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#201. Posted:
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Reputation Power: 27
Wheelman
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Game Information
Release Date: March 24, 2009
Developed By: Midway Studios - Newcastle, Tigon Studios
Genre: Action, Driving, Sandbox
Platform: Microsoft Windows, PlayStation 3, Xbox 360
Rating: T, 15+
Synopsis:
Main character Milo Burik (AKA Vin Diesel) is an American CIA agent who is in Spain to gather Intel on several gangs in the area. Over the course of time, you get close to the gangs and eventually betray them to save other American CIA agents in the area.
Storyline Rating:
I give the storyline an 8/10 as the game can get confusing in some areas. At times the missions almost become too difficult.
Graphics Rating:
Compared to newer games, the graphics were not very good. However at the time, the graphics were decent. By todays standards, they receive a 6/10.
Free Mode Rating:
The free mode was enjoyable when it cam to driving around. However, in order for the T rating to be retained, the company made the game to where killing police officers and innocent civilians impossible. This took away from the game, as it was impossible to escape from the police. Free mode received a 6.5/10
Overall Rating:
The game overall had a well-rounded story and a decent free roam. However the inability to kill police officers and have a more customizable character and scenario cause the game to receive a 7/10.
Recommendation:
I would recommend this game if you could find it cheap or used as it is enjoyable for a while.
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Game Information
Release Date: March 24, 2009
Developed By: Midway Studios - Newcastle, Tigon Studios
Genre: Action, Driving, Sandbox
Platform: Microsoft Windows, PlayStation 3, Xbox 360
Rating: T, 15+
Synopsis:
Main character Milo Burik (AKA Vin Diesel) is an American CIA agent who is in Spain to gather Intel on several gangs in the area. Over the course of time, you get close to the gangs and eventually betray them to save other American CIA agents in the area.
Storyline Rating:
I give the storyline an 8/10 as the game can get confusing in some areas. At times the missions almost become too difficult.
Graphics Rating:
Compared to newer games, the graphics were not very good. However at the time, the graphics were decent. By todays standards, they receive a 6/10.
Free Mode Rating:
The free mode was enjoyable when it cam to driving around. However, in order for the T rating to be retained, the company made the game to where killing police officers and innocent civilians impossible. This took away from the game, as it was impossible to escape from the police. Free mode received a 6.5/10
Overall Rating:
The game overall had a well-rounded story and a decent free roam. However the inability to kill police officers and have a more customizable character and scenario cause the game to receive a 7/10.
Recommendation:
I would recommend this game if you could find it cheap or used as it is enjoyable for a while.
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#202. Posted:
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Joined: Feb 07, 201113Year Member
Posts: 3,405
Reputation Power: 179
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Joined: Feb 07, 201113Year Member
Posts: 3,405
Reputation Power: 179
Call Of Duty 3 Review
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Release Date: November 07, 2006
Genre: Shooter
Style: First-Person Shooter
Multiplay: 2-32
Co-op: 1-4
Synopsis According to Wiki
Gameplay
Gameplay on this game is just amazing, it works like a charm, and flows like a well oiled machine. With almost constant action at all times you will honestly never get bored. Gameplay changes drastically when you change from campaign to multiplayer play. It just about runs as smoothly as possible and never lets you down.
Gameplay Rating: 8/10
Graphics
I know you are thinking, this game is from 2006, the graphics must be trash. Well actually they are extremely good in my opinion, and I play Battlefield 3! The graphics are very unique, I mean if you don't believe me, then check this out...
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and
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The environmental physics will allow players to destroy enemy soft cover hideouts, forcing foes out in the open. But be wary, opponents can eliminate your protective cover as well.
Graphics rating 9/10
Multiplayer
Combined arms and team combat will give you variety, by allowing up to 24-players to battle it out online with the option of single or split-screen online play. I mean, have the choice to play as a plain rifleman or commandeer multiple-occupancy vehicles, including tanks, jeeps, and motorcycles with side-cars, leading to unique mobile combat roles for all-out, multiplayer mayhem. Call of Duty 3 also offers soldier classes, each with class specific abilities, and a ranking system for truly diversified squad combat. There a 3 Classes, Private, Corporal, Sergeant. It resets every game. It is very fun to play split screen with your buddies and have a bet on who gets sergeant first. I always win, obviously. The classes are, Rifleman, Scout (Sniper), Support, Heavy Gunner, Light gunner, and Anti Armor. All of which are just fun. With game types like, CTF, Team Deathmatch, FFA, and Single Flag, the game never gets old. There are about 15 game types and 20 maps maybe. With all DLCs you probably have 27 maps or so. I am not exactly sure, but it is a lot.
Multiplayer Rating: 10/10
Storyline
Holy jesus, what a great storyline. You play American, British/French, Polich, and Canadian campaigns. All different characters. This game is plain amazing. I can not get enough of it. I have been playing it for YEARS with my friends, mostly Jack, and have the greatest memories. No to get back on track. The storyline in the American campaign sticks with what happened in the real WWII battles. From day 1, to the last. The British and French campaign are the same. They take from the actual war. The other campaigns of Polish and Canadian fight alongside other Allies (so do other campaigns) and it feels great. Storyline is Fu**ing amazing. Get the damn game?
Storyline Rating: 10/10
My Final Thought on The Game
This game is great, just get the game please. You will never regret spending those $15 or $20 in your life I promise. This game will give you hours of online play as people STILL play on xbox live on Call of Duty 3. That makes me feel great to know I can just hop on the game, and play. It will die out soon and it will suck, but I will still have the memories. I actually mean this game should give you at least 70 hours of fun. It should never get old. It was the second to last Call of Duty every to have completely drivable vehicles, and it had the most of them. So get the game, and make my day, and your life.
My Overall Game Rating: 10/10 ....Get the damn game.
