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#61. Posted:
Aliens
  • TTG Senior
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Joined: Jan 12, 201113Year Member
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TankDempsey wrote
TankDempsey wrote But by giving killstreaks, you just are making those later rounds as easy as the earlier rounds.. The point is it is suppose to get harder and harder as you go (and with the raygun, it doesnt take 3 shots to kill one zombie; thats why there is an area effect on it).

And if you seriously dont think there is a story line, go to the general zombie forum and read the post that lists the complete zombie story because there is a very long one that spans all the maps.

You want something new for zombies, how about PHD flopper and Staminup (both new to ascension). Im not trolling your post (if you want me to start trolling, let me know). Im simply arguing my point against yours because i believe differently then you, that killstreaks would ruin zombies (and im not the only one that feels this way)..

As i said before, if you cant take criticism and cant defend your own points, then maybe you shouldnt post in the first place...


since you appear to have just passed over my post (lol because passover is coming up soon so there is a little jewish humor there), i figured id quote it to you so you can respond to my points. If you have nothing to say and concede that killstreaks wouldnt work in zombies, ill accept that as well.. But accusing me of flaming when all ive done is argue my perspective on the matter is just a cop out and i think everyone would agree with me there.

its an idea. you there dosnt have to be the same kill streaks as online.
half of the things in cod do make sense.
who cares if a chopper randomly flies in.
how do the monkeys get in the map who shoots them?
who cares how stuff happens.
#62. Posted:
Rainbow_Dash
  • TTG Fanatic
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The thing about this is that it would be hard to balance out the killstreaks. Getting a nuclear device every ten rounds, or a turret every three would make things a little too easy. The thing that makes Zombies fun is the challenge. What do I say about it? Forget killstreaks. Add more interesting guns and traps. Try some new characters, or a new environment instead of Russia or Germany for once. "FIVE" was a very well made map, with many easter eggs and it was close quarters, which called for SMG's. I also loved how it was finally based in America.
#63. Posted:
TankDempsey
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blueberry wrote
TankDempsey wrote
TankDempsey wrote But by giving killstreaks, you just are making those later rounds as easy as the earlier rounds.. The point is it is suppose to get harder and harder as you go (and with the raygun, it doesnt take 3 shots to kill one zombie; thats why there is an area effect on it).

And if you seriously dont think there is a story line, go to the general zombie forum and read the post that lists the complete zombie story because there is a very long one that spans all the maps.

You want something new for zombies, how about PHD flopper and Staminup (both new to ascension). Im not trolling your post (if you want me to start trolling, let me know). Im simply arguing my point against yours because i believe differently then you, that killstreaks would ruin zombies (and im not the only one that feels this way)..

As i said before, if you cant take criticism and cant defend your own points, then maybe you shouldnt post in the first place...


since you appear to have just passed over my post (lol because passover is coming up soon so there is a little jewish humor there), i figured id quote it to you so you can respond to my points. If you have nothing to say and concede that killstreaks wouldnt work in zombies, ill accept that as well.. But accusing me of flaming when all ive done is argue my perspective on the matter is just a cop out and i think everyone would agree with me there.

its an idea. you there dosnt have to be the same kill streaks as online.
half of the things in cod do make sense.
who cares if a chopper randomly flies in.
how do the monkeys get in the map who shoots them?
who cares how stuff happens.


A lot of people care about how things happen.. The monkeys (since you used this) are from the moon and drop down in lunar landers (no one shoots them) so it makes sense how they get there within the story.. You say half the things in zombies dont make sense, but give no examples (maybe because you still havent looked up the story).. there already are "killstreaks" that are not from online: Death Machine, x2 points, Insta-kill, Max Ammo (things that actually work with how zombies is played).. Just because they arent at set amounts of kills, they still are basically killstreaks. If you agree that chopper gunners, airdrops, and airstrikes wouldnt work, then what killstreaks would you suggest to add?
#64. Posted:
Aliens
  • TTG Senior
Status: Offline
Joined: Jan 12, 201113Year Member
Posts: 1,210
Reputation Power: 63
Status: Offline
Joined: Jan 12, 201113Year Member
Posts: 1,210
Reputation Power: 63
TankDempsey wrote
blueberry wrote
TankDempsey wrote
TankDempsey wrote But by giving killstreaks, you just are making those later rounds as easy as the earlier rounds.. The point is it is suppose to get harder and harder as you go (and with the raygun, it doesnt take 3 shots to kill one zombie; thats why there is an area effect on it).

And if you seriously dont think there is a story line, go to the general zombie forum and read the post that lists the complete zombie story because there is a very long one that spans all the maps.

You want something new for zombies, how about PHD flopper and Staminup (both new to ascension). Im not trolling your post (if you want me to start trolling, let me know). Im simply arguing my point against yours because i believe differently then you, that killstreaks would ruin zombies (and im not the only one that feels this way)..

