than glitching does.
#54. Posted:
com1209
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over 100 dollars for a real one
#55. Posted:
Vault101
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com1209 wrote over 100 dollars for a real one


sounds better to buy a million rather than risk it.
#56. Posted:
BUC-Chad
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ThatPandaGuy wrote
BUC-Chad wrote
ThatPandaGuy wrote
BUC-Chad wrote
Feels wrote
BUC-Chad wrote
Feels wrote
BUC-Chad wrote
Feels wrote
BUC-Chad wrote .... stop coin selling fullstop, aka give all your money to EASports to open packs with "points" and receive horrible players and minimal coin return. Great idea.... not. Coin selling rarely effects the markets. Autobuying and glitches do.


You're a coin seller, you're obviously going to be pro-coin selling. Fact is, ever since FIFA 12, coin selling has become a more dominant market. Ever since then, players prices have inflated because there are too many coins on the market.


These coins (non-glitched) are already on the market.. so coin selling does not inflate the market actually. As I've said its glitched coins and autobuyers that either A) keep the prices high for players, or B) inflate the market with coins. Coin sellers merely move coins around the market..... Prove me wrong, you cant. Coin selling has increased yes, BUT the overall game has increased in popularity SIGNIFICANTLY since then. In FIFA 12, EA did 108million in digital sales, in FIFA 13, they did over 300 million.... It's not coin sellers that are inflating the market plain and simple.


How do most coin sellers earn their money? I've heard most of them use autobuyers...


A lot of them either Buy coins from other players, or use autobuyers.
These two methods DO NOT bring inflation to the market, they merely move coins around.

Glitching coins however is what causes issues. There is one known glitch method that does work and has worked for several iterations of FIFA.

We currently utilize autobuyers for our site, it nets us a steady profit daily, however it doesn't inflate the market.

You have to understand the significant increase in players on Ultimate Team will lead to a massive influx of coins plain and simple.


You literally just said it yourself that autobuyers cause the prices of players to inflate... contradiction much.

Sure, I can understand the increase of actual players causing prices to inflate a little, but not to the extent at what they have inflated to. Players like Ibrahimovic and Ribery have gone from 50K to 800K+ in 2 games... they shouldn't have increased that dramatically. I understand other small factors come into play, I just think that coin sellers are the main reason why cards have inflated as much as they have.


I never stated autobuyers inflate the market at all. autobuyers keep the prices of players high... in some cases they benefit the general public by regulating the market automatically.

Glitched coins cause the inflation for sure.

Coin sellers would have no actual method to inflate card prices... Glitched coins are a massive reason, however a bigger reason is the sheer amount of players playing ultimate team compared to previous years.

Have you seen the players increase in price value steadily from Ultimate Team's inception to where its at currently? of course... why? because A LOT more people are playing the game.


It is EASIER TO OBTAIN COINS DUE TO COINSELLERS. Therefore, coinsellers inflate the market. The reason players prices were so low is BECAUSE COINS WERE HARDER TO COME BY. Connect those two sentences and emphasize the bolded statements. You have just been proven wrong.


Coin Sellers do not inflate the market.... They move coins around between accounts plain and simple. As I've stated numerous times, what inflates the market are glitches like the consumable glitch, and the current match earnings glitch. Coins being harder to come by does not mean the coins were not available.. they were, however they were in another individuals account.

Look at it this way.

I have 500k coins, I sell those coins to a coin site for a small fee... That coin site sells those 500k coins to someone else. Is the market inflated? No, its not.

I see where you're coming from saying that coin sellers make coins more easily accessible, and you're correct, but accessibility and inflation are two different things. The coins already existed... they just weren't on your own personal account.

As I've also already stated previously, there are WAY more people playing FIFA 14 than there was in FIFA 13, and in FIFA 12... It's quite evident from the revenues from digital sales EA Sports had. 108million for FIFA 12, over 300 million for FIFA 13...

Coin sellers do not inflate the market plain and simple... Glitches do. Do coin sellers make accessibility to coins much easier, of course... but that is not what we're talking about at all. More coins are also on the market from the sheer amount of packs being opened as well.