Others Ratings: 9 or 9.5/10
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Release Date: November 07, 2006
Genre: Shooter
Style: First-Person Shooter
Multiplay: 2-32
Co-op: 1-4
Synopsis According to Wiki
American campaign
In the American story, the place sets a month after D-Day invasion, the player takes control of Private Nichols, recently arrived in France and eventually attached to the 29th Infantry Division. Nichols and his squad participate in the capture of Saint-L. After that, the squad is folded into the 90th Infantry Division and sent to secure the wooded area of Saint Germain-Sur-Seves, where intense hedgerow fighting took place. Soon after, the 90th assaults the town of Mayenne, where Private Leroy Huxley (voiced by Benjamin Diskin) is tasked with defusing bombs planted on a bridge, which is heavily guarded by German infantry. Huxley is wounded before he can carry out the order and Sergeant Frank McCullin successfully defuses the bombs, but is killed in the process.
Corporal Mike Dixon then assumes command of the squad and is promoted to sergeant. The squad is later tasked with clearing out Fort d'Ecouves so 2nd Battalion can move through. In the end, Nichols clears the last roadblock with a mortar. The squad then participates in clearing out a nearby town with a vital crossroads. Towards the end of the assault Dixon is wounded but survives. After taking a shortcut through the sewers, they find the crossroads and take it successfully, with the help of the Sherman tank divisions.
The unit is then sent to defend the town of Chambois from Axis forces trying to run through the Falaise Gap. Private First Class Salvatore Guzzo marks German positions with flares for air support. Earlier, the squad had supported Baker Company and held a heavy position while Huxley went to get a bazooka to hold off German tanks. The squad tried to hold position, but they were soon heavily out-gunned and fled to the rally point, and the Germans did not hesitate to chase them. The squad fell back to a heavy German emplacement. While laying smoke, Guzzo is wounded, and Dixon and Nichols come to his aid and extract him to relative safety. While treating Guzzo, Dixon is shot in the back, and dies a few moments later. Guzzo takes command of the squad. After fighting through the rest of the town, the squad then holds off the Germans until reinforcements arrive.
2 weeks later, Guzzo was promoted to Sergeant while Huxley and Nichols were promoted to Corporal as the German resistances surrendered to the U.S armed forces. With the new crews for their squad, they continued to marched into France as the Allied forces have gained access to Europe, ending the Battle of Normandy and the beginning of the European theatre of World War II.
British/French campaign
During the British and French campaign, the player controls Sergeant James Doyle, a returning character from Call of Duty: United Offensive and member of the British Special Air Service. Doyle parachutes into France with a squad led by Major Ingram, also of Call of Duty: United Offensive fame, and meets up with members of the Maquis Resistance. Due to fire from an 88 mm gun, their Handley Page Halifax is shot down. The plane drops the squad and the two jeeps. Soon after making contact with the French resistance, SAS and French Resistance fighters attack a German anti-aircraft position. The French Resistance and SAS then try to destroy a German-held fuel plant. While escaping, Ingram is captured and tensions rise as Corporal Keith accuses one of the Resistance members, Marcel, of collaborating with the Germans. Against the advice of the Resistance, Keith and Doyle attempt to locate Ingram. Soon after rescuing Ingram, French and British fighters attempt to stop the executions of captured Resistance fighters. They rush to save as many as they can, but in the process the Resistance loses one of their significant members, Isabelle DuFontaine, who is killed after planting an explosive charge on an armored car.
Canadian campaign
The Canadian aspect of the campaign involves members of the 4th Canadian (Armoured) Division. It is centered on Private Cole, led by World War I veteran Lieutenant Jean-Guy Robichaud, who demonstrates a proud and often haphazard style of leadership, often making assaults and completing objectives beyond his assigned mission at the risk of his own men. Robichaud commands a platoon in the Argyll and Sutherland Highlanders of Canada. The platoon captures an industrial area and successfully defends it from a larger German force. While the Polish 1st Armored Division guards their western flank, the unit clears a forest near the Laison River, during which Robichaud berates a young radio operator, Pvt. Leslie Baron, over his lack of combat participation. Tension builds between the two, and Baron insists that he is not a coward. Robichaud dismisses him and assigns him to act as radio operator for a Polish unit where he then dies. Robichaud proceeds to clear a town to rescue a captured Canadian tank crew, but rather than withdraw with the rescued servicemen he decides to assist in capturing the whole town. After a King Tiger tank appears, the men plant demolition charges in a German ammunition dump to destroy the tank. But one of the fuses is defective, and Sgt. Callard manually detonates it, sacrificing himself in the process. Robichaud and Cole are wounded, and Sergeant Callard is killed. A saddened Robichaud decides to nominate Callard for the Victoria Cross and promote Cole, and presumably Private Peterson, to corporal. They then start moving reinforcements through the town to help the Polish defending Hill 262.
Polish campaign
The Polish campaign revolves around Cpl. Wojciech Bohater, a tank driver in the Polish 1st Armored Division. Bohater participates in a sweep across the French countryside, engaging German armor. The Poles later move into position at the base of Hill 262, which is assaulted by the remnants of the German 7th army desperate to escape the Falaise Pocket. Bohater and his crew defend the hill against German tanks, but eventually their tank is damaged and the crew abandons it. They join in the battle alongside the Polish infantry units and other tank crews, holding off the German attack. The Poles continue to take heavy casualties, including two of the main characters, Corporal Rudinski and Sergeant Kowalski, while waiting for Canadian reinforcements, and start to retreat up the Mace through pockets of German-infested trenches. The Canadian radio operator, Pte. Baron, arrives to call in artillery and refuses to retreat, only to be shot in the head while getting up. Ulan scavenges his radio, which is used again to call for artillery strikes. In the final minutes of the level, Major Jachowicz commands Bohater to defend the hill against the advancing German troops. He defends the other side of the hill and finally, as green flares illuminate the skies, the Canadian infantry arrives to save the day for the Poles on Hill 262. After the level, Lieutenant Robichaud is seen talking with Major Jachowicz, saying that he and his men have done an excellent job at defending the hill, and also telling him that the Germans still have an escape route: Chambois. Presumably Bohater is promoted to Sergeant and Ulan is promoted to Corporal, and the soldiers move to prevent the Germans from escaping in Chambois.
In the American story, the place sets a month after D-Day invasion, the player takes control of Private Nichols, recently arrived in France and eventually attached to the 29th Infantry Division. Nichols and his squad participate in the capture of Saint-L. After that, the squad is folded into the 90th Infantry Division and sent to secure the wooded area of Saint Germain-Sur-Seves, where intense hedgerow fighting took place. Soon after, the 90th assaults the town of Mayenne, where Private Leroy Huxley (voiced by Benjamin Diskin) is tasked with defusing bombs planted on a bridge, which is heavily guarded by German infantry. Huxley is wounded before he can carry out the order and Sergeant Frank McCullin successfully defuses the bombs, but is killed in the process.
