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#41. Posted:
Status: Offline
Joined: Dec 16, 200914Year Member
Posts: 929
Reputation Power: 66
Status: Offline
Joined: Dec 16, 200914Year Member
Posts: 929
Reputation Power: 66
Class Name: Da Hangover
First Weapon
Weapon: Riot Shield
Attachment 1: n/a
Attachment 2: n/a
Camo:
Second Weapon
Weapon: ACR
Attachment 1: Red Dot
Attachment 2: Extended Mags
Camo: Gold
Third Weapon (Replaces Special Grenades)
Weapon: Riot Shield # 2
Attachment 1: n/a
Attachment 2: n/a
Camo:
Perk 1: Scavenger
Perk 2: Stopping Power
Perk 3: Ninja
Perk 4 (Replaces Equipment): None
Equipment (If no Perk 4): C4
Special Grenades (If no Third Weapon): None
Last edited by BlackMagik ; edited 3 times in total
First Weapon
Weapon: Riot Shield
Attachment 1: n/a
Attachment 2: n/a
Camo:
Second Weapon
Weapon: ACR
Attachment 1: Red Dot
Attachment 2: Extended Mags
Camo: Gold
Third Weapon (Replaces Special Grenades)
Weapon: Riot Shield # 2
Attachment 1: n/a
Attachment 2: n/a
Camo:
Perk 1: Scavenger
Perk 2: Stopping Power
Perk 3: Ninja
Perk 4 (Replaces Equipment): None
Equipment (If no Perk 4): C4
Special Grenades (If no Third Weapon): None
Last edited by BlackMagik ; edited 3 times in total
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#42. Posted:
Status: Offline
Joined: Dec 31, 200914Year Member
Posts: 514
Reputation Power: 20
Class Name: Modded in the A**
First Weapon
Weapon: Intervention
Attachmet 1: Fmj
Attachment 2: Extended mags
Camo: Golden
Second Weapon
Weapon: Ump45
Attachment 1: Red dot
Attachment 2: Silencer
Camo: red cheetah
Third Weapon (Replaces Special Grenade)
Weapon: gold desert eagle
Perk 3: Stopping power
Ninja
Equipment (If no Perk 4):
Special Grenades (If no Third Weapon):
First Weapon
Weapon: Intervention
Attachmet 1: Fmj
Attachment 2: Extended mags
Camo: Golden
Second Weapon
Weapon: Ump45
Attachment 1: Red dot
Attachment 2: Silencer
Camo: red cheetah
Third Weapon (Replaces Special Grenade)
Weapon: gold desert eagle
Perk 3: Stopping power
Ninja
Equipment (If no Perk 4):
Special Grenades (If no Third Weapon):
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#43. Posted:
Status: Offline
Joined: Jan 31, 201014Year Member
Posts: 125
Reputation Power: 5
ACR
Thermal
fmj
spongebob camo
UMP45
fmj
extended mags
duct tape camo
Golden RPG
Stopping power pro
cold blooded pro
Sleight of hand pro
Commando pro
Thermal
fmj
spongebob camo
UMP45
fmj
extended mags
duct tape camo
Golden RPG
Stopping power pro
cold blooded pro
Sleight of hand pro
Commando pro
- 0useful
- 0not useful
#44. Posted:
Status: Offline
Joined: Jan 22, 201014Year Member
Posts: 52
Reputation Power: 2
Status: Offline
Joined: Jan 22, 201014Year Member
Posts: 52
Reputation Power: 2
Class Name: Ground War Fo Sho
First Weapon
Weapon: RPG x2
Attachment 1:
Attachment 2:
Camo:
Second Weapon
Weapon: AT-4
Attachment 1:
Attachment 2:
Camo:
Third Weapon (Replaces Special Grenade)
Weapon Riot Shield
Attachment 1:
Attachment 2:
Camo:
Perk 1: Marathon Pro
Perk 2: Danger Close Pro
Perk 3: Commando Pro
Perk 4 (Replaces Equipment): Scavenger Pro
Equipment (If no Perk 4):
Special Grenades (If no Third Weapon):
First Weapon
