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Yes, it was very thoughtful, and I thank you for that.
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Total Votes: 28

Ascension Information on the 8 Lights and Secret Room
Posted:

Ascension Information on the 8 Lights and Secret RoomPosted:

Heart
  • TTG Senior
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Joined: Dec 07, 201013Year Member
Posts: 1,276
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Joined: Dec 07, 201013Year Member
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Reputation Power: 85
As most of you know, we have been working on this huge easter egg on Ascension to use the fourth lander, and there is some newly discovered information that has been shown to me that I have extracted and created the best possible Tutorial on what to do after activating the first 4 lights on the machine next to the Stamin-Up Lunar Lander using all the information I have been giving and inference by me.

To start off, people are saying that this easter egg ends with the death machines, but that is only because they did it incorrectly. Getting the death machines resets the Nodes, which means you must start over in a new game from Node 1.

Most of you have activated the first four lights, but don't see what to do after that. The goal is to activate all 8 lights on the machine; 4 in the front and 4 in the back. You cannot continue into the secret room without turning on all 8 lights beforehand.

To turn on the next four lights in the back, you must use the monkeys to power some form of devices on the map (we are still investigating this, but it seems to be either certain car batteries around the map or a generator of some sort? This is the one thing that was not clear to me). The monkeys have different colors, so that can inference that each color goes into a certain place. Once the monkeys have powered on all the devices, the lights in the back of the machine will turn on.

Once all 8 lights have turned on, you will need whoever teammate has the Gerch Device to throw one and get all the players to dive from a high distance into it with the perk PhD Flopper. You will teleport back into the spawn, but the once chained door next to Quick Revive will be available to purchase for $1250. You will need to open that, and once that has been done, you will see in the room an inaccessible door blocked by a table. Beside that will be a gauge-looking table with the option to hold X also saying "Hold X to lower security" or something relatively close to that. Once you do that, you will hear once again from the Mysterious Man say, "Finally, you've done it, now I can leave this place".

This post will be updated regularly with new information as well as the next steps to get the fourth lander and the PPSH-41.

It has been confirmed that the next step will be getting the PPSH-41 which will be released later today.

It has also been confirmed there is a Fourth Lander, so once you take it, that probably changes the setting of the building which seems to be floorless and useless into something more interesting.

There will be a video tutorial on what is in this post and more up until getting the PPSH-41 Very Soon, so stay tuned.

Please do not ask to help us find this, we already have 5 easter egg investigating teams ready to do this. No more posts about asking for an invite.

Credits:

-All the people who have worked to get us up to this point in the easter egg hunt.
-Most Credit Will Go to Spartacus for driving us in the right direction when we didn't know what to do.




Goals:


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Video:

Not Yet Available



:inlove: Heart


Last edited by Heart ; edited 2 times in total

The following 8 users thanked Heart for this useful post:

TTG_H4CK3R (02-04-2011), TTG_Shaun (02-04-2011), littleman619 (02-04-2011), TTG_Spadez (02-04-2011), TTG-Undead (02-04-2011), JonasPlex (02-04-2011), AsianTemptation (02-04-2011), Jector42 (02-04-2011)
#2. Posted:
milkxking
  • Summer 2020
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Status: Offline
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uhhh here we go again with this crap......


Last edited by milkxking ; edited 1 time in total
#3. Posted:
-Mdogg58-
  • Powerhouse
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Lets get started then? 8)
#4. Posted:
Heart
  • TTG Senior
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Status: Offline
Joined: Dec 07, 201013Year Member
Posts: 1,276
Reputation Power: 85
milkxking wrote uhhh here we go again with this crap......


Are we really going to start this, or are you going to wait for the video?
#5. Posted:
milkxking
  • Summer 2020
Status: Offline
Joined: Feb 13, 201014Year Member
Posts: 3,881
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Joined: Feb 13, 201014Year Member
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Heart wrote
milkxking wrote uhhh here we go again with this crap......


Are we really going to start this, or are you going to wait for the video?
ok prove me wrong and show me a video then.
#6. Posted:
Hours
  • TTG Senior
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Hey i can do with u i have alot of time and a very good player/Listener
If u do agai
n inv me


GT: smoked v1

:russianroulette: :tiesto: :paladin:
#7. Posted:
Im-Trollin
  • Prospect
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Joined: Jan 22, 201113Year Member
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im not going to be a troll saying PROOF or GTFO soo nice post looked like it took a while to make
#8. Posted:
-Fear
  • Wise One
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I just want a little bit of proof past the DM's. That's it.


Last edited by -Fear ; edited 1 time in total
#9. Posted:
-Mdogg58-
  • Powerhouse
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Marshtomp wrote Hey i can do with u i have alot of time and a very good player/Listener
If u do agai
n inv me


GT: smoked v1

:russianroulette: :tiesto: :paladin:


Sorry bro we have a full team, unless you want to be part of Team 5?
#10. Posted:
TTG_Spadez
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Hey bro not being mean or anything but can I get credit for
"Once all 8 lights have turned on, you will need whoever teammate has the Gerch Device to throw on and get all the players to dive from a high distance into it with the perk PhD Flopper. You will teleport back into the spawn, but the once chained door next to Quick Revive will be available to purchase for $1250. You will need to open that, and once that has been done, you will see in the room an inaccessible door blocked by a table. Beside that will be a gauge-looking table with the option to hold X also saying "Hold X to lower security" or something relatively close to that. Once you do that, you will hear once again from the Mysterious Man say, "Finally, you've done it, now I can leave this place"."

I found this out by following you steps and theories. I also told Mdog about this last night when we were talking on AIM


Last edited by TTG_Spadez ; edited 1 time in total
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