Corporal Mike Dixon then assumes command of the squad and is promoted to sergeant. The squad is later tasked with clearing out Fort d'Ecouves so 2nd Battalion can move through. In the end, Nichols clears the last roadblock with a mortar. The squad then participates in clearing out a nearby town with a vital crossroads. Towards the end of the assault Dixon is wounded but survives. After taking a shortcut through the sewers, they find the crossroads and take it successfully, with the help of the Sherman tank divisions.
The unit is then sent to defend the town of Chambois from Axis forces trying to run through the Falaise Gap. Private First Class Salvatore Guzzo marks German positions with flares for air support. Earlier, the squad had supported Baker Company and held a heavy position while Huxley went to get a bazooka to hold off German tanks. The squad tried to hold position, but they were soon heavily out-gunned and fled to the rally point, and the Germans did not hesitate to chase them. The squad fell back to a heavy German emplacement. While laying smoke, Guzzo is wounded, and Dixon and Nichols come to his aid and extract him to relative safety. While treating Guzzo, Dixon is shot in the back, and dies a few moments later. Guzzo takes command of the squad. After fighting through the rest of the town, the squad then holds off the Germans until reinforcements arrive.
2 weeks later, Guzzo was promoted to Sergeant while Huxley and Nichols were promoted to Corporal as the German resistances surrendered to the U.S armed forces. With the new crews for their squad, they continued to marched into France as the Allied forces have gained access to Europe, ending the Battle of Normandy and the beginning of the European theatre of World War II.
British/French campaign
During the British and French campaign, the player controls Sergeant James Doyle, a returning character from Call of Duty: United Offensive and member of the British Special Air Service. Doyle parachutes into France with a squad led by Major Ingram, also of Call of Duty: United Offensive fame, and meets up with members of the Maquis Resistance. Due to fire from an 88 mm gun, their Handley Page Halifax is shot down. The plane drops the squad and the two jeeps. Soon after making contact with the French resistance, SAS and French Resistance fighters attack a German anti-aircraft position. The French Resistance and SAS then try to destroy a German-held fuel plant. While escaping, Ingram is captured and tensions rise as Corporal Keith accuses one of the Resistance members, Marcel, of collaborating with the Germans. Against the advice of the Resistance, Keith and Doyle attempt to locate Ingram. Soon after rescuing Ingram, French and British fighters attempt to stop the executions of captured Resistance fighters. They rush to save as many as they can, but in the process the Resistance loses one of their significant members, Isabelle DuFontaine, who is killed after planting an explosive charge on an armored car.
Canadian campaign
The Canadian aspect of the campaign involves members of the 4th Canadian (Armoured) Division. It is centered on Private Cole, led by World War I veteran Lieutenant Jean-Guy Robichaud, who demonstrates a proud and often haphazard style of leadership, often making assaults and completing objectives beyond his assigned mission at the risk of his own men. Robichaud commands a platoon in the Argyll and Sutherland Highlanders of Canada. The platoon captures an industrial area and successfully defends it from a larger German force. While the Polish 1st Armored Division guards their western flank, the unit clears a forest near the Laison River, during which Robichaud berates a young radio operator, Pvt. Leslie Baron, over his lack of combat participation. Tension builds between the two, and Baron insists that he is not a coward. Robichaud dismisses him and assigns him to act as radio operator for a Polish unit where he then dies. Robichaud proceeds to clear a town to rescue a captured Canadian tank crew, but rather than withdraw with the rescued servicemen he decides to assist in capturing the whole town. After a King Tiger tank appears, the men plant demolition charges in a German ammunition dump to destroy the tank. But one of the fuses is defective, and Sgt. Callard manually detonates it, sacrificing himself in the process. Robichaud and Cole are wounded, and Sergeant Callard is killed. A saddened Robichaud decides to nominate Callard for the Victoria Cross and promote Cole, and presumably Private Peterson, to corporal. They then start moving reinforcements through the town to help the Polish defending Hill 262.
Polish campaign
The Polish campaign revolves around Cpl. Wojciech Bohater, a tank driver in the Polish 1st Armored Division. Bohater participates in a sweep across the French countryside, engaging German armor. The Poles later move into position at the base of Hill 262, which is assaulted by the remnants of the German 7th army desperate to escape the Falaise Pocket. Bohater and his crew defend the hill against German tanks, but eventually their tank is damaged and the crew abandons it. They join in the battle alongside the Polish infantry units and other tank crews, holding off the German attack. The Poles continue to take heavy casualties, including two of the main characters, Corporal Rudinski and Sergeant Kowalski, while waiting for Canadian reinforcements, and start to retreat up the Mace through pockets of German-infested trenches. The Canadian radio operator, Pte. Baron, arrives to call in artillery and refuses to retreat, only to be shot in the head while getting up. Ulan scavenges his radio, which is used again to call for artillery strikes. In the final minutes of the level, Major Jachowicz commands Bohater to defend the hill against the advancing German troops. He defends the other side of the hill and finally, as green flares illuminate the skies, the Canadian infantry arrives to save the day for the Poles on Hill 262. After the level, Lieutenant Robichaud is seen talking with Major Jachowicz, saying that he and his men have done an excellent job at defending the hill, and also telling him that the Germans still have an escape route: Chambois. Presumably Bohater is promoted to Sergeant and Ulan is promoted to Corporal, and the soldiers move to prevent the Germans from escaping in Chambois.
Gameplay
Gameplay on this game is just amazing, it works like a charm, and flows like a well oiled machine. With almost constant action at all times you will honestly never get bored. Gameplay changes drastically when you change from campaign to multiplayer play. It just about runs as smoothly as possible and never lets you down.
Gameplay Rating: 8/10
Graphics
I know you are thinking, this game is from 2006, the graphics must be trash. Well actually they are extremely good in my opinion, and I play Battlefield 3! The graphics are very unique, I mean if you don't believe me, then check this out...
