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#31. Posted:
TEDDYBEAR
  • Resident Elite
Status: Offline
Joined: Dec 21, 200914Year Member
Posts: 219
Reputation Power: 9
Status: Offline
Joined: Dec 21, 200914Year Member
Posts: 219
Reputation Power: 9
Class Name: ModsBABY

First Weapon

Weapon: Intervention
Attachment 1:Extended mags
Attachment 2:Thermal
Camo: Gold or cheetah

Second Weapon

Weapon: ACR
Attachment 1:Extended mags
Attachment 2:Holograpihic sight
Camo: Gold or Cheetah

Third Weapon

Weapon UMP45
Attachment 1: Silencer
Attachment 2: Extended mags
Camo: Gold or Cheetah

Perk 1: Scavenger Pro
Perk 2: Stopping Power Pro
Perk 3: Commando Pro
Perk 4 (Replaces Equipment):

Equipment (Semtex):
Special Grenades (If no Third Weapon):


How do i rechieve these mods? sorry I don't quite get it oh and you are a legend lol non Fanboy
#32. Posted:
Pspboy63
  • New Member
Status: Offline
Joined: Feb 12, 201014Year Member
Posts: 17
Reputation Power: 0
Status: Offline
Joined: Feb 12, 201014Year Member
Posts: 17
Reputation Power: 0
Class Name: To Legit

First Weapon

Weapon: UMP45
Attachment 1: Silencer
Attachment 2: FMJ
Camo: Gold
Second Weapon

Weapon: Invertion
Attachment 1: FMJ
Attachment 2: Extended Mags
Camo: Red Cheetah

Third Weapon (Replaces Special Grenade)

Weapon: Ak47
Attachment 1: Silencer
Attachment 2: Red Dot Sights
Camo: Blue Cheetah

Perk 1: Stopping Power Pro
Perk 2: Cold Blooded Pro
Perk 3: Sleight of Hand Pro
Perk 4 (Replaces Equipment):Scavenger Pro


Last edited by Pspboy63 ; edited 2 times in total
#33. Posted:
Aaron561
  • 2 Million
Status: Offline
Joined: Mar 21, 200915Year Member
Posts: 261
Reputation Power: 13
Status: Offline
Joined: Mar 21, 200915Year Member
Posts: 261
Reputation Power: 13
Class Name: Beware

First Weapon

Weapon: UMP45
Attachment 1: FMJ
Attachment 2: Silencer
Camo: Gold (if cant then Fall)

Second Weapon

Weapon: Intervention
Attachment 1: FMJ
Attachment 2: Thermal Sight
Camo: Fall

Third Weapon (Replaces Special Grenade)

Weapon:M-16
Attachment 1: Red Dot Sight
Attachment 2: Silencer
Camo: Red Tiger

Perk 1: Marathon Pro
Perk 2: Stopping Power Pro
Perk 3: Ninja Pro
Perk 4 (Replaces Equipment): Cold Blooded Pro

Equipment (If no Perk 4):N/A
Special Grenades (If no Third Weapon): N/A
#34. Posted:
sSunKisT
  • Junior Member
Status: Offline
Joined: Jan 22, 201014Year Member
Posts: 52
Reputation Power: 2
Status: Offline
Joined: Jan 22, 201014Year Member
Posts: 52
Reputation Power: 2
Class Name : Thats Whats Up

First Weapon : M16
Attachment 1: Red Dot
Attachment 2: Silencer
Camo: Gold

Second Weapon: M21 EBR
Attachment 1: Silencer
Attachment 2: FMJ
Camo: Red Cheetah

Third Weapon (Replaces Special Grenade)
Weapon: AK-47
Attachment 1: Silencer
Attachment 2: Holographic
Camo: Platinum

Perk 1: Marathon Pro
Perk 2: Cold Blooded Pro
Perk 3: Ninja Pro
Perk 4 (Replaces Equipment): Lightwieght Pro
#35. Posted:
Failtage
  • New Member
Status: Offline
Joined: Feb 09, 201014Year Member
Posts: 39
Reputation Power: 2
Status: Offline
Joined: Feb 09, 201014Year Member
Posts: 39
Reputation Power: 2
Class name - Say what?