I also see where you are coming from, but I think more people will agree with me. Before coinsellers a select group of people were able to purchase a Messi, Ronaldo etc. Now due to availability of coinsellers, those select few people able to trade a lot are supplying coins to those coin sellers. Let's say that I have 5 million because I am a really good trader. So I sell my 4 million to "FifaCoinTrader." So now they have an extra 5 million. Then 5 people have enough to buy Messi, Ronaldo etc. Multiply that by 200x and boom you have distributed so many coins that now 1000 people have enough to buy a Messi. But let's not halt the process there. Let's say someone buys 2 million, buys a Messi and then makes profit from that extra 1 million. Lets say that they make 5 million. They sell that again. Multiply those people by 20x. In sequence: 5x20=1000. 1000x20=20,000. Keep that chain going. So by distributing the coins with ease, allowing people the coins to make coins, having people sell there profit and keep selling back thus gives thousands of people the coins to buy these players. Now 20,000 people have the money to buy Messi, Ronaldo etc. So they will buy him for 1 million and the next person will buy him before he reaches a low price. He isn't pulled as often and when he is, he is usually bought for 1 million. Back in the day the rich people did not sell their coins because those massive suppliers were not around. Now they are and the coins are easily distributed. I would say you don't see it this way because you are a supporter of a coinseller.


No, I fully see it your way that's the thing. Coin sellers make it much easier to obtain coins and enjoy the game without having to put in the effort of having to grind out thousands of games, or trade for hours on end. There is no inflation in your

You've basically proven my point though. Coin sellers do not solely create inflation, they provide accessibility to coins that were already "on the market" in terms of being in a players account.

I think the main thing people are missing here is that EA Sports made 300 MILLION dollars last year from the sale of PACKS in FIFA 13..... Think of it.

$100 US buys 12000 FIFA Points
12000 FIFA Points BUYS approximately 120 packs.
A Pack generally produces around 1500 coins, we'll use 1000 for a conservative measure

$100 goes into $300,000,000 a total of 3,000,000 times.
3,000,000 multiplied by 120 (the total packs from 12000 Points) is 360,000,000
360 MILLION packs with an average of 1000 coins per pack is 360,000,000,000 coins approximately.

So there are approx 360,000,000,000 coins on the market from EA PACK SALES alone. Compare this to the FIFA 12 sales which was 108 million.
(We'll use 12000 FIFA Points as a reference its easier to compare)

108,000,000 / 100 = 1080000
1,080,000 x 120 = 129,600,000
129,600,000 x 1000 = 129,600,000,000

OR 36% the amount of coins that were available from PACKS in FIFA 13.

The main point here is that a significantly higher amount of people play and spend money on FIFA 14 than previous years, and it has been the case FIFA 12 = more than FIFA 11, FIFA 13, more than FIFA 12, etc, etc.

To summarize, DO coin sellers make coins more easily accessible to players, 100%. Are they the cause of the inflation and priced being significantly higher than previous iterations of the FIFA Ultimate Team series... no, they are not.

Edit to comment on this:

xxRider702xx wrote You keep saying that they "move" coins around. But what do glitched coins do. They move coins around. Its the same thing basically.

Glitched coins might creat cards and people will still buy the the dupped card. Or you might get extra money here and there but its not as fast as buying coins. Buying coins you get those coins almost instantly compared to doing a glitch and it taking time just to actually earn any money. Either way its unfair but buying coins cause the market to rise and fall more than glitching does.


Glitched coins are developed out of nothing, they are not moving coins around, they are developed through scripts that create offline match earnings. Which basically creates the coins out of no where. So nothing is moved around, the coins are created from this instance.

Buying coins does not cause the market to rise and fall more than glitching does, case in point.... look at the consumables glitch, so many people glitch consumables the market was fluctuating significantly every hour... coin selling would not do this.

Glitching coins via consumable glitch, or the match earnings glitch inflates the market plain and simple, not to mention the legitimate avenues of inflation such as actual Match Earnings, and Pack Openings.


Last edited by BUC-Chad ; edited 1 time in total
#57. Posted:
BUC-Chad
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TTG_MOUSE wrote
BUC-Chad wrote
TTG_MOUSE wrote Are there actually legit autobuyers? I always thought it was just people saying it to get login details.