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and
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The environmental physics will allow players to destroy enemy soft cover hideouts, forcing foes out in the open. But be wary, opponents can eliminate your protective cover as well.
Graphics rating 9/10
Multiplayer
Combined arms and team combat will give you variety, by allowing up to 24-players to battle it out online with the option of single or split-screen online play. I mean, have the choice to play as a plain rifleman or commandeer multiple-occupancy vehicles, including tanks, jeeps, and motorcycles with side-cars, leading to unique mobile combat roles for all-out, multiplayer mayhem. Call of Duty 3 also offers soldier classes, each with class specific abilities, and a ranking system for truly diversified squad combat. There a 3 Classes, Private, Corporal, Sergeant. It resets every game. It is very fun to play split screen with your buddies and have a bet on who gets sergeant first. I always win, obviously. The classes are, Rifleman, Scout (Sniper), Support, Heavy Gunner, Light gunner, and Anti Armor. All of which are just fun. With game types like, CTF, Team Deathmatch, FFA, and Single Flag, the game never gets old. There are about 15 game types and 20 maps maybe. With all DLCs you probably have 27 maps or so. I am not exactly sure, but it is a lot.
Multiplayer Rating: 10/10
Storyline
Holy jesus, what a great storyline. You play American, British/French, Polich, and Canadian campaigns. All different characters. This game is plain amazing. I can not get enough of it. I have been playing it for YEARS with my friends, mostly Jack, and have the greatest memories. No to get back on track. The storyline in the American campaign sticks with what happened in the real WWII battles. From day 1, to the last. The British and French campaign are the same. They take from the actual war. The other campaigns of Polish and Canadian fight alongside other Allies (so do other campaigns) and it feels great. Storyline is Fu**ing amazing. Get the damn game?
Storyline Rating: 10/10
My Final Thought on The Game
This game is great, just get the game please. You will never regret spending those $15 or $20 in your life I promise. This game will give you hours of online play as people STILL play on xbox live on Call of Duty 3. That makes me feel great to know I can just hop on the game, and play. It will die out soon and it will suck, but I will still have the memories. I actually mean this game should give you at least 70 hours of fun. It should never get old. It was the second to last Call of Duty every to have completely drivable vehicles, and it had the most of them. So get the game, and make my day, and your life.
My Overall Game Rating: 10/10 ....Get the damn game.
Others Ratings: 9 or 9.5/10
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#203. Posted:
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Joined: Jul 03, 201014Year Member
Posts: 1,441
Reputation Power: 82
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Joined: Jul 03, 201014Year Member
Posts: 1,441
Reputation Power: 82
The Outfit Review
Developer: Relic
Publisher: THQ
Rating: M ( 17+ )
Genre: Third Person Shooter / Squad Based Shooter
Publisher: THQ
Rating: M ( 17+ )
Genre: Third Person Shooter / Squad Based Shooter
Synopsis
The Outfit is a Third Person Squad Action Shooter that takes place during World War II. It utilizes some gameplay mechanics from RTS's. You can airdrop in turrets, vehicles, and call in airstrike/artillery strikes. The game consists of 12 single player maps, and the multiplayer maps derive from those single player maps. The game is hectic, and despite a few flaws, is a great game.
Gameplay
Gameplay in The Outfit is fast. You'll be running, gunning, and sprinting behind cover quickly and effectively. You can choose to play as several different characters, all of which have different abilities. The character list is as follows:
Lieutenant JD Taylor
Affiliation - US Army
Main weapon - Rifle ( Upgradable to Sniper Rifle )
Thrown Weapon - Molotov Cocktail
Sargent Thomas MacIntyre
Affiliation - US Army
Main Weapon - Grease Gun ( Upgradable to Light Machine Gun )
Thrown Weapon - Sticky Bomb
Captain Deuce Williams
Affiliation - US Army
Main Weapon - Bazooka ( Upgradable to Anti-Tank Rifle )
Thrown Weapon - Frag Grenade
General Viktor Morder
Affiliation - Schutzstaffel ( SS )
Main Weapon - MP44 ( Upgradable to MG42 )
Thrown Weapon - Sticky Grenades
Nina Diedrich
Affiliation - Schutzstaffel ( SS )
Main Weapon - Rifle ( Upgradable to Sniper Rifle )
Thrown Weapon - Molotov Cocktail
General Hans Von Beck
Affiliation - German Wehrmacht
Main Weapon - Sturmpistole ( Hand-grenade launcher ) - Upgrade to Panzershrek
Thrown Weapon - Frag Grenades
Multiplayer games and Single player missions rely heavily on the acquiring and spending of Field Units. Field Units let you purchase anything you could possibly need. From AA emplacements, reinforcements, artillery, tanks, and other war-time necesities, field units help you stay in the fight longer and fighting harder.
Shown here is an example of Field Units being used to call in a German Wagon with attached MG42's
You and your squad fight to the death to eliminate the enemy. To help them on their killing sprees, are different stations you can capture. The stations range from little command posts to Armorys and Vehicle Depots. Capturing these things gives your team special things to purchase like Panzer tanks and other amazing weaponry. All things you wish to acquire cost Field Units, so save up. The game also features destructible environments, so if an enemy is behind the wall, blast it away!
Graphics
Graphics in The Outfit are decent. The game was released on March 17, 2006, so for an almost 6 year old game, the graphics are pretty good. There are the occasional texture pop ins, but they are easily avoidable. The only real problem i had with the graphics engine for The Outfit is the destruction. You can blast holes in buildings, and they are pretty detailed, but when it comes down to completely destroying a building, the building just sinks and disappears into the ground. Pretty disappointing.
Controls
Controls in The Outfit are definitely not your CoD clone at all. The controls are actually fairly different from alot of games, and they work pretty well. LT is for grenades, and clicking the right stick aims in. It reminds you of those old arcade shooters i used to play, which gives me that nostalgic feeling that few games give.
Final Verdict
Im awarding The Outfit an 8/10. The game has its technical flaws, but players have to take note that the game is nearly six years old. If you love shooters, I recommend you definitely giving this game a try.
