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#61. Posted:
Teh_Gecko
  • New Member
Status: Offline
Joined: Feb 23, 201014Year Member
Posts: 12
Reputation Power: 0
Status: Offline
Joined: Feb 23, 201014Year Member
Posts: 12
Reputation Power: 0
class name: fun stuff

First weapon: intervention
Attachment 1: fmj
Attachment 2: extended mags
Camo: gold

Second weapon:p90
attachment 1: silencer
attachment 2: extended mags
camo:fall

Third weapon: Fal
attachment 1:red dot
attachment 2: silencer
camo: platinum

Perk 1: lightweight
Perk 2: maraton
perk 3: sleight of hand pro
perk 4: stopping power

And there you have it. a sniper, speedy, and fal class all in one
#62. Posted:
LiLD153
  • New Member
Status: Offline
Joined: Feb 25, 201014Year Member
Posts: 1
Reputation Power: 0
Status: Offline
Joined: Feb 25, 201014Year Member
Posts: 1
Reputation Power: 0
Class Name: LiLD153

First Weapon

Weapon:ACR
Attachment 1:Heartbeat Sensor
Attachment 2:Silencer
Camo:Gold

Second Weapon

Weapon:M4A1
Attachment 1:Silencer
Attachment 2:Heartbeat Sensor
Camo:Gold

Third Weapon (Replaces Special Grenade)

Weapon AK-47
Attachment 1:Heartbeat Sensor
Attachment 2:Silencer
Camo:Gold

Perk 1:Marathon Pro
Perk 2:Cold-Blooded Pro
Perk 3:Ninja Pro
Perk 4 (Replaces Equipment):Slieght of Hands Pro

Equipment (If no Perk 4):
Special Grenades (If no Third Weapon):
#63. Posted:
MooseBehemoth
  • Junior Member
Status: Offline
Joined: Feb 14, 201014Year Member
Posts: 71
Reputation Power: 3
Status: Offline
Joined: Feb 14, 201014Year Member
Posts: 71
Reputation Power: 3
This is cool I have some creative classes but theyre not to good

Class Name:

First Weapon

Weapon: MP5K
Attachment 1: Thermal
Attachment 2: Extended Mags
Camo: Fall

Second Weapon

Weapon: ACR
Attachment 1: ACOG Sight
Attachment 2: Extended Mags or Silencer (They both Poop on dem Bad Kids )
Camo: Fall

Third Weapon (Replaces Special Grenade)

Weapon Intervention (This one's boring but who doesn't love the Intervention?)
Attachment 1: FMJ
Attachment 2: Extended Mags
Camo: Fall

Perk 1: Sleight of Hand PRO (ughh I do love Marathon but SOF is better w/ Sights)
Perk 2: Stopping Power PRO
Perk 3: Commando PRO
Perk 4 (Replaces Equipment): Slight of Hand (? Can I do this ?)

Equipment (If no Perk 4): None
Special Grenades (If no Third Weapon): None

No one uses thermals on MP5K but it's SOOOO GOOOD, and the ACOG on the ACR just wrecks. The Intervention is a boring class but everyone loves it. I always use these classes becuase no one else does b/c they don't realize theyre so good
#64. Posted:
mfraschilla
  • Rising Star
Status: Offline
Joined: Feb 25, 201014Year Member
Posts: 706
Reputation Power: 30
Status: Offline
Joined: Feb 25, 201014Year Member
Posts: 706
Reputation Power: 30
Class Name: Kaboom goes my noob tube

First Weapon

Weapon: Scar-H
Attachment 1: noob Tube
Attachment 2: FMJ
Camo: gold

Second Weapon

Weapon:Thumper
Attachment 1: akimbo if possible
Attachment 2: n/a
Camo: gold if possible

Third Weapon (Replaces Special Grenade)
This is if one man army doesnt replace this
Weapon TAR-21
Attachment 1: noob tube
Attachment 2: FMJ
Camo: gold

Perk 1: Danger Close Pro
Perk 2: One Man Army Pro
Perk 3: Slight of hand pro
Perk 4 (Replaces Equipment): Cold Blooded pro

Equipment (If no Perk 4):
Special Grenades (If no Third Weapon):
#65. Posted:
FakeZombies
  • Junior Member
Status: Offline
Joined: Jun 12, 200915Year Member
Posts: 59
Reputation Power: 7
Status: Offline
Joined: Jun 12, 200915Year Member
Posts: 59
Reputation Power: 7
Class Name: I put the MOD in MODerator.

First Weapon

Weapon: SCAR-H
Attachment 1: Red Dot Sight
Attachment 2: Silencer
Camo: Platinum

Second Weapon

Weapon: UMP45
Attachment 1: Extended Mags
Attachment 2: Silencer
Camo: Gold

Third Weapon (Replaces Special Grenade)

Weapon Riot Shield
Attachment 1:
Attachment 2:
Camo:

Perk 1: Scavenger
Perk 2: Stopping Power
Perk 3: Cold Blooded
Perk 4 (Replaces Equipment): Ninja

Equipment (If no Perk 4):
Special Grenades (If no Third Weapon):

Class Name: COD4LIFE

First Weapon

Weapon: Mini Uzi
Attachment 1: Silencer
Attachment 2:
Camo: Gold

Second Weapon

Weapon: Desert Eagle
Attachment 1:
Attachment 2:
Camo: Gold

Third Weapon (Replaces Special Grenade)

Weapon
Attachment 1:
Attachment 2:
Camo:

Perk 1: Slight of Hand
Perk 2: Stopping Power
Perk 3: Steady Aim
Perk 4 (Replaces Equipment):