There are several public ones, there are also numerous private ones. They do exist, but anyone offering them for extremely cheap amounts is most likely scamming.


How much would a legit one cost?


The ones we have cost Approx. $300.
If you PM me I can tell you some decent ones, there are 3 public ones that I know of that work rather well.

The ones we have are private.
#58. Posted:
Vault101
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BUC-Chad wrote
ThatPandaGuy wrote
BUC-Chad wrote
ThatPandaGuy wrote
BUC-Chad wrote
Feels wrote
BUC-Chad wrote
Feels wrote
BUC-Chad wrote
Feels wrote
BUC-Chad wrote .... stop coin selling fullstop, aka give all your money to EASports to open packs with "points" and receive horrible players and minimal coin return. Great idea.... not. Coin selling rarely effects the markets. Autobuying and glitches do.


You're a coin seller, you're obviously going to be pro-coin selling. Fact is, ever since FIFA 12, coin selling has become a more dominant market. Ever since then, players prices have inflated because there are too many coins on the market.


These coins (non-glitched) are already on the market.. so coin selling does not inflate the market actually. As I've said its glitched coins and autobuyers that either A) keep the prices high for players, or B) inflate the market with coins. Coin sellers merely move coins around the market..... Prove me wrong, you cant. Coin selling has increased yes, BUT the overall game has increased in popularity SIGNIFICANTLY since then. In FIFA 12, EA did 108million in digital sales, in FIFA 13, they did over 300 million.... It's not coin sellers that are inflating the market plain and simple.


How do most coin sellers earn their money? I've heard most of them use autobuyers...


A lot of them either Buy coins from other players, or use autobuyers.
These two methods DO NOT bring inflation to the market, they merely move coins around.

Glitching coins however is what causes issues. There is one known glitch method that does work and has worked for several iterations of FIFA.

We currently utilize autobuyers for our site, it nets us a steady profit daily, however it doesn't inflate the market.

You have to understand the significant increase in players on Ultimate Team will lead to a massive influx of coins plain and simple.


You literally just said it yourself that autobuyers cause the prices of players to inflate... contradiction much.

Sure, I can understand the increase of actual players causing prices to inflate a little, but not to the extent at what they have inflated to. Players like Ibrahimovic and Ribery have gone from 50K to 800K+ in 2 games... they shouldn't have increased that dramatically. I understand other small factors come into play, I just think that coin sellers are the main reason why cards have inflated as much as they have.


I never stated autobuyers inflate the market at all. autobuyers keep the prices of players high... in some cases they benefit the general public by regulating the market automatically.

Glitched coins cause the inflation for sure.

Coin sellers would have no actual method to inflate card prices... Glitched coins are a massive reason, however a bigger reason is the sheer amount of players playing ultimate team compared to previous years.

Have you seen the players increase in price value steadily from Ultimate Team's inception to where its at currently? of course... why? because A LOT more people are playing the game.


It is EASIER TO OBTAIN COINS DUE TO COINSELLERS. Therefore, coinsellers inflate the market. The reason players prices were so low is BECAUSE COINS WERE HARDER TO COME BY. Connect those two sentences and emphasize the bolded statements. You have just been proven wrong.


Coin Sellers do not inflate the market.... They move coins around between accounts plain and simple. As I've stated numerous times, what inflates the market are glitches like the consumable glitch, and the current match earnings glitch. Coins being harder to come by does not mean the coins were not available.. they were, however they were in another individuals account.

Look at it this way.

I have 500k coins, I sell those coins to a coin site for a small fee... That coin site sells those 500k coins to someone else. Is the market inflated? No, its not.

I see where you're coming from saying that coin sellers make coins more easily accessible, and you're correct, but accessibility and inflation are two different things. The coins already existed... they just weren't on your own personal account.

As I've also already stated previously, there are WAY more people playing FIFA 14 than there was in FIFA 13, and in FIFA 12... It's quite evident from the revenues from digital sales EA Sports had. 108million for FIFA 12, over 300 million for FIFA 13...