As i said before, if you cant take criticism and cant defend your own points, then maybe you shouldnt post in the first place...


since you appear to have just passed over my post (lol because passover is coming up soon so there is a little jewish humor there), i figured id quote it to you so you can respond to my points. If you have nothing to say and concede that killstreaks wouldnt work in zombies, ill accept that as well.. But accusing me of flaming when all ive done is argue my perspective on the matter is just a cop out and i think everyone would agree with me there.

its an idea. you there dosnt have to be the same kill streaks as online.
half of the things in cod do make sense.
who cares if a chopper randomly flies in.
how do the monkeys get in the map who shoots them?
who cares how stuff happens.


A lot of people care about how things happen.. The monkeys (since you used this) are from the moon and drop down in lunar landers (no one shoots them) so it makes sense how they get there within the story.. You say half the things in zombies dont make sense, but give no examples (maybe because you still havent looked up the story).. there already are "killstreaks" that are not from online: Death Machine, x2 points, Insta-kill, Max Ammo (things that actually work with how zombies is played).. Just because they arent at set amounts of kills, they still are basically killstreaks. If you agree that chopper gunners, airdrops, and airstrikes wouldnt work, then what killstreaks would you suggest to add?

thank you for making your point good suggestion ill take into note.
#65. Posted:
TankDempsey
  • Prospect
Status: Offline
Joined: Feb 14, 201113Year Member
Posts: 679
Reputation Power: 30
Status: Offline
Joined: Feb 14, 201113Year Member
Posts: 679
Reputation Power: 30
blueberry wrote
TankDempsey wrote
blueberry wrote
TankDempsey wrote
TankDempsey wrote But by giving killstreaks, you just are making those later rounds as easy as the earlier rounds.. The point is it is suppose to get harder and harder as you go (and with the raygun, it doesnt take 3 shots to kill one zombie; thats why there is an area effect on it).

And if you seriously dont think there is a story line, go to the general zombie forum and read the post that lists the complete zombie story because there is a very long one that spans all the maps.

You want something new for zombies, how about PHD flopper and Staminup (both new to ascension). Im not trolling your post (if you want me to start trolling, let me know). Im simply arguing my point against yours because i believe differently then you, that killstreaks would ruin zombies (and im not the only one that feels this way)..

As i said before, if you cant take criticism and cant defend your own points, then maybe you shouldnt post in the first place...


since you appear to have just passed over my post (lol because passover is coming up soon so there is a little jewish humor there), i figured id quote it to you so you can respond to my points. If you have nothing to say and concede that killstreaks wouldnt work in zombies, ill accept that as well.. But accusing me of flaming when all ive done is argue my perspective on the matter is just a cop out and i think everyone would agree with me there.

its an idea. you there dosnt have to be the same kill streaks as online.
half of the things in cod do make sense.
who cares if a chopper randomly flies in.
how do the monkeys get in the map who shoots them?
who cares how stuff happens.


A lot of people care about how things happen.. The monkeys (since you used this) are from the moon and drop down in lunar landers (no one shoots them) so it makes sense how they get there within the story.. You say half the things in zombies dont make sense, but give no examples (maybe because you still havent looked up the story).. there already are "killstreaks" that are not from online: Death Machine, x2 points, Insta-kill, Max Ammo (things that actually work with how zombies is played).. Just because they arent at set amounts of kills, they still are basically killstreaks. If you agree that chopper gunners, airdrops, and airstrikes wouldnt work, then what killstreaks would you suggest to add?

thank you for making your point good suggestion ill take into note.


and thank you for conceding.. also thank you for constantly reporting me for flaming when all i did was argue against you.. People on this site should really look up flaming (a general statement to all)

oh and i forgot to thank you for the minus 82 rep.. you only can give 41 so its an obvious misuse of rep (reported)...


Last edited by TankDempsey ; edited 1 time in total
#66. Posted:
Aliens
  • TTG Senior
Status: Offline
Joined: Jan 12, 201113Year Member
Posts: 1,210
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Posts: 1,210
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TankDempsey wrote
blueberry wrote
TankDempsey wrote
blueberry wrote
TankDempsey wrote
TankDempsey wrote But by giving killstreaks, you just are making those later rounds as easy as the earlier rounds.. The point is it is suppose to get harder and harder as you go (and with the raygun, it doesnt take 3 shots to kill one zombie; thats why there is an area effect on it).

And if you seriously dont think there is a story line, go to the general zombie forum and read the post that lists the complete zombie story because there is a very long one that spans all the maps.

You want something new for zombies, how about PHD flopper and Staminup (both new to ascension). Im not trolling your post (if you want me to start trolling, let me know). Im simply arguing my point against yours because i believe differently then you, that killstreaks would ruin zombies (and im not the only one that feels this way)..