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#204. Posted:
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About the game; The island of Banoi is a lush, tropical paradise in the South Pacific where its flagship Royal Palms Resort serves as the ultimate getaway for vacationers with money to burn. However, all good things must soon come to an end and the picturesque resort falls into madness, carnage and chaos after a mysterious and contagious zombie outbreak claims its once peaceful atmosphere. Cut off from the rest of the world, only four individuals who strangely find themselves immune to zombification have the power to protect the remaining survivors from the horrors of the island, to discover whats really going on and find a way to escape before their own fatal ends.
Price and Rating
MSRP: $59.99
Also on: PC, PS3
M for Mature: Blood and Gore, Drug Reference, Intense Violence, Sexual Themes, Strong Language, Use of Alcohol
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Extra Game Info
Genre: First-Person Action
Publisher: Deep Silver
Developer: Techland (Poland)
Online Play: 4 Co-op
Extra Game Info
Genre: First-Person Action
Publisher: Deep Silver
Developer: Techland (Poland)
Online Play: 4 Co-op
My review
Honestly this game looks awesome. Hopefully this won't be like "Dead Rising" because that game had to much of saving and rescuing missions. I would like this game to be like "Nazi Zombies" but more of survival and not waves. So maybe like Fall out and Left 4 Dead. It seems from the pictures it will be a survival game. Please Post your ideas for this game.
Honestly this game looks awesome. Hopefully this won't be like "Dead Rising" because that game had to much of saving and rescuing missions. I would like this game to be like "Nazi Zombies" but more of survival and not waves. So maybe like Fall out and Left 4 Dead. It seems from the pictures it will be a survival game. Please Post your ideas for this game.
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#205. Posted:
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Army of Two: The 40th Day Game Review
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Gameplay
Weapons and upgrades are available, with interchangeable upgrades between weapons such as adding the barrel of one assault rifle to another. The "pimped" option returns with new camouflage schemes. Weapons can now also be obtained from downed enemies, increasing the player's arsenal to four weapons. Bullets will be able to penetrate weaker materials such as wood and sheet metal. Certain weapons can only be unlocked by morality moments. Weapon parts can be obtained in the game for free, either by searching armored boxes (which are locked as soon as the enemy guarding it detects the player's presence), rescuing hostages, or simply exploring.
New Heavy enemy types appear as bosses. They wear thick armor and often require a special method of attack to defeat, such as shooting gas canisters or grenade bags that they carry. The Heavy enemies carry weapons such as a flamethrower and a gatling gun that cannot be unlocked by the player, though they can be picked up and temporarily used after the Heavy is defeated.
Co-op playbook
The 40th Day expands on and refines the cooperative play featured in the original game. Players can use co-op moves at any time. The playbook allows players to scan enemies prior to engaging them in order to set up particular team-based tactics. For example, players can mock surrender or set up simultaneous sniper shots. This is in addition to using aggro as a mechanic for tactically engaging enemies in the midst of combat.
Gameplay
Weapons and upgrades are available, with interchangeable upgrades between weapons such as adding the barrel of one assault rifle to another. The "pimped" option returns with new camouflage schemes. Weapons can now also be obtained from downed enemies, increasing the player's arsenal to four weapons. Bullets will be able to penetrate weaker materials such as wood and sheet metal. Certain weapons can only be unlocked by morality moments. Weapon parts can be obtained in the game for free, either by searching armored boxes (which are locked as soon as the enemy guarding it detects the player's presence), rescuing hostages, or simply exploring.
New Heavy enemy types appear as bosses. They wear thick armor and often require a special method of attack to defeat, such as shooting gas canisters or grenade bags that they carry. The Heavy enemies carry weapons such as a flamethrower and a gatling gun that cannot be unlocked by the player, though they can be picked up and temporarily used after the Heavy is defeated.
Co-op playbook
The 40th Day expands on and refines the cooperative play featured in the original game. Players can use co-op moves at any time. The playbook allows players to scan enemies prior to engaging them in order to set up particular team-based tactics. For example, players can mock surrender or set up simultaneous sniper shots. This is in addition to using aggro as a mechanic for tactically engaging enemies in the midst of combat.
Multiplayer
Multiplayer in The 40th Day includes region-free play, client-server connections, and an increased number of participants.
The 40th Day maintains its focus on cooperative gameplay by requiring that players play in a partnership. Partners are a source for ammunition and are able to revive their fallen team mate. There are four multiplayer game modes:[12]
Co-op Deathmatch pits teams of two against other partnerships.
Control awards points to teams for capturing and defending randomly spawned points.
Warzone has players battle over various objectives.
Extraction is a game mode where teams of four fight waves of increasingly powerful enemies in order to clear the map for extraction.
Multiplayer in The 40th Day includes region-free play, client-server connections, and an increased number of participants.
The 40th Day maintains its focus on cooperative gameplay by requiring that players play in a partnership. Partners are a source for ammunition and are able to revive their fallen team mate. There are four multiplayer game modes:[12]
Co-op Deathmatch pits teams of two against other partnerships.
Control awards points to teams for capturing and defending randomly spawned points.
Warzone has players battle over various objectives.
Extraction is a game mode where teams of four fight waves of increasingly powerful enemies in order to clear the map for extraction.
Story Line:
The story finds Tyson Rios and Elliot Salem as self employed private contractors, who along with Alice Murray run Trans World Operations (TWO). Their second mission as the newly formed company takes them to Shanghai where they are tasked with meeting a contact named JB. Upon meeting him it is revealed that he was once an SSC Operative. JB leads them to a back alley where their gear and weapons have been stashed. They then proceed with the second part of their mission in the form of planting locator beacons throughout strategic locations in Shanghai. After planting the last of the beacons and an encounter with overzealous security guards they regroup on a rooftop of a building.
Following a sequence in which JB's fate is decided, a cut scene triggers showing the city of Shanghai under attack as buildings are bombarded and chaos reigns down below. Rios and Salem escape the rooftop and ascend the building encountering groups of mercenaries that have specifically targeted them. They manage to contact Alice who informs them that she is alive and is trapped in the South African Consulate. They set course for the consulate, dispatching waves of mercenaries through toppled and burning buildings as well as encountering civilian hostages. Rios and Salem discover Alice being held hostage in an office. After freeing her, they fight their way to the main hall of the consulate where a cutscene triggers a helicopter crashing through the building and subsequently creating a hole on the floor for them to escape.
