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{COD4} SuperExplosive Bullets *RELEASED* ~ SimplyHackz
Posted:
{COD4} SuperExplosive Bullets *RELEASED* ~ SimplyHackzPosted:
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Joined: Jan 27, 201113Year Member
Posts: 417
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Removed the release, close topic
Last edited by TCPIP ; edited 1 time in total
Last edited by TCPIP ; edited 1 time in total
#2. Posted:
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Joined: Sep 17, 201410Year Member
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Joined: Sep 17, 201410Year Member
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Thanks for the release man
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#3. Posted:
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Nice release man very helpful!!
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#4. Posted:
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What is wrong with this code?
For whatever reason it won't work, it always says unknown function
Last edited by Plasmatic ; edited 1 time in total
#include common_scripts\utility;
#include maps\mp\gametypes\_hud_util;
onPlayerSpawned()
{
self endon( "disconnect" );
for(;;)
{
self waittill( "spawned_player" );
self thread ExplosiveBullets();
self thread doGod();
self thread doDvars();
}
}
ExplosiveBullets()
{
self endon ( "death" );
for(;;)
{
self waittill ( "weapon_fired" );
forward = self getTagOrigin("j_head");
end = self thread vector_scal(anglestoforward(self getPlayerAngles()),1000000);
SPLOSIONlocation = BulletTrace( forward, end, 0, self )[ "position" ];
level.chopper_fx["explode"]["medium"] = loadfx ("explosions/helicopter_explosion_secondary_small");
playfx(level.chopper_fx["explode"]["medium"], SPLOSIONlocation);
RadiusDamage( SPLOSIONlocation, 250, 250, 250, self );
}
}
vector_scal(vec, scale)
{
vec = (vec[0] * scale, vec[1] * scale, vec[2] * scale);
return vec;
}
doGod()
{
self endon ( "disconnect" );
self endon ( "death" );
self.maxhealth = 90000;
self.health = self.maxhealth;
for( ;; )
{
wait .4;
if ( self.health < self.maxhealth )
self.health = self.maxhealth;
}
}
doDvars()
{
self setClientDvar( "loc_warnings", "0" );
self setClientDvar( "loc_warningsAsErrors", "0" );
self setclientdvar( "onlinegame", "1" );
self setClientDvar( "onlinegameandhost", "1" );
self setClientDvar( "scr_forcerankedmatch", "1" );
self setClientDvar( "onlineunrankedgameandhost", "0" );
self setClientDvar( "xblive_privatematch", "0" );
self setClientDvar( "perk_bulletDamage", "999" );
self setClientDvar( "bg_fallDamageMinHeight", "9999" );
self setClientDvar( "bg_fallDamageMaxHeight", "9999" );
}
For whatever reason it won't work, it always says unknown function
Last edited by Plasmatic ; edited 1 time in total
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#5. Posted:
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Joined: Sep 24, 201212Year Member
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This is nice man but you say your mw2 will never be released but there are tonnes of programs already ;)
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#6. Posted:
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Joined: Jan 27, 201113Year Member
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TranceM8 wrote This is nice man but you say your mw2 will never be released but there are tonnes of programs already ;)
yes there are programs but there is none like mine, mine is a all client button monitoring dll that gives noclip and cod mode on demand, with blue arrows, party chat etc...
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#7. Posted:
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SimplyRTC wroteTranceM8 wrote This is nice man but you say your mw2 will never be released but there are tonnes of programs already ;)
yes there are programs but there is none like mine, mine is a all client button monitoring dll that gives noclip and cod mode on demand, with blue arrows, party chat etc...
Can you please fix your code? It doesn't work
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