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#31. Posted:
Status: Offline
Joined: Dec 21, 200914Year Member
Posts: 219
Reputation Power: 9
Status: Offline
Joined: Dec 21, 200914Year Member
Posts: 219
Reputation Power: 9
Class Name: ModsBABY
First Weapon
Weapon: Intervention
Attachment 1:Extended mags
Attachment 2:Thermal
Camo: Gold or cheetah
Second Weapon
Weapon: ACR
Attachment 1:Extended mags
Attachment 2:Holograpihic sight
Camo: Gold or Cheetah
Third Weapon
Weapon UMP45
Attachment 1: Silencer
Attachment 2: Extended mags
Camo: Gold or Cheetah
Perk 1: Scavenger Pro
Perk 2: Stopping Power Pro
Perk 3: Commando Pro
Perk 4 (Replaces Equipment):
Equipment (Semtex):
Special Grenades (If no Third Weapon):
How do i rechieve these mods? sorry I don't quite get it oh and you are a legend lol non Fanboy
First Weapon
Weapon: Intervention
Attachment 1:Extended mags
Attachment 2:Thermal
Camo: Gold or cheetah
Second Weapon
Weapon: ACR
Attachment 1:Extended mags
Attachment 2:Holograpihic sight
Camo: Gold or Cheetah
Third Weapon
Weapon UMP45
Attachment 1: Silencer
Attachment 2: Extended mags
Camo: Gold or Cheetah
Perk 1: Scavenger Pro
Perk 2: Stopping Power Pro
Perk 3: Commando Pro
Perk 4 (Replaces Equipment):
Equipment (Semtex):
Special Grenades (If no Third Weapon):
How do i rechieve these mods? sorry I don't quite get it oh and you are a legend lol non Fanboy
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#32. Posted:
Status: Offline
Joined: Feb 12, 201014Year Member
Posts: 17
Reputation Power: 0
Class Name: To Legit
First Weapon
Weapon: UMP45
Attachment 1: Silencer
Attachment 2: FMJ
Camo: Gold
Second Weapon
Weapon: Invertion
Attachment 1: FMJ
Attachment 2: Extended Mags
Camo: Red Cheetah
Third Weapon (Replaces Special Grenade)
Weapon: Ak47
Attachment 1: Silencer
Attachment 2: Red Dot Sights
Camo: Blue Cheetah
Perk 1: Stopping Power Pro
Perk 2: Cold Blooded Pro
Perk 3: Sleight of Hand Pro
Perk 4 (Replaces Equipment):Scavenger Pro
Last edited by Pspboy63 ; edited 2 times in total
First Weapon
Weapon: UMP45
Attachment 1: Silencer
Attachment 2: FMJ
Camo: Gold
Second Weapon
Weapon: Invertion
Attachment 1: FMJ
Attachment 2: Extended Mags
Camo: Red Cheetah
Third Weapon (Replaces Special Grenade)
Weapon: Ak47
Attachment 1: Silencer
Attachment 2: Red Dot Sights
Camo: Blue Cheetah
Perk 1: Stopping Power Pro
Perk 2: Cold Blooded Pro
Perk 3: Sleight of Hand Pro
Perk 4 (Replaces Equipment):Scavenger Pro
Last edited by Pspboy63 ; edited 2 times in total
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#33. Posted:
Status: Offline
Joined: Mar 21, 200915Year Member
Posts: 261
Reputation Power: 13
Status: Offline
Joined: Mar 21, 200915Year Member
Posts: 261
Reputation Power: 13
Class Name: Beware
First Weapon
Weapon: UMP45
Attachment 1: FMJ
Attachment 2: Silencer
Camo: Gold (if cant then Fall)
Second Weapon
Weapon: Intervention
Attachment 1: FMJ
Attachment 2: Thermal Sight
Camo: Fall
Third Weapon (Replaces Special Grenade)
Weapon:M-16
Attachment 1: Red Dot Sight
Attachment 2: Silencer
Camo: Red Tiger
Perk 1: Marathon Pro
Perk 2: Stopping Power Pro
Perk 3: Ninja Pro
Perk 4 (Replaces Equipment): Cold Blooded Pro
Equipment (If no Perk 4):N/A
Special Grenades (If no Third Weapon): N/A
First Weapon
Weapon: UMP45
Attachment 1: FMJ
Attachment 2: Silencer
Camo: Gold (if cant then Fall)
Second Weapon
Weapon: Intervention
Attachment 1: FMJ
Attachment 2: Thermal Sight
Camo: Fall
Third Weapon (Replaces Special Grenade)
Weapon:M-16
Attachment 1: Red Dot Sight
Attachment 2: Silencer
Camo: Red Tiger
Perk 1: Marathon Pro
Perk 2: Stopping Power Pro
Perk 3: Ninja Pro
