You are viewing our Forum Archives. To view or take place in current topics click here.
Was this Helpful Information?
Yes, it was very thoughtful, and I thank you for that.
67.86% (19 votes)
67.86% (19 votes)
It needs some work, I'm not gonna lie.
25.00% (7 votes)
25.00% (7 votes)
It's okay, not bad.
7.14% (2 votes)
7.14% (2 votes)
Total Votes: 28
Ascension Information on the 8 Lights and Secret Room
Posted:
Ascension Information on the 8 Lights and Secret RoomPosted:
Status: Offline
Joined: Dec 07, 201013Year Member
Posts: 1,276
Reputation Power: 85
Status: Offline
Joined: Dec 07, 201013Year Member
Posts: 1,276
Reputation Power: 85
As most of you know, we have been working on this huge easter egg on Ascension to use the fourth lander, and there is some newly discovered information that has been shown to me that I have extracted and created the best possible Tutorial on what to do after activating the first 4 lights on the machine next to the Stamin-Up Lunar Lander using all the information I have been giving and inference by me.
To start off, people are saying that this easter egg ends with the death machines, but that is only because they did it incorrectly. Getting the death machines resets the Nodes, which means you must start over in a new game from Node 1.
Most of you have activated the first four lights, but don't see what to do after that. The goal is to activate all 8 lights on the machine; 4 in the front and 4 in the back. You cannot continue into the secret room without turning on all 8 lights beforehand.
To turn on the next four lights in the back, you must use the monkeys to power some form of devices on the map (we are still investigating this, but it seems to be either certain car batteries around the map or a generator of some sort? This is the one thing that was not clear to me). The monkeys have different colors, so that can inference that each color goes into a certain place. Once the monkeys have powered on all the devices, the lights in the back of the machine will turn on.
Once all 8 lights have turned on, you will need whoever teammate has the Gerch Device to throw one and get all the players to dive from a high distance into it with the perk PhD Flopper. You will teleport back into the spawn, but the once chained door next to Quick Revive will be available to purchase for $1250. You will need to open that, and once that has been done, you will see in the room an inaccessible door blocked by a table. Beside that will be a gauge-looking table with the option to hold X also saying "Hold X to lower security" or something relatively close to that. Once you do that, you will hear once again from the Mysterious Man say, "Finally, you've done it, now I can leave this place".
This post will be updated regularly with new information as well as the next steps to get the fourth lander and the PPSH-41.
It has been confirmed that the next step will be getting the PPSH-41 which will be released later today.
It has also been confirmed there is a Fourth Lander, so once you take it, that probably changes the setting of the building which seems to be floorless and useless into something more interesting.
There will be a video tutorial on what is in this post and more up until getting the PPSH-41 Very Soon, so stay tuned.
Please do not ask to help us find this, we already have 5 easter egg investigating teams ready to do this. No more posts about asking for an invite.
Credits:
-All the people who have worked to get us up to this point in the easter egg hunt.
-Most Credit Will Go to Spartacus for driving us in the right direction when we didn't know what to do.
Goals:
Views
100 Views []
250 Views []
500 Views []
1000 Views []
2500 Views []
5000 Views []
Replies
10 Replies []
20 Replies []
50 Replies []
100 Replies []
250 Replies []
500 Replies []
Thanks
5 Thanks []
10 Thanks []
25 Thanks []
50 Thanks []
100 Thanks []
250 Thanks []
Sticky []
Video:
To start off, people are saying that this easter egg ends with the death machines, but that is only because they did it incorrectly. Getting the death machines resets the Nodes, which means you must start over in a new game from Node 1.
Most of you have activated the first four lights, but don't see what to do after that. The goal is to activate all 8 lights on the machine; 4 in the front and 4 in the back. You cannot continue into the secret room without turning on all 8 lights beforehand.
To turn on the next four lights in the back, you must use the monkeys to power some form of devices on the map (we are still investigating this, but it seems to be either certain car batteries around the map or a generator of some sort? This is the one thing that was not clear to me). The monkeys have different colors, so that can inference that each color goes into a certain place. Once the monkeys have powered on all the devices, the lights in the back of the machine will turn on.
Once all 8 lights have turned on, you will need whoever teammate has the Gerch Device to throw one and get all the players to dive from a high distance into it with the perk PhD Flopper. You will teleport back into the spawn, but the once chained door next to Quick Revive will be available to purchase for $1250. You will need to open that, and once that has been done, you will see in the room an inaccessible door blocked by a table. Beside that will be a gauge-looking table with the option to hold X also saying "Hold X to lower security" or something relatively close to that. Once you do that, you will hear once again from the Mysterious Man say, "Finally, you've done it, now I can leave this place".
This post will be updated regularly with new information as well as the next steps to get the fourth lander and the PPSH-41.
It has been confirmed that the next step will be getting the PPSH-41 which will be released later today.
It has also been confirmed there is a Fourth Lander, so once you take it, that probably changes the setting of the building which seems to be floorless and useless into something more interesting.
There will be a video tutorial on what is in this post and more up until getting the PPSH-41 Very Soon, so stay tuned.
Please do not ask to help us find this, we already have 5 easter egg investigating teams ready to do this. No more posts about asking for an invite.
Credits:
-All the people who have worked to get us up to this point in the easter egg hunt.
-Most Credit Will Go to Spartacus for driving us in the right direction when we didn't know what to do.