Equipment (If no Perk 4): Frag Grenade
Special Grenades (If no Third Weapon):Stun Grenade

Class Name: A Tru Gangsta

First Weapon

Weapon: Mini-Uzi
Attachment 1: Akimbo
Attachment 2: Extended Mags
Camo: Gold

Second Weapon

Weapon: G18
Attachment 1: Akimbo
Attachment 2: Extended Mags
Camo: None

Third Weapon (Replaces Special Grenade)

Weapon: AK-47
Attachment 1: Red Dot Sight
Attachment 2: Shotgun
Camo: Gold

Perk 1: Scavenger
Perk 2: Stopping Power
Perk 3: Sleight of Hand
Perk 4 (Replaces Equipment): Steady Aim

Equipment (If no Perk 4):
Special Grenades (If no Third Weapon):
#66. Posted:
revive123
  • Junior Member
Status: Offline
Joined: Jan 02, 201014Year Member
Posts: 78
Reputation Power: 3
Status: Offline
Joined: Jan 02, 201014Year Member
Posts: 78
Reputation Power: 3
Class Name Soggy Waffle

First Weapon M9
Weapon:M9!
Attachment 1:Akimbo
Attachment 2:Tactical Knife
Camo:Gold or red Cheatah

Second Weapon

Weapon:Famas
Attachment 1:Holographic
Attachment 2:FMJ
Camo:FALL

Third Weapon (Replaces Special Grenade)

Weapon RPG7
Attachment 1: impossible
Attachment 2: impossible
Camo: impossible

Perk 1: Stopping power
Perk 2: Ninja
Perk 3: Danger close
Perk 4 (Replaces Equipment):Sitrep

Equipment (If no Perk 4):
Special Grenades (If no Third Weapon):
#67. Posted:
Slikx
  • New Member
Status: Offline
Joined: Dec 08, 200914Year Member
Posts: 5
Reputation Power: 0
Status: Offline
Joined: Dec 08, 200914Year Member
Posts: 5
Reputation Power: 0
Class Name: LoL wut?

First Weapon

Weapon: P90
Attachment 1: silencer
Attachment 2: Red Dot Sight
Camo: Platinum

Second Weapon

Weapon: Barrett .50 cal
Attachment 1: HBS
Attachment 2: extended mags
Camo: platinum

Third Weapon (Replaces Special Grenade)

Weapon: SCAR
Attachment 1: Silencer
Attachment 2: HBS
Camo: Platinum

Perk 1: Scaveger
Perk 2: Stopping power
Perk 3: Ninja
Perk 4 (Replaces Equipment): Cold blooded

Equipment (If no Perk 4):
Special Grenades (If no Third Weapon):
#68. Posted:
ImJaime
  • Prospect
Status: Offline
Joined: Dec 28, 200914Year Member
Posts: 646
Reputation Power: 28
Status: Offline
Joined: Dec 28, 200914Year Member
Posts: 646
Reputation Power: 28
Class Name: Juienissen/Im Jaime's class

First Weapon

Weapon: ACR
Attachment 1: Holographic Sight
Attachment 2: Silencer
Camo: Spongebob Squarepants

Second Weapon

Weapon: MP5k
Attachment 1: Silencer
Attachment 2: Extended Magazines
Camo: Bright Yellow

Third Weapon (Replaces Special Grenade)

Weapon: Barrett .50Cal
Attachment 1: Extended Magazines
Attachment 2: Thermal Sight
Camo:

Perk 1: Scavenger
Perk 2: Cold-Blooded
Perk 3: Stopping Power
Perk 4 (Replaces Equipment): Ninja

Equipment (If no Perk 4):
Special Grenades (If no Third Weapon):
#69. Posted:
0141
  • Retired Staff
Status: Offline
Joined: Feb 03, 201014Year Member
Posts: 8,036
Reputation Power: 1128
Status: Offline
Joined: Feb 03, 201014Year Member
Posts: 8,036
Reputation Power: 1128
Class Name: pro modded.

First Weapon

Weapon: M16A4.
Attachment 1: Silencer.
Attachment 2: FMJ.
Camo: Platinum.

Second Weapon

Weapon: UMP45.
Attachment 1: Silencer.
Attachment 2: FMJ.
Camo: Gold.

Third Weapon (Replaces Special Grenade)

Weapon: M21 EBR.
Attachment 1: Silencer.
Attachment 2: Heartbeat Sensor.
Camo: Gold.

Perk 1: Marathon Pro.
Perk 2: Clod-Blooded Pro.
Perk 3: Ninja Pro.
Perk 4 (Replaces Equipment): Sleight of Hand Pro.

Equipment (If no Perk 4): N/A
Special Grenades (If no Third Weapon): N/A

hope i win, can't wait to get my hand on this pro modded class !
#70. Posted:
xSMG
  • Junior Member
Status: Offline
Joined: Dec 22, 200914Year Member
Posts: 86
Reputation Power: 3
Status: Offline
Joined: Dec 22, 200914Year Member
Posts: 86
Reputation Power: 3
Class Name: Jesus Christ

First Weapon

Weapon: Scar-H
Attachment 1:Silencer
Attachment 2: Extended mags
Camo: Red Cheetah

Second Weapon

Weapon: Spas-12
Attachment 1: Grip
Attachment 2: Extended mags
Camo: Gold

Third Weapon (Replaces Special Grenade)

Weapon: Vector
Attachment 1: FMJ
Attachment 2: Extended Mags
Camo: Platinum

Perk 1: Marathon pro
Perk 2: stopping power pro
Perk 3: Sitrep pro
Perk 4 (Replaces Equipment): Ninja pro

Equipment (If no Perk 4):
Special Grenades (If no Third Weapon):
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