As i said before, if you cant take criticism and cant defend your own points, then maybe you shouldnt post in the first place...


since you appear to have just passed over my post (lol because passover is coming up soon so there is a little jewish humor there), i figured id quote it to you so you can respond to my points. If you have nothing to say and concede that killstreaks wouldnt work in zombies, ill accept that as well.. But accusing me of flaming when all ive done is argue my perspective on the matter is just a cop out and i think everyone would agree with me there.

its an idea. you there dosnt have to be the same kill streaks as online.
half of the things in cod do make sense.
who cares if a chopper randomly flies in.
how do the monkeys get in the map who shoots them?
who cares how stuff happens.


A lot of people care about how things happen.. The monkeys (since you used this) are from the moon and drop down in lunar landers (no one shoots them) so it makes sense how they get there within the story.. You say half the things in zombies dont make sense, but give no examples (maybe because you still havent looked up the story).. there already are "killstreaks" that are not from online: Death Machine, x2 points, Insta-kill, Max Ammo (things that actually work with how zombies is played).. Just because they arent at set amounts of kills, they still are basically killstreaks. If you agree that chopper gunners, airdrops, and airstrikes wouldnt work, then what killstreaks would you suggest to add?

thank you for making your point good suggestion ill take into note.


and thank you for conceding.. also thank you for constantly reporting me for flaming when all i did was argue against you.. People on this site should really look up flaming (a general statement to all)

look at your last posts it looks like your righting a novel.
#67. Posted:
SnPrXMafiA
  • Winter 2020
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Joined: Dec 13, 200816Year Member
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Adding killstreaks would be awesome but none that requite you to leave your body. Like the rv xd car, helicopter that you control, valkery rockets, ect. But like napalm strike, the helicopter that floats, sentry gun would be awesome to hep defend areas and also the killatreaks could be only useful for like say they start after round 15 or every 4 rounds you can use them.
#68. Posted:
TankDempsey
  • Prospect
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Joined: Feb 14, 201113Year Member
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blueberry wrote
TankDempsey wrote
blueberry wrote
TankDempsey wrote
blueberry wrote
TankDempsey wrote
TankDempsey wrote But by giving killstreaks, you just are making those later rounds as easy as the earlier rounds.. The point is it is suppose to get harder and harder as you go (and with the raygun, it doesnt take 3 shots to kill one zombie; thats why there is an area effect on it).

And if you seriously dont think there is a story line, go to the general zombie forum and read the post that lists the complete zombie story because there is a very long one that spans all the maps.

You want something new for zombies, how about PHD flopper and Staminup (both new to ascension). Im not trolling your post (if you want me to start trolling, let me know). Im simply arguing my point against yours because i believe differently then you, that killstreaks would ruin zombies (and im not the only one that feels this way)..

As i said before, if you cant take criticism and cant defend your own points, then maybe you shouldnt post in the first place...


since you appear to have just passed over my post (lol because passover is coming up soon so there is a little jewish humor there), i figured id quote it to you so you can respond to my points. If you have nothing to say and concede that killstreaks wouldnt work in zombies, ill accept that as well.. But accusing me of flaming when all ive done is argue my perspective on the matter is just a cop out and i think everyone would agree with me there.

its an idea. you there dosnt have to be the same kill streaks as online.
half of the things in cod do make sense.
who cares if a chopper randomly flies in.
how do the monkeys get in the map who shoots them?
who cares how stuff happens.


A lot of people care about how things happen.. The monkeys (since you used this) are from the moon and drop down in lunar landers (no one shoots them) so it makes sense how they get there within the story.. You say half the things in zombies dont make sense, but give no examples (maybe because you still havent looked up the story).. there already are "killstreaks" that are not from online: Death Machine, x2 points, Insta-kill, Max Ammo (things that actually work with how zombies is played).. Just because they arent at set amounts of kills, they still are basically killstreaks. If you agree that chopper gunners, airdrops, and airstrikes wouldnt work, then what killstreaks would you suggest to add?

thank you for making your point good suggestion ill take into note.


and thank you for conceding.. also thank you for constantly reporting me for flaming when all i did was argue against you.. People on this site should really look up flaming (a general statement to all)

look at your last posts it looks like your righting a novel.


Im sorry i can speak more then 2 sentences at a time and i WRITE in english.. And to any mods, the only reason im responding here is because he (like a child) minus rep'ed me multiple times and then blocked me from messaging him... if you cant act civil blueberry, maybe you should just leave..
#69. Posted:
bondsrocksmysocks
  • Challenger
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300 killstreak without going down =
Attack Dogs on Ascension stay with you till you go down again.
#70. Posted:
Amazinq-i
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a gunship so u can control it
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