Weapon: Famas
Attachment 1: Red Dot
Attachment 2: Silencer
Camo: Fall

Second Weapon

Weapon: UMP45
Attachment 1: Silencer
Attachment 2: Fmj
Camo: Fall

Third Weapon (Replaces Special Grenades)

Weapon: Intervention
Attachment 1: FMJ
Attachment 2: Thermal scope
Camo: Fall

Perk 1: Sleight of Hand
Perk 2: Stopping Power
Perk 3: Ninja
Perk 4 (Replaces Equipment): None

Equipment (If no Perk 4): Semtex
Special Grenades (If no Third Weapon): Stuns
#36. Posted:
andyh343
  • Junior Member
Status: Offline
Joined: Jan 21, 201014Year Member
Posts: 98
Reputation Power: 4
Status: Offline
Joined: Jan 21, 201014Year Member
Posts: 98
Reputation Power: 4
Class Name: Mint

First Weapon

Weapon:Acr
Attachment 1: Silencer
Attachment 2: FMJ
Camo: Fall

Second Weapon

Weapon:Spaz 12
Attachment 1: Grip
Attachment 2: Extended Mags
Camo: None

Third Weapon (Replaces Special Grenade)

Weapon:Intervention
Attachment 1:FMJ
Attachment 2: Extended Mags
Camo: Fall

Perk 1: Sleight Of Hand Pro
Perk 2: Stopping Power Pro
Perk 3: Ninja Pro
Perk 4 (Replaces Equipment): Cold Blooded Pro

Equipment (If no Perk 4): None
Special Grenades (If no Third Weapon): None
#37. Posted:
Tatortotts
  • Junior Member
Status: Offline
Joined: Feb 21, 201014Year Member
Posts: 57
Reputation Power: 2
Status: Offline
Joined: Feb 21, 201014Year Member
Posts: 57
Reputation Power: 2
Class Name: Sit. Down.

First Weapon

Weapon: Barrett .50cal
Attachment 1: FMJ
Attachment 2: Extended Mags
Camo: Platinum

Second Weapon

Weapon: UMP45
Attachment 1: Silencer
Attachment 2: Red Dot Sight
Camo: Gold

Third Weapon (Replaces Special Grenade)

Weapon: Famas
Attachment 1: Red Dot Sight
Attachment 2: Masterkey (Shotgun)
Camo: Fall

Perk 1: Scavenger Pro
Perk 2: Stopping Power Pro
Perk 3: Sleight of Hand Pro
Perk 4 (Replaces Equipment): Commando Pro

Equipment (If no Perk 4): N/A
Special Grenades (If no Third Weapon): N/A

-----------------------------------

Class Name: Can't Touch 'dis

First Weapon

Weapon: UMP45
Attachment 1: Silencer
Attachment 2: FMJ
Camo: Fall

Second Weapon

Weapon: M9
Attachment 1: Tactical Knife
Attachment 2: Silencer
Camo:

Third Weapon (Replaces Special Grenade)

Weapon: Intervention
Attachment 1: FMJ
Attachment 2: Extended Mags
Camo: Red Cheetah

Perk 1: Marathon Pro
Perk 2: Lightweight Pro
Perk 3: Commando Pro
Perk 4 (Replaces Equipment): Ninja Pro

Equipment (If no Perk 4): N/A
Special Grenades (If no Third Weapon): N/A

-----------------------------------

Class Name: Fire Ze Missiles!

First Weapon

Weapon: ACR
Attachment 1: Grenade Launcher
Attachment 2: Red Dot Sight
Camo: Platinum

Second Weapon

Weapon: One Man Army Pro
Attachment 1:
Attachment 2:
Camo:

Third Weapon (Replaces Special Grenade)

Weapon: RPG-7 x2
Attachment 1:
Attachment 2:
Camo:

Perk 1: One Man Army Pro
Perk 2: Danger Close Pro
Perk 3: Commando Pro
Perk 4 (Replaces Equipment): Sleight of Hand Pro

Equipment (If no Perk 4): N/A
Special Grenades (If no Third Weapon): N/A

-----------------------------------

Class Name: Where you at?

