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#521. Posted:
And10718
  • New Member
Status: Offline
Joined: Dec 20, 200914Year Member
Posts: 9
Reputation Power: 0
Status: Offline
Joined: Dec 20, 200914Year Member
Posts: 9
Reputation Power: 0
Class Name: One man destroyer

First Weapon

Weapon: Tar 21
Attachment 1: FMJ
Attachment 2: Grenade Launcher
Camo: gold

Second Weapon

Weapon: RPG
Attachment 1:
Attachment 2:
Camo:

Third Weapon (Replaces Special Grenade)

Weapon: Javalin
Attachment 1:
Attachment 2:
Camo:

Perk 1: One Man Army Pro
Perk 2: Danger Close Pro
Perk 3: Commando Pro
Perk 4 (Replaces Equipment):

Equipment: Blast Shield (If no Perk 4):
Special Grenades (If no Third Weapon):

Class Name: Dousch Supreme

First Weapon

Weapon: M16
Attachment 1: Red Dot Sight
Attachment 2: Silenced
Camo: Fall

Second Weapon

Weapon: Famas
Attachment 1: Grenade Launcher
Attachment 2: FMJ
Camo: Platinum

Third Weapon (Replaces Special Grenade)

Weapon: M93 Raffica
Attachment 1: Akimbo
Attachment 2: FMJ
Camo: N/A

Perk 1: Ninja Pro
Perk 2: Stopping Power Pro
Perk 3: Hardline Pro
Perk 4: Cold Blooded Pro (Replaces Equipment):

Equipment (If no Perk 4):
Special Grenades (If no Third Weapon):

Class Name: Black Death

First Weapon

Weapon: AK-47
Attachment 1: FMJ
Attachment 2: Silenced
Camo: Blue Cheetah

Second Weapon

Weapon: Scar-H
Attachment 1: Red Dot Sight
Attachment 2: Extended Magazines
Camo: Blue Cheetah

Third Weapon (Replaces Special Grenade)

Weapon: AUG-H BAR
Attachment 1: Grip
Attachment 2: FMJ
Camo: Blue Cheetah

Perk 1: Scavenger Pro
Perk 2: Stopping Power Pro
Perk 3: Cold Blooded Pro
Perk 4: Ninja Pro (Replaces Equipment):

Equipment (If no Perk 4):
Special Grenades (If no Third Weapon):


Class Name: Rush Hour 4

First Weapon

Weapon: MP5k
Attachment 1: Silenced
Attachment 2: FMJ
Camo: Red Cheetah

Second Weapon

Weapon: .44 Magnum
Attachment 1: Tactical Knife
Attachment 2: FMJ
Camo: N/A

Third Weapon (Replaces Special Grenade)

Weapon: M4A1
Attachment 1: ACOG
Attachment 2: Silenced
Camo: Platinum

Perk 1: Marathon Pro
Perk 2: Ninja Pro
Perk 3: Commando Pro
Perk 4: Cold Blooded Pro (Replaces Equipment):

Equipment (If no Perk 4):
Special Grenades (If no Third Weapon):

Class Name: Stop NCIS!!!

First Weapon

Weapon: FAL
Attachment 1: Red Dot
Attachment 2: FMJ
Camo: Blue Cheetah

Second Weapon

Weapon: M9
Attachment 1: FMJ
Attachment 2: Extended Magazines
Camo: N/A

Third Weapon (Replaces Special Grenade)

Weapon:
Attachment 1:
Attachment 2:
Camo:

Perk 1: Scavenger Pro
Perk 2: Stopping Power Pro
Perk 3: Ninja Pro
Perk 4 (Replaces Equipment): Cold Blooded Pro

Equipment (If no Perk 4):
Special Grenades (If no Third Weapon): Smoke Grenade
#522. Posted:
And10718
  • New Member
Status: Offline
Joined: Dec 20, 200914Year Member
Posts: 9
Reputation Power: 0
Status: Offline
Joined: Dec 20, 200914Year Member
Posts: 9
Reputation Power: 0
Class Name: One man destroyer