Perk 4 (Replaces Equipment): Cold Blooded Pro
Equipment (If no Perk 4):N/A
Special Grenades (If no Third Weapon): N/A
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#34. Posted:
Status: Offline
Joined: Jan 22, 201014Year Member
Posts: 52
Reputation Power: 2
Status: Offline
Joined: Jan 22, 201014Year Member
Posts: 52
Reputation Power: 2
Class Name : Thats Whats Up
First Weapon : M16
Attachment 1: Red Dot
Attachment 2: Silencer
Camo: Gold
Second Weapon: M21 EBR
Attachment 1: Silencer
Attachment 2: FMJ
Camo: Red Cheetah
Third Weapon (Replaces Special Grenade)
Weapon: AK-47
Attachment 1: Silencer
Attachment 2: Holographic
Camo: Platinum
Perk 1: Marathon Pro
Perk 2: Cold Blooded Pro
Perk 3: Ninja Pro
Perk 4 (Replaces Equipment): Lightwieght Pro
First Weapon : M16
Attachment 1: Red Dot
Attachment 2: Silencer
Camo: Gold
Second Weapon: M21 EBR
Attachment 1: Silencer
Attachment 2: FMJ
Camo: Red Cheetah
Third Weapon (Replaces Special Grenade)
Weapon: AK-47
Attachment 1: Silencer
Attachment 2: Holographic
Camo: Platinum
Perk 1: Marathon Pro
Perk 2: Cold Blooded Pro
Perk 3: Ninja Pro
Perk 4 (Replaces Equipment): Lightwieght Pro
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#35. Posted:
Status: Offline
Joined: Feb 09, 201014Year Member
Posts: 39
Reputation Power: 2
Class name - Say what?
Weapon: Famas
Attachment 1: Red Dot
Attachment 2: Silencer
Camo: Fall
Second Weapon
Weapon: UMP45
Attachment 1: Silencer
Attachment 2: Fmj
Camo: Fall
Third Weapon (Replaces Special Grenades)
Weapon: Intervention
Attachment 1: FMJ
Attachment 2: Thermal scope
Camo: Fall
Perk 1: Sleight of Hand
Perk 2: Stopping Power
Perk 3: Ninja
Perk 4 (Replaces Equipment): None
Equipment (If no Perk 4): Semtex
Special Grenades (If no Third Weapon): Stuns
Weapon: Famas
Attachment 1: Red Dot
Attachment 2: Silencer
Camo: Fall
Second Weapon
Weapon: UMP45
Attachment 1: Silencer
Attachment 2: Fmj
Camo: Fall
Third Weapon (Replaces Special Grenades)
Weapon: Intervention
Attachment 1: FMJ
Attachment 2: Thermal scope
Camo: Fall
Perk 1: Sleight of Hand
Perk 2: Stopping Power
Perk 3: Ninja
Perk 4 (Replaces Equipment): None
Equipment (If no Perk 4): Semtex
Special Grenades (If no Third Weapon): Stuns
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#36. Posted:
Status: Offline
Joined: Jan 21, 201014Year Member
Posts: 98
Reputation Power: 4
Status: Offline
Joined: Jan 21, 201014Year Member
Posts: 98
Reputation Power: 4
Class Name: Mint
First Weapon
Weapon:Acr
Attachment 1: Silencer
Attachment 2: FMJ
Camo: Fall
Second Weapon
Weapon:Spaz 12
Attachment 1: Grip
Attachment 2: Extended Mags
Camo: None
Third Weapon (Replaces Special Grenade)
Weapon:Intervention
Attachment 1:FMJ
Attachment 2: Extended Mags
Camo: Fall
Perk 1: Sleight Of Hand Pro
Perk 2: Stopping Power Pro
Perk 3: Ninja Pro
Perk 4 (Replaces Equipment): Cold Blooded Pro
Equipment (If no Perk 4): None
Special Grenades (If no Third Weapon): None
First Weapon
Weapon:Acr
Attachment 1: Silencer
Attachment 2: FMJ
Camo: Fall
Second Weapon
Weapon:Spaz 12
Attachment 1: Grip
Attachment 2: Extended Mags
Camo: None
Third Weapon (Replaces Special Grenade)
Weapon:Intervention
Attachment 1:FMJ
Attachment 2: Extended Mags
Camo: Fall
Perk 1: Sleight Of Hand Pro
Perk 2: Stopping Power Pro
Perk 3: Ninja Pro
Perk 4 (Replaces Equipment): Cold Blooded Pro
Equipment (If no Perk 4): None
Special Grenades (If no Third Weapon): None
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#37. Posted:
Status: Offline
Joined: Feb 21, 201014Year Member
Posts: 57
Reputation Power: 2
Status: Offline
Joined: Feb 21, 201014Year Member
Posts: 57
Reputation Power: 2
Class Name: Sit. Down.
