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#11. Posted:
Status: Offline
Joined: Aug 26, 201014Year Member
Posts: 2,527
Reputation Power: 114
Status: Offline
Joined: Aug 26, 201014Year Member
Posts: 2,527
Reputation Power: 114
Sinks wrote-Cookie- wroteMaya wrote-Cookie- wrote As I assume your copy is an illegal version, I would most likely stick with no. Playing pirated games online share a game ID and if someone else was playing with the same game ID online, it'll get picked it up pretty fast. I assume it would anyway? I could just have it all in my head.You have no idea what you're talking about lol
OP: I played it online the day it leaked and im not banned. I do that with every game, as long as it isnt a bad burn you will be fine.
Then clearly Microsoft are in fact morons. All they have to do is put a unique ID on every game and playing pirated games online would be easily banable.
Shocking actually...
No game company does that because that would cost an amazing amount of money.
To generate a ton of different unique IDs for each game and assign them per game? Could be fully automated easily?
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#12. Posted:
Status: Offline
Joined: Jun 07, 201212Year Member
Posts: 304
Reputation Power: 10
Status: Offline
Joined: Jun 07, 201212Year Member
Posts: 304
Reputation Power: 10
-Cookie- wroteSinks wrote-Cookie- wroteMaya wrote-Cookie- wrote As I assume your copy is an illegal version, I would most likely stick with no. Playing pirated games online share a game ID and if someone else was playing with the same game ID online, it'll get picked it up pretty fast. I assume it would anyway? I could just have it all in my head.You have no idea what you're talking about lol
OP: I played it online the day it leaked and im not banned. I do that with every game, as long as it isnt a bad burn you will be fine.
Then clearly Microsoft are in fact morons. All they have to do is put a unique ID on every game and playing pirated games online would be easily banable.
Shocking actually...
No game company does that because that would cost an amazing amount of money.
To generate a ton of different unique IDs for each game and assign them per game? Could be fully automated easily?
Yes, It sounds easy but it really isnt. Otherwise dont you think it would have been done by now?
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#13. Posted:
Status: Offline
Joined: Aug 26, 201014Year Member
Posts: 2,527
Reputation Power: 114
Status: Offline
Joined: Aug 26, 201014Year Member
Posts: 2,527
Reputation Power: 114
Sinks wrote-Cookie- wroteSinks wrote-Cookie- wroteMaya wrote-Cookie- wrote As I assume your copy is an illegal version, I would most likely stick with no. Playing pirated games online share a game ID and if someone else was playing with the same game ID online, it'll get picked it up pretty fast. I assume it would anyway? I could just have it all in my head.You have no idea what you're talking about lol
OP: I played it online the day it leaked and im not banned. I do that with every game, as long as it isnt a bad burn you will be fine.
Then clearly Microsoft are in fact morons. All they have to do is put a unique ID on every game and playing pirated games online would be easily banable.
Shocking actually...
No game company does that because that would cost an amazing amount of money.
To generate a ton of different unique IDs for each game and assign them per game? Could be fully automated easily?
Yes, It sounds easy but it really isnt. Otherwise dont you think it would have been done by now?
I guess so either way. If someone has been online then I'm sure you'll be fine! Best of luck
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#14. Posted:
Status: Offline
Joined: Jul 08, 201212Year Member
Posts: 48
Reputation Power: 1
Status: Offline
Joined: Jul 08, 201212Year Member
Posts: 48
Reputation Power: 1
So then how do i know if it is a bad burn or not?
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#15. Posted:
Status: Offline
Joined: May 22, 201212Year Member
Posts: 760
Reputation Power: 27
Status: Offline
Joined: May 22, 201212Year Member
Posts: 760
Reputation Power: 27
You'll be fine playing it online a day early I've been playing it online 5 days early just like I do with other games.
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