First Weapon

Weapon: TAR-21
Attachment 1: Silencer
Attachment 2: Extended Mags
Camo: Fall

Second Weapon

Weapon: SPAS-12
Attachment 1: Foregrip
Attachment 2: Silencer
Camo:

Third Weapon (Replaces Special Grenade)

Weapon: UMP45
Attachment 1: Silencer
Attachment 2: Red Dot Sight
Camo: Red Tiger

Perk 1: Scavenger Pro
Perk 2: Marathon Pro
Perk 3: Cold-Blooded Pro
Perk 4 (Replaces Equipment): Ninja Pro

Equipment (If no Perk 4): N/A
Special Grenades (If no Third Weapon): N/A

-----------------------------------

Class Name: Lure 'em in

First Weapon

Weapon: M16A4
Attachment 1: Holographic Sight
Attachment 2: Heartbeat Sensor
Camo: Platinum

Second Weapon

Weapon: SPAS-12
Attachment 1: Foregrip
Attachment 2: FMJ
Camo:

Third Weapon (Replaces Special Grenade)

Weapon:
Attachment 1:
Attachment 2:
Camo:

Perk 1: Scavenger Pro
Perk 2: Stopping Power Pro
Perk 3: Danger Close Pro
Perk 4 (Replaces Equipment): Steady Aim Pro

Equipment (If no Perk 4): Claymore
Special Grenades (If no Third Weapon):


Last edited by Tatortotts ; edited 1 time in total
#38. Posted:
iDave
  • TTG Addict
Status: Offline
Joined: Dec 11, 200914Year Member
Posts: 2,279
Reputation Power: 168
Status: Offline
Joined: Dec 11, 200914Year Member
Posts: 2,279
Reputation Power: 168
Class Name: iOwn The Pro

First Weapon

Weapon: Barrett .50 Cal
Attachment 1: FMJ
Attachment 2: Heart Beat sensor
Camo: Gold

Second Weapon

Weapon: M16
Attachment 1: Silencer
Attachment 2: FMJ
Camo: Platinum

Third Weapon (Replaces Special Grenade)

Weapon: P90
Attachment 1: FMJ
Attachment 2: Extended Mags
Camo: Blue Cheetah

Perk 1: Sleight Of Hand
Perk 2: Stopping Power
Perk 3: Steady Aim
Perk 4 (Replaces Equipment): Ninja

Equipment (If no Perk 4): None
Special Grenades (If no Third Weapon): None

I don't mind paying like 30-50 euro/dollars for this.

Awesome idea, thanks!
#39. Posted:
speedytrix
  • Rising Star
Status: Offline
Joined: Dec 22, 200914Year Member
Posts: 793
Reputation Power: 33
Status: Offline
Joined: Dec 22, 200914Year Member
Posts: 793
Reputation Power: 33
Class Name: 1. wake up 2. kick ass at mw2

First Weapon

Weapon: Intervention
Attachment 1: FMJ
Attachment 2: Thermal
Camo: Fall

Second Weapon

Weapon: Riot Shield
Attachment 1: N/A
Attachment 2: N/A
Camo: N/A

Third Weapon (Replaces Special Grenade)

Weapon UMP
Attachment 1: Silencer
Attachment 2: Rapid Fire
Camo: Red Tiger

Perk 1: Sleight of hand pro
Perk 2: Stopping Power
Perk 3: Commando pro
Perk 4 (Replaces Equipment): Lightweight

Equipment (If no Perk 4): N/A
Special Grenades (If no Third Weapon): N/A'

made for those sick no scope / quick scopes which would be all the more epic with lightweight jumps


Last edited by speedytrix ; edited 1 time in total
#40. Posted:
TTGiMURK
  • Powerhouse
Status: Offline
Joined: Feb 15, 201014Year Member
Posts: 469
Reputation Power: 15
Status: Offline
Joined: Feb 15, 201014Year Member
Posts: 469
Reputation Power: 15
Class Name: Rush4TehLalz

First Weapon

Weapon: Ump45
Attachment 1: Silencer
Attachment 2: Rapid Fire
Camo: GOTTA BE FALL?

Second Weapon

Weapon: Intervention?
Attachment 1: Fmj
Attachment 2: Extended mags
Camo: Fall

Third Weapon (Replaces Special Grenade)

Weapon; Urmm, just akimbo rafficas?
Attachment 1: akimbo..
Attachment 2: silencer
Camo: None.

Perk 1: Marathon
Perk 2: Stopping power.
Perk 3: Slight of hand
Perk 4 (Replaces Equipment): Ninja

Equipment (If no Perk 4): N/a
Special Grenades (If no Third Weapon): N/a
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