Coin sellers do not inflate the market plain and simple... Glitches do. Do coin sellers make accessibility to coins much easier, of course... but that is not what we're talking about at all. More coins are also on the market from the sheer amount of packs being opened as well.


I also see where you are coming from, but I think more people will agree with me. Before coinsellers a select group of people were able to purchase a Messi, Ronaldo etc. Now due to availability of coinsellers, those select few people able to trade a lot are supplying coins to those coin sellers. Let's say that I have 5 million because I am a really good trader. So I sell my 4 million to "FifaCoinTrader." So now they have an extra 5 million. Then 5 people have enough to buy Messi, Ronaldo etc. Multiply that by 200x and boom you have distributed so many coins that now 1000 people have enough to buy a Messi. But let's not halt the process there. Let's say someone buys 2 million, buys a Messi and then makes profit from that extra 1 million. Lets say that they make 5 million. They sell that again. Multiply those people by 20x. In sequence: 5x20=1000. 1000x20=20,000. Keep that chain going. So by distributing the coins with ease, allowing people the coins to make coins, having people sell there profit and keep selling back thus gives thousands of people the coins to buy these players. Now 20,000 people have the money to buy Messi, Ronaldo etc. So they will buy him for 1 million and the next person will buy him before he reaches a low price. He isn't pulled as often and when he is, he is usually bought for 1 million. Back in the day the rich people did not sell their coins because those massive suppliers were not around. Now they are and the coins are easily distributed. I would say you don't see it this way because you are a supporter of a coinseller.


No, I fully see it your way that's the thing. Coin sellers make it much easier to obtain coins and enjoy the game without having to put in the effort of having to grind out thousands of games, or trade for hours on end. There is no inflation in your

You've basically proven my point though. Coin sellers do not solely create inflation, they provide accessibility to coins that were already "on the market" in terms of being in a players account.

I think the main thing people are missing here is that EA Sports made 300 MILLION dollars last year from the sale of PACKS in FIFA 13..... Think of it.

$100 US buys 12000 FIFA Points
12000 FIFA Points BUYS approximately 120 packs.
A Pack generally produces around 1500 coins, we'll use 1000 for a conservative measure

$100 goes into $300,000,000 a total of 3,000,000 times.
3,000,000 multiplied by 120 (the total packs from 12000 Points) is 360,000,000
360 MILLION packs with an average of 1000 coins per pack is 360,000,000,000 coins approximately.

So there are approx 360,000,000,000 coins on the market from EA PACK SALES alone. Compare this to the FIFA 12 sales which was 108 million.
(We'll use 12000 FIFA Points as a reference its easier to compare)

108,000,000 / 100 = 1080000
1,080,000 x 120 = 129,600,000
129,600,000 x 1000 = 129,600,000,000

OR 36% the amount of coins that were available from PACKS in FIFA 13.

The main point here is that a significantly higher amount of people play and spend money on FIFA 14 than previous years, and it has been the case FIFA 12 = more than FIFA 11, FIFA 13, more than FIFA 12, etc, etc.

To summarize, DO coin sellers make coins more easily accessible to players, 100%. Are they the cause of the inflation and priced being significantly higher than previous iterations of the FIFA Ultimate Team series... no, they are not.


Coin sellers are not the main source of inflation, of course. The added people will surely boost coins available as well. Take into account the amount of YouTubers though that opened packs. Some YouTubers today open 50,000 FIFA Points a video. Most do about 25,000 though. That is a lot contributing. I'd say from your 36% about 30%-33% would be a more reasonable number due to YouTubers. But even according to that logic, I will say this.

If inflation was 30% then cost should be inflated 30%. Just like $2000 was a lot for a car back in the 50s.

FIFA 12:
Messi: 250k (Average at the end)x30=750k
Where did the extra almost 500k come from? Coin Sellers. All of our points are valid, which is the cause will never be known, but I think that coin sellers are unfair. I have used them when I had a card disappear and EA did not give me a refund instead of buying packs at the end.
#59. Posted:
-Monty
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People still arguing i see
#60. Posted:
Vault101
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MON7Y wrote People still arguing i see


I think coin sellers should stop. EA said they don't like them but aren't shutting them down. I also think they are violating ToS and could possibly get sued.
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