First Weapon

Weapon: Tar 21
Attachment 1: FMJ
Attachment 2: Grenade Launcher
Camo: gold

Second Weapon

Weapon: RPG
Attachment 1:
Attachment 2:
Camo:

Third Weapon (Replaces Special Grenade)

Weapon: Javalin
Attachment 1:
Attachment 2:
Camo:

Perk 1: One Man Army Pro
Perk 2: Danger Close Pro
Perk 3: Commando Pro
Perk 4 (Replaces Equipment):

Equipment: Blast Shield (If no Perk 4):
Special Grenades (If no Third Weapon):

Class Name: Dousch Supreme

First Weapon

Weapon: M16
Attachment 1: Red Dot Sight
Attachment 2: Silenced
Camo: Fall

Second Weapon

Weapon: Famas
Attachment 1: Grenade Launcher
Attachment 2: FMJ
Camo: Platinum

Third Weapon (Replaces Special Grenade)

Weapon: M93 Raffica
Attachment 1: Akimbo
Attachment 2: FMJ
Camo: N/A

Perk 1: Ninja Pro
Perk 2: Stopping Power Pro
Perk 3: Hardline Pro
Perk 4: Cold Blooded Pro (Replaces Equipment):

Equipment (If no Perk 4):
Special Grenades (If no Third Weapon):

Class Name: Black Death

First Weapon

Weapon: AK-47
Attachment 1: FMJ
Attachment 2: Silenced
Camo: Blue Cheetah

Second Weapon

Weapon: Scar-H
Attachment 1: Red Dot Sight
Attachment 2: Extended Magazines
Camo: Blue Cheetah

Third Weapon (Replaces Special Grenade)

Weapon: AUG-H BAR
Attachment 1: Grip
Attachment 2: FMJ
Camo: Blue Cheetah

Perk 1: Scavenger Pro
Perk 2: Stopping Power Pro
Perk 3: Cold Blooded Pro
Perk 4: Ninja Pro (Replaces Equipment):

Equipment (If no Perk 4):
Special Grenades (If no Third Weapon):


Class Name: Rush Hour 4

First Weapon

Weapon: MP5k
Attachment 1: Silenced
Attachment 2: FMJ
Camo: Red Cheetah

Second Weapon

Weapon: .44 Magnum
Attachment 1: Tactical Knife
Attachment 2: FMJ
Camo: N/A

Third Weapon (Replaces Special Grenade)

Weapon: M4A1
Attachment 1: ACOG
Attachment 2: Silenced
Camo: Platinum

Perk 1: Marathon Pro
Perk 2: Ninja Pro
Perk 3: Commando Pro
Perk 4: Cold Blooded Pro (Replaces Equipment):

Equipment (If no Perk 4):
Special Grenades (If no Third Weapon):

Class Name: Freeze, NCIS!!!

First Weapon

Weapon: FAL
Attachment 1: Red Dot
Attachment 2: FMJ
Camo: Blue Cheetah

Second Weapon

Weapon: M9
Attachment 1: FMJ
Attachment 2: Extended Magazines
Camo: N/A

Third Weapon (Replaces Special Grenade)

Weapon:
Attachment 1:
Attachment 2:
Camo:

Perk 1: Scavenger Pro
Perk 2: Stopping Power Pro
Perk 3: Ninja Pro
Perk 4 (Replaces Equipment): Cold Blooded Pro

Equipment (If no Perk 4):
Special Grenades (If no Third Weapon): Smoke Grenade
#523. Posted:
JZLOCS
  • New Member
Status: Offline
Joined: Mar 04, 201014Year Member
Posts: 1
Reputation Power: 0
Status: Offline
Joined: Mar 04, 201014Year Member
Posts: 1
Reputation Power: 0
First Weapon

Weapon: Scar-H
Attachment 1: Silencer
Attachment 2: Heartbeat Sensor
Camo: Gold

Second Weapon

Weapon: Ump45
Attachment 1: Red Dot Sight
Attachment 2: Rapid Fire
Camo: Platinum