They flee through the hole and wind up on the outside of the building where Alice instructs them to get on an elevated platform as she lowers them via a crane. They eliminate countless waves of mercenaries as Alice lowers them to the bottom of the building. A quick exit is created as a bus crashes through a wall. Rios and Salem exit through the hole in the wall and encounter more mercenaries as they traverse a highway. After eliminating the last of them, they escape through a utility door beneath a tunnel. Rios and Salem push forward through the streets of Shanghai encountering more mercenaries and civilian hostages. They make their way to the entrance of the Shanghai Zoo where they encounter a zoo employee who guides them via television monitors and speakers.
Rios and Salem rescue a trapped zoo worker who leads them to an exit. After departing the zoo, Rios and Salem are contacted by Alice, who has found safe haven, and informs them to locate a communications tower to hopefully signal for help. Rios and Salem march forward, traversing rooftops as they eliminate enemy waves. They finally reach the communication tower only to discover an empty room. They decide to continue forward and jump to an adjacent balcony. The balcony suddenly gives way and Salem plummets down to the ground and is knocked unconscious. Salem awakens 24 hours later in a hospital. They are met by Dr. Wu who asks for their help in evacuating the patients. After restarting the generator, Rios and Salem encounter more mercenaries. They fight past them and meet up with a small boy named Chin who guides them through the hospital.
Rios and Salem proceed through the halls of the hospital eliminating mercenaries as they go, and eventually meet up with Dr. Wu. They reach the reception room and defend it from waves of invading mercenaries. Once the opposition was eliminated, they exit the hospital and take a shortcut heading toward the mall. Rios and Salem fight their way through countless waves of mercenaries as they head for the mall. They fight off as many enemies as they can, but are overwhelmed and captured. Rios and Salem awake in the mall, stripped of their gear and weapons and separated in custom holding cells. They are freed by a mercenary named Breznev who leads them to their gear and weapons. Breznev informs them that he has secured three bombs that, if placed in strategically marked locations on the upper floor, will destroy the communications center down below.
Rios and Salem plant the bombs as they encounter more mercenaries, and ultimately destroy the communications center. Breznev leads them to an exit, and they go their separate ways. After exiting the mall, Alice once again communicates with Rios and Salem and informs them that she managed to convince a pilot to fly them out of Shanghai, but they must reach the extraction point quickly because of the heavy enemy presence. Rios and Salem fight their way through the Bunds, encountering heavy waves of mercs. As they near the extraction point, Alice informs them that the pilot will not land the chopper until they destroy two anti-aircraft guns. After doing so, they reach the extraction point only to have the chopper shot down and destroyed. Alice is presumed dead at this point.
Rios and Salem bunker down to rest, and, realizing that there is no escape, decide to exact revenge on the man responsible for this nightmare; They decide to kill the leader of the 40th Day Initiative, Jonah Wade. They track him to a Chinese temple that is heavily fortified. If the player saved all of the civilian hostages, they will appear armed and ready to back up Rios and Salem. If the player fail to save all the civilians, then Rios and Salem must take on the enemies alone. The pair infiltrate the temple and eliminate wave after wave of mercenaries until they reach the inner sanctum. Rios and Salem blast their way through a large door, and finally come face to face with Jonah. Jonah delivers a monologue justifying his actions as a violent social experiment to force the world to turn back from the moral decay that is destroying it. Jonah is holding a device which he claims is the trigger for a nuclear bomb located in the heart of the city.
He offers Rios and Salem a choice to make an "Act of Sacrifice" by having one of them shoot the other, or choose to kill him and his invading force, which will detonate the bomb, killing 7 million people. Choosing to kill one's partner will lead to Jonah revealing that the bomb was a hoax and you kill him anyway. Choosing to kill Jonah leads to the bomb still being a hoax but the invading force continues to plague the city. Killing one's partner ends the game with an epilogue where the surviving partner laments for taking the life of his friend. Killing Jonah ends the game with an epilogue where Jonah quotes the Holy Bible as his inspiration for his actions in Shanghai.
The story finds Tyson Rios and Elliot Salem as self employed private contractors, who along with Alice Murray run Trans World Operations (TWO). Their second mission as the newly formed company takes them to Shanghai where they are tasked with meeting a contact named JB. Upon meeting him it is revealed that he was once an SSC Operative. JB leads them to a back alley where their gear and weapons have been stashed. They then proceed with the second part of their mission in the form of planting locator beacons throughout strategic locations in Shanghai. After planting the last of the beacons and an encounter with overzealous security guards they regroup on a rooftop of a building.
Following a sequence in which JB's fate is decided, a cut scene triggers showing the city of Shanghai under attack as buildings are bombarded and chaos reigns down below. Rios and Salem escape the rooftop and ascend the building encountering groups of mercenaries that have specifically targeted them. They manage to contact Alice who informs them that she is alive and is trapped in the South African Consulate. They set course for the consulate, dispatching waves of mercenaries through toppled and burning buildings as well as encountering civilian hostages. Rios and Salem discover Alice being held hostage in an office. After freeing her, they fight their way to the main hall of the consulate where a cutscene triggers a helicopter crashing through the building and subsequently creating a hole on the floor for them to escape.
They flee through the hole and wind up on the outside of the building where Alice instructs them to get on an elevated platform as she lowers them via a crane. They eliminate countless waves of mercenaries as Alice lowers them to the bottom of the building. A quick exit is created as a bus crashes through a wall. Rios and Salem exit through the hole in the wall and encounter more mercenaries as they traverse a highway. After eliminating the last of them, they escape through a utility door beneath a tunnel. Rios and Salem push forward through the streets of Shanghai encountering more mercenaries and civilian hostages. They make their way to the entrance of the Shanghai Zoo where they encounter a zoo employee who guides them via television monitors and speakers.
Rios and Salem rescue a trapped zoo worker who leads them to an exit. After departing the zoo, Rios and Salem are contacted by Alice, who has found safe haven, and informs them to locate a communications tower to hopefully signal for help. Rios and Salem march forward, traversing rooftops as they eliminate enemy waves. They finally reach the communication tower only to discover an empty room. They decide to continue forward and jump to an adjacent balcony. The balcony suddenly gives way and Salem plummets down to the ground and is knocked unconscious. Salem awakens 24 hours later in a hospital. They are met by Dr. Wu who asks for their help in evacuating the patients. After restarting the generator, Rios and Salem encounter more mercenaries. They fight past them and meet up with a small boy named Chin who guides them through the hospital.