Weapon: RPG x2
Attachment 1:
Attachment 2:
Camo:
Second Weapon
Weapon: AT-4
Attachment 1:
Attachment 2:
Camo:
Third Weapon (Replaces Special Grenade)
Weapon Riot Shield
Attachment 1:
Attachment 2:
Camo:
Perk 1: Marathon Pro
Perk 2: Danger Close Pro
Perk 3: Commando Pro
Perk 4 (Replaces Equipment): Scavenger Pro
Equipment (If no Perk 4):
Special Grenades (If no Third Weapon):
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#45. Posted:
Status: Offline
Joined: Jun 14, 200915Year Member
Posts: 1,956
Reputation Power: 89
Status: Offline
Joined: Jun 14, 200915Year Member
Posts: 1,956
Reputation Power: 89
Class Name:i haz bling
First Weapon
Weapon:M24O
Attachment 1:DUAL WIELD
Attachment 2:EXTENDED MAGS
Camo: Gold
Second Weapon
Weapon: Magnums
Attachment 1: NA
Attachment 2: NA
Camo: GOLD
Weapon:50. Cal
Attachment 1:Dual
Attachment 2:rapid fire(if poosible) if not acogs
Camo: red cheetah
Perk 1:sleight of hand
Perk 2:stopping power
Perk 3:steady aim
Perk 4:Cold blooded
If i had personal
UMP-SILENCED FMJ GOLD
M16 HOLO FMJ
DUAL M240 FMJ GOLD
Pk1 Marathon
Pk2 Stopping power
Pk3 Ninja
Pk4 Cold Blooded
(all pro)
Last edited by Juggie ; edited 1 time in total
First Weapon
Weapon:M24O
Attachment 1:DUAL WIELD
Attachment 2:EXTENDED MAGS
Camo: Gold
Second Weapon
Weapon: Magnums
Attachment 1: NA
Attachment 2: NA
Camo: GOLD
Weapon:50. Cal
Attachment 1:Dual
Attachment 2:rapid fire(if poosible) if not acogs
Camo: red cheetah
Perk 1:sleight of hand
Perk 2:stopping power
Perk 3:steady aim
Perk 4:Cold blooded
If i had personal
UMP-SILENCED FMJ GOLD
M16 HOLO FMJ
DUAL M240 FMJ GOLD
Pk1 Marathon
Pk2 Stopping power
Pk3 Ninja
Pk4 Cold Blooded
(all pro)
Last edited by Juggie ; edited 1 time in total
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#46. Posted:
Status: Offline
Joined: Dec 22, 200914Year Member
Posts: 793
Reputation Power: 33
Status: Offline
Joined: Dec 22, 200914Year Member
Posts: 793
Reputation Power: 33
heres a good question for u if i picked one man army would that take place of only 1 wep?
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#47. Posted:
Status: Offline
Joined: Jan 31, 201014Year Member
Posts: 1,418
Reputation Power: 90
Status: Offline
Joined: Jan 31, 201014Year Member
Posts: 1,418
Reputation Power: 90
Class Name: Ninja?!
First Weapon
Weapon: Intervention
Attachment 1:FMJ
Attachment 2:Heartbeat Sensor
Camo:Digital
Second Weapon
Weapon:ACR
Attachment 1:Silencer
Attachment 2:Extended Mags
Camo:Blue Tiger
Perk 1:Scavenger Pro
Perk 2:Slight of Hand Pro
Perk 3:Cold Blooded Pro
Perk 4:Ninja Pro
Equipment:N/A
Special Grenades:Stun
First Weapon
Weapon: Intervention
Attachment 1:FMJ
Attachment 2:Heartbeat Sensor
Camo:Digital
Second Weapon
Weapon:ACR
Attachment 1:Silencer
Attachment 2:Extended Mags
Camo:Blue Tiger
Perk 1:Scavenger Pro
Perk 2:Slight of Hand Pro
Perk 3:Cold Blooded Pro
Perk 4:Ninja Pro
Equipment:N/A
Special Grenades:Stun
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#48. Posted:
Status: Offline
Joined: Oct 11, 200915Year Member
Posts: 1,766
Reputation Power: 110
Status: Offline
Joined: Oct 11, 200915Year Member
Posts: 1,766
Reputation Power: 110
Class Name: B****slap The Pro/Get Money!