First Weapon
Weapon: Barrett .50cal
Attachment 1: FMJ
Attachment 2: Extended Mags
Camo: Platinum
Second Weapon
Weapon: UMP45
Attachment 1: Silencer
Attachment 2: Red Dot Sight
Camo: Gold
Third Weapon (Replaces Special Grenade)
Weapon: Famas
Attachment 1: Red Dot Sight
Attachment 2: Masterkey (Shotgun)
Camo: Fall
Perk 1: Scavenger Pro
Perk 2: Stopping Power Pro
Perk 3: Sleight of Hand Pro
Perk 4 (Replaces Equipment): Commando Pro
Equipment (If no Perk 4): N/A
Special Grenades (If no Third Weapon): N/A
-----------------------------------
Class Name: Can't Touch 'dis
First Weapon
Weapon: UMP45
Attachment 1: Silencer
Attachment 2: FMJ
Camo: Fall
Second Weapon
Weapon: M9
Attachment 1: Tactical Knife
Attachment 2: Silencer
Camo:
Third Weapon (Replaces Special Grenade)
Weapon: Intervention
Attachment 1: FMJ
Attachment 2: Extended Mags
Camo: Red Cheetah
Perk 1: Marathon Pro
Perk 2: Lightweight Pro
Perk 3: Commando Pro
Perk 4 (Replaces Equipment): Ninja Pro
Equipment (If no Perk 4): N/A
Special Grenades (If no Third Weapon): N/A
-----------------------------------
Class Name: Fire Ze Missiles!
First Weapon
Weapon: ACR
Attachment 1: Grenade Launcher
Attachment 2: Red Dot Sight
Camo: Platinum
Second Weapon
Weapon: One Man Army Pro
Attachment 1:
Attachment 2:
Camo:
Third Weapon (Replaces Special Grenade)
Weapon: RPG-7 x2
Attachment 1:
Attachment 2:
Camo:
Perk 1: One Man Army Pro
Perk 2: Danger Close Pro
Perk 3: Commando Pro
Perk 4 (Replaces Equipment): Sleight of Hand Pro
Equipment (If no Perk 4): N/A
Special Grenades (If no Third Weapon): N/A
-----------------------------------
Class Name: Where you at?
First Weapon
Weapon: TAR-21
Attachment 1: Silencer
Attachment 2: Extended Mags
Camo: Fall
Second Weapon
Weapon: SPAS-12
Attachment 1: Foregrip
Attachment 2: Silencer
Camo:
Third Weapon (Replaces Special Grenade)
Weapon: UMP45
Attachment 1: Silencer
Attachment 2: Red Dot Sight
Camo: Red Tiger
Perk 1: Scavenger Pro
Perk 2: Marathon Pro
Perk 3: Cold-Blooded Pro
Perk 4 (Replaces Equipment): Ninja Pro
Equipment (If no Perk 4): N/A
Special Grenades (If no Third Weapon): N/A
-----------------------------------
Class Name: Lure 'em in
First Weapon
Weapon: M16A4
Attachment 1: Holographic Sight
Attachment 2: Heartbeat Sensor
Camo: Platinum
Second Weapon
Weapon: SPAS-12
Attachment 1: Foregrip
Attachment 2: FMJ
Camo:
Third Weapon (Replaces Special Grenade)
Weapon:
Attachment 1:
Attachment 2:
Camo:
Perk 1: Scavenger Pro
Perk 2: Stopping Power Pro
Perk 3: Danger Close Pro
Perk 4 (Replaces Equipment): Steady Aim Pro
Equipment (If no Perk 4): Claymore
Special Grenades (If no Third Weapon):
Last edited by Tatortotts ; edited 1 time in total
First Weapon
Weapon: Barrett .50cal
Attachment 1: FMJ
Attachment 2: Extended Mags
Camo: Platinum
Second Weapon
Weapon: UMP45
Attachment 1: Silencer
Attachment 2: Red Dot Sight
Camo: Gold
Third Weapon (Replaces Special Grenade)
Weapon: Famas
Attachment 1: Red Dot Sight
Attachment 2: Masterkey (Shotgun)
Camo: Fall
Perk 1: Scavenger Pro
Perk 2: Stopping Power Pro
Perk 3: Sleight of Hand Pro