Rios and Salem proceed through the halls of the hospital eliminating mercenaries as they go, and eventually meet up with Dr. Wu. They reach the reception room and defend it from waves of invading mercenaries. Once the opposition was eliminated, they exit the hospital and take a shortcut heading toward the mall. Rios and Salem fight their way through countless waves of mercenaries as they head for the mall. They fight off as many enemies as they can, but are overwhelmed and captured. Rios and Salem awake in the mall, stripped of their gear and weapons and separated in custom holding cells. They are freed by a mercenary named Breznev who leads them to their gear and weapons. Breznev informs them that he has secured three bombs that, if placed in strategically marked locations on the upper floor, will destroy the communications center down below.
Rios and Salem plant the bombs as they encounter more mercenaries, and ultimately destroy the communications center. Breznev leads them to an exit, and they go their separate ways. After exiting the mall, Alice once again communicates with Rios and Salem and informs them that she managed to convince a pilot to fly them out of Shanghai, but they must reach the extraction point quickly because of the heavy enemy presence. Rios and Salem fight their way through the Bunds, encountering heavy waves of mercs. As they near the extraction point, Alice informs them that the pilot will not land the chopper until they destroy two anti-aircraft guns. After doing so, they reach the extraction point only to have the chopper shot down and destroyed. Alice is presumed dead at this point.
Rios and Salem bunker down to rest, and, realizing that there is no escape, decide to exact revenge on the man responsible for this nightmare; They decide to kill the leader of the 40th Day Initiative, Jonah Wade. They track him to a Chinese temple that is heavily fortified. If the player saved all of the civilian hostages, they will appear armed and ready to back up Rios and Salem. If the player fail to save all the civilians, then Rios and Salem must take on the enemies alone. The pair infiltrate the temple and eliminate wave after wave of mercenaries until they reach the inner sanctum. Rios and Salem blast their way through a large door, and finally come face to face with Jonah. Jonah delivers a monologue justifying his actions as a violent social experiment to force the world to turn back from the moral decay that is destroying it. Jonah is holding a device which he claims is the trigger for a nuclear bomb located in the heart of the city.
He offers Rios and Salem a choice to make an "Act of Sacrifice" by having one of them shoot the other, or choose to kill him and his invading force, which will detonate the bomb, killing 7 million people. Choosing to kill one's partner will lead to Jonah revealing that the bomb was a hoax and you kill him anyway. Choosing to kill Jonah leads to the bomb still being a hoax but the invading force continues to plague the city. Killing one's partner ends the game with an epilogue where the surviving partner laments for taking the life of his friend. Killing Jonah ends the game with an epilogue where Jonah quotes the Holy Bible as his inspiration for his actions in Shanghai.
Weapons & Customization:
Weapon customization
A predominant feature is the ability to customize weapons using money that is earned. The official Army of Two blog describes it as "like Lego with Guns [] every part of your weapon is customizable and interchangeable with parts from other weapons.[16] The changes to weapons are not only for appearance, but also affect the performance and the amount of aggro that they generate. Some weapon characteristics that can be changed are handling, accuracy, ammunition capacity, and power.
Mask customization
Rios and Salem wear ballistic masks as part of their combat gear. By logging into the Army of Two: The 40th Day website, the player can create custom designs that appear on their masks in both campaign and multiplayer.
Weapon design contest
A community-oriented weapons design contest was run for The 40th Day. The contest challenged fans and enthusiasts from North America, Italy, France, and the UK to submit an image and brief description of a weapon that they designed. Two weapon designs (one from the North American and one from the European entries) were chosen as winners and will appear in the game for those players who have a saved game present on their game console from the original Army of Two.
The winning entries were chosen on August 6, 2009. The winning entries were the AS-KR1 "The Ass Kicker" Rifle (submitted by Angry Joe show) and the "Grand Pinger" Sniper Launcher (submitted by Uberblargh).
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niceeeeeeeeeeeeeeeeeeeeeeeeeeeeee
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#207. Posted:
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We all know about the conclusion to one of the top grossing games of all time has come out only a few weeks ago,right? If you don't you probably don't get enough air or live under a rock playing on a game-boy color. but back to the topic MW3 the highly awaited sequel to MW2 was released exactly 20 days ago by Infinity Ward,Activision,Sledghammergames,and the not highly published Raven Software. The Game gives the feel of most Modern Warfare titles but with a fun new twist like new strike packages for more of other styled players widening the Call Of Duty Franchise to more and more players around the globe! They've also added many new fun kill-streaks,weapons,maps,the whole 9 yards or in my mind a 10/10 a great story line follow up and stunning graphics and sound so if anyone out there wants a good gift this season MW3 will be on the shelves waiting for you!
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#208. Posted:
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BATTLEFIELD 3
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Release Date: October 25, 2011 (North America) / October 28, 2011 (Europe)
Developers: DICE, EA (Electronic Arts)
Genre: 1st Person Shooter
Platforms: Playstation 3, Xbox 360, Wii, PC
Multiplayer: Online, up to 64 players
Age Restrictions: 18+ (Rated M for Mature)
Manufacturer's Description
Feel The Battle. This autumn, prepare to feel the most physical shooter ever created, powered by the all-new Frostbite 2 gaming engine.
Battlefield 3 leaps ahead of the competition with the power of Frostbite 2, the next installment of DICE's cutting-edge game engine. This state-of-the-art technology is the foundation on which Battlefield 3 is built, delivering superior visual quality, a grand sense of scale, massive destruction, dynamic audio and incredibly lifelike character animations. As bullets whiz by, walls crumble, and explosions throw you to the ground, the battlefield feels more alive and interactive than ever before. In Battlefield 3, players step into the role of the elite U.S. Marines where they will experience heart-pounding single player missions and competitive multiplayer actions ranging across diverse locations from around the globe including Paris, Tehran and New York.
