You are viewing our Forum Archives. To view or take place in current topics click here.
#111. Posted:
Status: Offline
Joined: Jul 31, 201014Year Member
Posts: 2,628
Reputation Power: 111
Status: Offline
Joined: Jul 31, 201014Year Member
Posts: 2,628
Reputation Power: 111
SewerWaste wrote 1.CPAD Theory -A,B,D doesn't necessarily mean there is a cPAD. My guess is APAD = Analog Pad, DPAD = Directional Pad. Not sure what BPAD is.
2. Sync Button - If its not coded into the original game, then we can't use it. It's not placed in any of the normal button layouts.
3. Take out binds - I tried this, but couldn't get it to work. Since we can't use scripts in GPDs, a lot of the things we did in the past won't work on BO.
4. Prone - Same thing, no scripts, we can't use "if player_Stance = Prone" then activate mods.
If we could get ff files working and jtags online, then a lot of what you listed above would be more realistic, but in 2700 bytes of GPD's and limited to binds, not much we can do.
I have an untested theory.
Hex Editting, then Hotswapping, would it work?
Hex Edit like we were back when iso modding was new to us. Use HxD to edit and set controls to eachother. I don't see how a patch can fix normal default controls back to normal if its reading from the game disc.
Anyone have a HxD download?
- 0useful
- 0not useful
#112. Posted:
Status: Offline
Joined: Jan 24, 201014Year Member
Posts: 87
Reputation Power: 143
Status: Offline
Joined: Jan 24, 201014Year Member
Posts: 87
Reputation Power: 143
can u send me link via aim
- 0useful
- 0not useful
You are viewing our Forum Archives. To view or take place in current topics click here.