Perk 4 (Replaces Equipment): Commando Pro
Equipment (If no Perk 4): N/A
Special Grenades (If no Third Weapon): N/A
-----------------------------------
Class Name: Can't Touch 'dis
First Weapon
Weapon: UMP45
Attachment 1: Silencer
Attachment 2: FMJ
Camo: Fall
Second Weapon
Weapon: M9
Attachment 1: Tactical Knife
Attachment 2: Silencer
Camo:
Third Weapon (Replaces Special Grenade)
Weapon: Intervention
Attachment 1: FMJ
Attachment 2: Extended Mags
Camo: Red Cheetah
Perk 1: Marathon Pro
Perk 2: Lightweight Pro
Perk 3: Commando Pro
Perk 4 (Replaces Equipment): Ninja Pro
Equipment (If no Perk 4): N/A
Special Grenades (If no Third Weapon): N/A
-----------------------------------
Class Name: Fire Ze Missiles!
First Weapon
Weapon: ACR
Attachment 1: Grenade Launcher
Attachment 2: Red Dot Sight
Camo: Platinum
Second Weapon
Weapon: One Man Army Pro
Attachment 1:
Attachment 2:
Camo:
Third Weapon (Replaces Special Grenade)
Weapon: RPG-7 x2
Attachment 1:
Attachment 2:
Camo:
Perk 1: One Man Army Pro
Perk 2: Danger Close Pro
Perk 3: Commando Pro
Perk 4 (Replaces Equipment): Sleight of Hand Pro
Equipment (If no Perk 4): N/A
Special Grenades (If no Third Weapon): N/A
-----------------------------------
Class Name: Where you at?
First Weapon
Weapon: TAR-21
Attachment 1: Silencer
Attachment 2: Extended Mags
Camo: Fall
Second Weapon
Weapon: SPAS-12
Attachment 1: Foregrip
Attachment 2: Silencer
Camo:
Third Weapon (Replaces Special Grenade)
Weapon: UMP45
Attachment 1: Silencer
Attachment 2: Red Dot Sight
Camo: Red Tiger
Perk 1: Scavenger Pro
Perk 2: Marathon Pro
Perk 3: Cold-Blooded Pro
Perk 4 (Replaces Equipment): Ninja Pro
Equipment (If no Perk 4): N/A
Special Grenades (If no Third Weapon): N/A
-----------------------------------
Class Name: Lure 'em in
First Weapon
Weapon: M16A4
Attachment 1: Holographic Sight
Attachment 2: Heartbeat Sensor
Camo: Platinum
Second Weapon
Weapon: SPAS-12
Attachment 1: Foregrip
Attachment 2: FMJ
Camo:
Third Weapon (Replaces Special Grenade)
Weapon:
Attachment 1:
Attachment 2:
Camo:
Perk 1: Scavenger Pro
Perk 2: Stopping Power Pro
Perk 3: Danger Close Pro
Perk 4 (Replaces Equipment): Steady Aim Pro
Equipment (If no Perk 4): Claymore
Special Grenades (If no Third Weapon):
Last edited by Tatortotts ; edited 1 time in total
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#38. Posted:
Status: Offline
Joined: Dec 11, 200914Year Member
Posts: 2,279
Reputation Power: 168
Status: Offline
Joined: Dec 11, 200914Year Member
Posts: 2,279
Reputation Power: 168
Class Name: iOwn The Pro
First Weapon
Weapon: Barrett .50 Cal
Attachment 1: FMJ
Attachment 2: Heart Beat sensor
Camo: Gold
Second Weapon
Weapon: M16
Attachment 1: Silencer
Attachment 2: FMJ
Camo: Platinum
Third Weapon (Replaces Special Grenade)
Weapon: P90
Attachment 1: FMJ
Attachment 2: Extended Mags
Camo: Blue Cheetah
Perk 1: Sleight Of Hand
Perk 2: Stopping Power
Perk 3: Steady Aim
Perk 4 (Replaces Equipment): Ninja
Equipment (If no Perk 4): None
Special Grenades (If no Third Weapon): None
I don't mind paying like 30-50 euro/dollars for this.