Goals:
Views
100 Views []
250 Views []
500 Views []
1000 Views []
2500 Views []
5000 Views []
Replies
10 Replies []
20 Replies []
50 Replies []
100 Replies []
250 Replies []
500 Replies []
Thanks
5 Thanks []
10 Thanks []
25 Thanks []
50 Thanks []
100 Thanks []
250 Thanks []
Sticky []
Video:
Not Yet Available
:inlove: Heart
Last edited by Heart ; edited 2 times in total
The following 8 users thanked Heart for this useful post:
TTG_H4CK3R (02-04-2011), TTG_Shaun (02-04-2011), littleman619 (02-04-2011), TTG_Spadez (02-04-2011), TTG-Undead (02-04-2011), JonasPlex (02-04-2011), AsianTemptation (02-04-2011), Jector42 (02-04-2011)
#2. Posted:
Status: Offline
Joined: Feb 13, 201014Year Member
Posts: 3,881
Reputation Power: 156
Status: Offline
Joined: Feb 13, 201014Year Member
Posts: 3,881
Reputation Power: 156
uhhh here we go again with this crap......
Last edited by milkxking ; edited 1 time in total
Last edited by milkxking ; edited 1 time in total
- 2useful
- 1not useful
#3. Posted:
Status: Offline
Joined: Nov 26, 201014Year Member
Posts: 477
Reputation Power: 21
Status: Offline
Joined: Nov 26, 201014Year Member
Posts: 477
Reputation Power: 21
Lets get started then? 8)
- 0useful
- 0not useful
#4. Posted:
Status: Offline
Joined: Dec 07, 201013Year Member
Posts: 1,276
Reputation Power: 85
Status: Offline
Joined: Dec 07, 201013Year Member
Posts: 1,276
Reputation Power: 85
milkxking wrote uhhh here we go again with this crap......
Are we really going to start this, or are you going to wait for the video?
- 2useful
- 1not useful
#5. Posted:
Status: Offline
Joined: Feb 13, 201014Year Member
Posts: 3,881
Reputation Power: 156
Status: Offline
Joined: Feb 13, 201014Year Member
Posts: 3,881
Reputation Power: 156
Heart wroteok prove me wrong and show me a video then.milkxking wrote uhhh here we go again with this crap......
Are we really going to start this, or are you going to wait for the video?
- 0useful
- 0not useful
#6. Posted:
Status: Offline
Joined: Jan 01, 201113Year Member
Posts: 1,282
Reputation Power: 42
Status: Offline
Joined: Jan 01, 201113Year Member
Posts: 1,282
Reputation Power: 42
Hey i can do with u i have alot of time and a very good player/Listener
If u do again inv me
GT: smoked v1
:russianroulette: :tiesto: :paladin:
If u do again inv me
GT: smoked v1
:russianroulette: :tiesto: :paladin:
- 0useful
- 2not useful
#7. Posted:
Status: Offline
Joined: Jan 22, 201113Year Member
Posts: 630
Reputation Power: 27
Status: Offline
Joined: Jan 22, 201113Year Member
Posts: 630
Reputation Power: 27
im not going to be a troll saying PROOF or GTFO soo nice post looked like it took a while to make
- 0useful
- 0not useful
#8. Posted:
Status: Offline
Joined: Jul 08, 201014Year Member
Posts: 500
Reputation Power: 38
I just want a little bit of proof past the DM's. That's it.
Last edited by -Fear ; edited 1 time in total
Last edited by -Fear ; edited 1 time in total
- 2useful
- 0not useful
#9. Posted:
Status: Offline
Joined: Nov 26, 201014Year Member
Posts: 477
Reputation Power: 21
Status: Offline
Joined: Nov 26, 201014Year Member
Posts: 477
Reputation Power: 21
Marshtomp wrote Hey i can do with u i have alot of time and a very good player/Listener
If u do again inv me
GT: smoked v1
:russianroulette: :tiesto: :paladin:
Sorry bro we have a full team, unless you want to be part of Team 5?
- 0useful
- 0not useful
#10. Posted:
Status: Offline
Joined: Aug 11, 200915Year Member
Posts: 619
Reputation Power: 25
Status: Offline
Joined: Aug 11, 200915Year Member
Posts: 619
Reputation Power: 25
Hey bro not being mean or anything but can I get credit for
"Once all 8 lights have turned on, you will need whoever teammate has the Gerch Device to throw on and get all the players to dive from a high distance into it with the perk PhD Flopper. You will teleport back into the spawn, but the once chained door next to Quick Revive will be available to purchase for $1250. You will need to open that, and once that has been done, you will see in the room an inaccessible door blocked by a table. Beside that will be a gauge-looking table with the option to hold X also saying "Hold X to lower security" or something relatively close to that. Once you do that, you will hear once again from the Mysterious Man say, "Finally, you've done it, now I can leave this place"."
I found this out by following you steps and theories. I also told Mdog about this last night when we were talking on AIM
Last edited by TTG_Spadez ; edited 1 time in total
"Once all 8 lights have turned on, you will need whoever teammate has the Gerch Device to throw on and get all the players to dive from a high distance into it with the perk PhD Flopper. You will teleport back into the spawn, but the once chained door next to Quick Revive will be available to purchase for $1250. You will need to open that, and once that has been done, you will see in the room an inaccessible door blocked by a table. Beside that will be a gauge-looking table with the option to hold X also saying "Hold X to lower security" or something relatively close to that. Once you do that, you will hear once again from the Mysterious Man say, "Finally, you've done it, now I can leave this place"."
I found this out by following you steps and theories. I also told Mdog about this last night when we were talking on AIM
Last edited by TTG_Spadez ; edited 1 time in total
- 0useful
- 1not useful
You are viewing our Forum Archives. To view or take place in current topics click here.