First Weapon
Weapon: M16
Attachment 1: Holographic Sight
Attachment 2: Grenade Launcher
Camo: Gold
Second Weapon
Weapon: Intervention
Attachment 1: FMJ
Attachment 2: Thermal
Camo: Gold
Third Weapon (Replaces Special Grenade)
Weapon RPG-7 x2
Attachment 1: N/A (I can haz akimbo?)
Attachment 2: N/A
Camo: Platinum
Perk 1: Stopping Power Pro
Perk 2: Sleight of Hand Pro
Perk 3: Scavenger Pro
Perk 4 (Replaces Equipment): Steady Aim Pro
Last edited by -Joey ; edited 2 times in total
First Weapon
Weapon: M16
Attachment 1: Holographic Sight
Attachment 2: Grenade Launcher
Camo: Gold
Second Weapon
Weapon: Intervention
Attachment 1: FMJ
Attachment 2: Thermal
Camo: Gold
Third Weapon (Replaces Special Grenade)
Weapon RPG-7 x2
Attachment 1: N/A (I can haz akimbo?)
Attachment 2: N/A
Camo: Platinum
Perk 1: Stopping Power Pro
Perk 2: Sleight of Hand Pro
Perk 3: Scavenger Pro
Perk 4 (Replaces Equipment): Steady Aim Pro
Last edited by -Joey ; edited 2 times in total
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#49. Posted:
Status: Offline
Joined: Dec 26, 200914Year Member
Posts: 76
Reputation Power: 3
Status: Offline
Joined: Dec 26, 200914Year Member
Posts: 76
Reputation Power: 3
iiNvaLiid Silent Night
to use this class you must love iron sights on the guns as i do.
1. Famas-fmj silencer Fall Camo
2. Ump-fmj silencer Platinum
3. AA12 extended mag, Silencer Would be sick if this could be Platinum
Perk 1 Scavenger pro
Perk 2 Stopping power
Perk 3 Ninja Pro
Perk 4 Cold Blooded Pro
If no perk 4 Claymores for equipment.
to use this class you must love iron sights on the guns as i do.
1. Famas-fmj silencer Fall Camo
2. Ump-fmj silencer Platinum
3. AA12 extended mag, Silencer Would be sick if this could be Platinum
Perk 1 Scavenger pro
Perk 2 Stopping power
Perk 3 Ninja Pro
Perk 4 Cold Blooded Pro
If no perk 4 Claymores for equipment.
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#50. Posted:
Status: Offline
Joined: Jan 31, 201014Year Member
Posts: 1,418
Reputation Power: 90
Status: Offline
Joined: Jan 31, 201014Year Member
Posts: 1,418
Reputation Power: 90
Class Name: Assult
First Weapon
Weapon:M16A4
Attachment 1:Holographic
Attachment 2:Shotgun
Camo:Fall
Second Weapon
Weapon:M1014
Attachment 1:Grip
Attachment 2:FMJ
Camo:N/A
Third Weapon (Replaces Special Grenade)
Weapon:M9
Attachment 1:FMJ
Attachment 2:Extended Mags
Camo:N/A
Perk 1:Stopping Power
Perk 2:Slight of Hand Pro
Perk 3:Lightweight
Perk 4:Last Stand
Equipment:N/A
Special Grenades:N/A
First Weapon
Weapon:M16A4
Attachment 1:Holographic
Attachment 2:Shotgun
Camo:Fall
Second Weapon
Weapon:M1014
Attachment 1:Grip
Attachment 2:FMJ
Camo:N/A
Third Weapon (Replaces Special Grenade)
Weapon:M9
Attachment 1:FMJ
Attachment 2:Extended Mags
Camo:N/A
Perk 1:Stopping Power
Perk 2:Slight of Hand Pro
Perk 3:Lightweight
Perk 4:Last Stand
Equipment:N/A
Special Grenades:N/A
- 0useful
- 0not useful
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