Awesome idea, thanks!
First Weapon
Weapon: Barrett .50 Cal
Attachment 1: FMJ
Attachment 2: Heart Beat sensor
Camo: Gold
Second Weapon
Weapon: M16
Attachment 1: Silencer
Attachment 2: FMJ
Camo: Platinum
Third Weapon (Replaces Special Grenade)
Weapon: P90
Attachment 1: FMJ
Attachment 2: Extended Mags
Camo: Blue Cheetah
Perk 1: Sleight Of Hand
Perk 2: Stopping Power
Perk 3: Steady Aim
Perk 4 (Replaces Equipment): Ninja
Equipment (If no Perk 4): None
Special Grenades (If no Third Weapon): None
I don't mind paying like 30-50 euro/dollars for this.
Awesome idea, thanks!
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#39. Posted:
Status: Offline
Joined: Dec 22, 200914Year Member
Posts: 793
Reputation Power: 33
Status: Offline
Joined: Dec 22, 200914Year Member
Posts: 793
Reputation Power: 33
Class Name: 1. wake up 2. kick ass at mw2
First Weapon
Weapon: Intervention
Attachment 1: FMJ
Attachment 2: Thermal
Camo: Fall
Second Weapon
Weapon: Riot Shield
Attachment 1: N/A
Attachment 2: N/A
Camo: N/A
Third Weapon (Replaces Special Grenade)
Weapon UMP
Attachment 1: Silencer
Attachment 2: Rapid Fire
Camo: Red Tiger
Perk 1: Sleight of hand pro
Perk 2: Stopping Power
Perk 3: Commando pro
Perk 4 (Replaces Equipment): Lightweight
Equipment (If no Perk 4): N/A
Special Grenades (If no Third Weapon): N/A'
made for those sick no scope / quick scopes which would be all the more epic with lightweight jumps
Last edited by speedytrix ; edited 1 time in total
First Weapon
Weapon: Intervention
Attachment 1: FMJ
Attachment 2: Thermal
Camo: Fall
Second Weapon
Weapon: Riot Shield
Attachment 1: N/A
Attachment 2: N/A
Camo: N/A
Third Weapon (Replaces Special Grenade)
Weapon UMP
Attachment 1: Silencer
Attachment 2: Rapid Fire
Camo: Red Tiger
Perk 1: Sleight of hand pro
Perk 2: Stopping Power
Perk 3: Commando pro
Perk 4 (Replaces Equipment): Lightweight
Equipment (If no Perk 4): N/A
Special Grenades (If no Third Weapon): N/A'
made for those sick no scope / quick scopes which would be all the more epic with lightweight jumps
Last edited by speedytrix ; edited 1 time in total
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#40. Posted:
Status: Offline
Joined: Feb 15, 201014Year Member
Posts: 469
Reputation Power: 15
Status: Offline
Joined: Feb 15, 201014Year Member
Posts: 469
Reputation Power: 15
Class Name: Rush4TehLalz
First Weapon
Weapon: Ump45
Attachment 1: Silencer
Attachment 2: Rapid Fire
Camo: GOTTA BE FALL?
Second Weapon
Weapon: Intervention?
Attachment 1: Fmj
Attachment 2: Extended mags
Camo: Fall
Third Weapon (Replaces Special Grenade)
Weapon; Urmm, just akimbo rafficas?
Attachment 1: akimbo..
Attachment 2: silencer
Camo: None.
Perk 1: Marathon
Perk 2: Stopping power.
Perk 3: Slight of hand
Perk 4 (Replaces Equipment): Ninja
Equipment (If no Perk 4): N/a
Special Grenades (If no Third Weapon): N/a
First Weapon
Weapon: Ump45
Attachment 1: Silencer
Attachment 2: Rapid Fire
Camo: GOTTA BE FALL?
Second Weapon
Weapon: Intervention?
Attachment 1: Fmj
Attachment 2: Extended mags
Camo: Fall
Third Weapon (Replaces Special Grenade)
Weapon; Urmm, just akimbo rafficas?
Attachment 1: akimbo..
Attachment 2: silencer
Camo: None.
Perk 1: Marathon
Perk 2: Stopping power.
Perk 3: Slight of hand
Perk 4 (Replaces Equipment): Ninja
Equipment (If no Perk 4): N/a
Special Grenades (If no Third Weapon): N/a
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- 0not useful
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