Third Weapon (Replaces Special Grenade)

Weapon M4A1
Attachment 1: Silencer
Attachment 2: Heartbeat Sensor
Camo: Red Tiger

Perk 1: Scavenger
Perk 2: Cold Blooded
Perk 3: Ninja
Perk 4 (Replaces Equipment): Commando

Equipment (If no Perk 4):
Special Grenades (If no Third Weapon):
#524. Posted:
GHCxKaNgAwOo20
  • New Member
Status: Offline
Joined: Feb 18, 201014Year Member
Posts: 5
Reputation Power: 0
Status: Offline
Joined: Feb 18, 201014Year Member
Posts: 5
Reputation Power: 0
Class Name: The Tech Game

First Weapon

Weapon: FAL
Attachment 1: red dot sight
Attachment 2: FMJ
Camo:Fall

Second Weapon

Weapon: Mini Uzi
Attachment 1: red dot sight
Attachment 2: Silencer
Camo: Fall

Third Weapon (Replaces Special Grenade)

Weapon Intervantion
Attachment 1: FMJ
Attachment 2: Extended Mags
Camo: Fall

Perk 1: Scavenger
Perk 2: Stopping power
Perk 3: Ninja
Perk 4 (Replaces Equipment): Marathon

Equipment (If no Perk 4):
Special Grenades (If no Third Weapon):
#525. Posted:
xX_StRaFe_MuCh
  • New Member
Status: Offline
Joined: Mar 03, 201014Year Member
Posts: 28
Reputation Power: 0
Status: Offline
Joined: Mar 03, 201014Year Member
Posts: 28
Reputation Power: 0
Class Name: StRaFe Pwn

First Weapon

Weapon: Intervention
Attachment 1: FMJ
Attachment 2: HB Sensor
Camo: Red Cheetah

Second Weapon

Weapon: Ump
Attachment 1: FMJ
Attachment 2: Silencer
Camo: Red Cheetah

Third Weapon (Replaces Special Grenade)

Weapon : G18
Attachment 1: Akimbo
Attachment 2: Silencer (If You Cant Hack That FMJ)
Camo: N/A

Perk 1: Marathon Pro
Perk 2: Cold Blooded Pro
Perk 3: Stopping Power Pro
Perk 4 (Replaces Equipment): Ninja Pro

Equipment (If no Perk 4): Claymore
Special Grenades (If no Third Weapon): Flash Bang
#526. Posted:
13cole13
  • New Member
Status: Offline
Joined: Mar 04, 201014Year Member
Posts: 5
Reputation Power: 0
Status: Offline
Joined: Mar 04, 201014Year Member
Posts: 5
Reputation Power: 0
invit AnxiousCorpse
#527. Posted:
dedsylence
  • New Member
Status: Offline
Joined: Mar 04, 201014Year Member
Posts: 2
Reputation Power: 0
Status: Offline
Joined: Mar 04, 201014Year Member
Posts: 2
Reputation Power: 0
ok so i have been wanting to do this...can you do it with a transfer cable? cuz i have one. and if i need an invite to do it my GT is smallfyguy ill be on friday night and all weekend
#528. Posted:
msmith5181993
  • Challenger
Status: Offline
Joined: Mar 04, 201014Year Member
Posts: 104
Reputation Power: 4
Status: Offline
Joined: Mar 04, 201014Year Member
Posts: 104
Reputation Power: 4
Class Name: Modded Beast

First Weapon

Weapon: ACR
Attachment 1: Silencer
Attachment 2: FMJ
Camo: Red Cheetah

Second Weapon

Weapon: Barret .50Cal
Attachment 1: Thermal Scope
Attachment 2: FMJ
Camo: Gold

Third Weapon (Replaces Special Grenades)

Weapon: Model 1887
Attachment 1: Akimbo
Attachment 2: FMJ
Camo: none

Perk 1: Marathon Pro
Perk 2: Stopping Power Pro
Perk 3: Commando Pro
Perk 4:(Replaces Equipment)Steady Aim Pro

Equipment (If no Perk 4): none
Special Grenades (If no Third Weapon): None
#529. Posted:
dedsylence
  • New Member
Status: Offline
Joined: Mar 04, 201014Year Member
Posts: 2
Reputation Power: 0
Status: Offline
Joined: Mar 04, 201014Year Member
Posts: 2
Reputation Power: 0
i hope this is on xbox
Gamertag: smallfyguy

Class Name: Awesome

First Weapon

Weapon: Intervention
Attachment 1: FMJ
Attachment 2: Thermal
Camo: Fall

Second Weapon

Weapon: UMP
Attachment 1: Silencer
Attachment 2: FMJ
Camo: Fall

Third Weapon (Replaces Special Grenades)

Weapon: M93 Raffica
Attachment 1: Akimbo
Attachment 2: FMJ
Camo: none

Perk 1: Slight of Hand Pro
Perk 2: Stopping Power Pro
Perk 3: Ninja Pro
Perk 4:(Replaces Equipment)Marathon Pro

Equipment (If no Perk 4): none
Special Grenades (If no Third Weapon): None
#530. Posted:
thatoneguywith
  • New Member
Status: Offline
Joined: Mar 05, 201014Year Member
Posts: 2
Reputation Power: 0
Status: Offline
Joined: Mar 05, 201014Year Member
Posts: 2
Reputation Power: 0
well here's some i thought would be cool

Class Name: The Silent Striking Blue Tiger

First Weapon

Weapon: Intervention
Attachment 1: Fmj
Attachment 2:Extended Mags
Camo: Blue Tiger

Second Weapon

Weapon: Famas
Attachment 1: Acog
Attachment 2: Fmj
Camo: Blue Tiger

Third Weapon (Replaces Special Grenade)

Weapon: AA-12
Attachment 1: Fmj
Attachment 2: Extended Mags
Camo:

Perk 1: Cold Blooded
Perk 2: Stopping Power
Perk 3: Steady Aim
Perk 4 (Replaces Equipment): Scavenger

Equipment (If no Perk 4):
Special Grenades (If no Third Weapon):


Class Name: Drop Dead

First Weapon

Weapon: AA- 12
Attachment 1: Fmj
Attachment 2:Extended Mags
Camo:

Second Weapon

Weapon: AA - 12
Attachment 1: Fmj
Attachment 2: Extended Mags
Camo:

Third Weapon (Replaces Special Grenade)

Weapon: AA-12
Attachment 1: Fmj
Attachment 2: Extended Mags
Camo:

Perk 1: Sleight of Hand
Perk 2: Stopping Power
Perk 3: Steady Aim
Perk 4 (Replaces Equipment): Scavenger

Equipment (If no Perk 4):
Special Grenades (If no Third Weapon):





Class Name: Bombs Away!

First Weapon

Weapon: RPG
Attachment 1:
Attachment 2:
Camo:

Second Weapon

Weapon: RPG
Attachment 1:
Attachment 2:
Camo:

Third Weapon (Replaces Special Grenade)

Weapon:RPG
Attachment 1:
Attachment 2:
Camo:

Perk 1: Danger Close
Perk 2: Light Weight
Perk 3: Marathon
Perk 4 (Replaces Equipment): Scavenger

Equipment (If no Perk 4):
Special Grenades (If no Third Weapon):




Class Name: The Sniper?

First Weapon

Weapon: Intervention
Attachment 1: Fmj
Attachment 2: Thermal
Camo: Fall

Second Weapon

Weapon: Intervention
Attachment 1:Fmj
Attachment 2: Extended Mags
Camo: Fall

Third Weapon (Replaces Special Grenade)

Weapon: Intervention
Attachment 1: Fmj
Attachment 2: Acog
Camo: Fall

Perk 1: Sleight Of Hand
Perk 2: Stopping Power
Perk 3: Steady Aim
Perk 4 (Replaces Equipment): Sit Rep

Equipment (If no Perk 4):
Special Grenades (If no Third Weapon):
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