Plot (Coped from Wiki)
Set in 2014,[26] SSgt Blackburn leads a five-man squad on a mission to locate, find and safely return a US squad investigating a possible IED, whose last known position was a market controlled by a hostile militia called the PLR. Blackburn and his squad are later sent to Tehran to apprehend a the leader of the PLR, Al-Bashir. While investigating an underground vault in the target's suspected location, Blackburn and his team learn that the PLR acquired Russian portable nuclear devices, and that two of the three devices are missing. Being overrun, and requesting back-up, an M1 Abrams convoy led by Sergeant Miller is deployed to extract Blackburn's team. Miller facilitates Blackburn's helicopter extraction, but is captured when waiting for a Quick Reaction Force. Miller is promptly executed by Solomon and Al-Bashir, with the event being filmed.
Later, Blackburn and his squad manage to capture Al-Bashir, who realizes Solomon betrayed him and reveals his plot to detonate the nukes in Paris and New York, before dying from the wounds he sustained in his capture. Blackburn's team also gets a lead on an arms dealer, Kaffarov, who was working with Solomon; however, while pursuing Kaffarov, the Americans encounter a large Russian force, who are also attempting to apprehend Kaffarov and are hostile towards the Americans. Almost all of Blackburn's squad is killed, while a Spetsnaz team led by Dima assaults Kaffarov's villa. Dima successfully interrogates Kaffarov, and reveals Solomon's plot to Blackburn. Blackburn's commanding officer arrives and to save Dima's life and let him escape, Blackburn shoots his CO. Due to this, Blackburn is captured and interrogated by agents within the Central Intelligence Agency (CIA) and explains all of his previous operations to them in flashbacks. During Blackburn's capture, Dima attempts to stop the attack in Paris, but he is unsuccessful and his team is wounded in the resulting detonation. The CIA agents do not believe Blackburn's story, since Solomon is a CIA informant and there is no concrete proof of his involvement in the terrorist attacks. They instead believe that Russia is responsible for the attacks and that Dima had played Blackburn.
Left with no other option, Blackburn and surviving squad member Montes break out of captivity to stop the attack in New York. Solomon shoots Montes, but Blackburn manages to kill Solomon in the resulting melee, as well as recovering the last nuclear device. In the epilogue, having been diagnosed with radiation poisoning, Dima writes about the efforts of both him and Blackburn to stop Solomon's plot. He then readies his gun when a knock is heard at his door.
System Requirements for PC
Gameplay
Gameplay on this game is just phenomenal, you will never get bored while playing through the campaign and the same goes for the multiplayer too.
Graphics
Throughout the Battlefield series the graphics have always been amazing, especially if you have installed the HD Disk.
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Graphics Rating 10/10
Multiplayer
The mutiplayer in this game is excellent, you get to choose from 4 different kits - Assault, Support, Engineer and Recon.
As the Assault class you will able to equip yourself with defibrillators and medkits.
As the support class you will be able to equip yourself with Ammo bags and C4.
As the Engineer class you will be able to equip yourself with a Repair tool and M15 Mine.
As the recon class you will be able to equip yourself with a Mobile spawn point and Soflam.
I give the multiplayer a rating of 9/10
My final thoughts on the game
This game all together is a great game. You will not regret buying it. It will give you hours of entertainment and when you are bored you can hop on the multiplayer and play with your friends.
My overall rating of the game is 10/10
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Release Date: October 25, 2011 (North America) / October 28, 2011 (Europe)
Developers: DICE, EA (Electronic Arts)
Genre: 1st Person Shooter
Platforms: Playstation 3, Xbox 360, Wii, PC
Multiplayer: Online, up to 64 players
Age Restrictions: 18+ (Rated M for Mature)
Manufacturer's Description
Feel The Battle. This autumn, prepare to feel the most physical shooter ever created, powered by the all-new Frostbite 2 gaming engine.
Battlefield 3 leaps ahead of the competition with the power of Frostbite 2, the next installment of DICE's cutting-edge game engine. This state-of-the-art technology is the foundation on which Battlefield 3 is built, delivering superior visual quality, a grand sense of scale, massive destruction, dynamic audio and incredibly lifelike character animations. As bullets whiz by, walls crumble, and explosions throw you to the ground, the battlefield feels more alive and interactive than ever before. In Battlefield 3, players step into the role of the elite U.S. Marines where they will experience heart-pounding single player missions and competitive multiplayer actions ranging across diverse locations from around the globe including Paris, Tehran and New York.
Plot (Coped from Wiki)
Set in 2014,[26] SSgt Blackburn leads a five-man squad on a mission to locate, find and safely return a US squad investigating a possible IED, whose last known position was a market controlled by a hostile militia called the PLR. Blackburn and his squad are later sent to Tehran to apprehend a the leader of the PLR, Al-Bashir. While investigating an underground vault in the target's suspected location, Blackburn and his team learn that the PLR acquired Russian portable nuclear devices, and that two of the three devices are missing. Being overrun, and requesting back-up, an M1 Abrams convoy led by Sergeant Miller is deployed to extract Blackburn's team. Miller facilitates Blackburn's helicopter extraction, but is captured when waiting for a Quick Reaction Force. Miller is promptly executed by Solomon and Al-Bashir, with the event being filmed.
Later, Blackburn and his squad manage to capture Al-Bashir, who realizes Solomon betrayed him and reveals his plot to detonate the nukes in Paris and New York, before dying from the wounds he sustained in his capture. Blackburn's team also gets a lead on an arms dealer, Kaffarov, who was working with Solomon; however, while pursuing Kaffarov, the Americans encounter a large Russian force, who are also attempting to apprehend Kaffarov and are hostile towards the Americans. Almost all of Blackburn's squad is killed, while a Spetsnaz team led by Dima assaults Kaffarov's villa. Dima successfully interrogates Kaffarov, and reveals Solomon's plot to Blackburn. Blackburn's commanding officer arrives and to save Dima's life and let him escape, Blackburn shoots his CO. Due to this, Blackburn is captured and interrogated by agents within the Central Intelligence Agency (CIA) and explains all of his previous operations to them in flashbacks. During Blackburn's capture, Dima attempts to stop the attack in Paris, but he is unsuccessful and his team is wounded in the resulting detonation. The CIA agents do not believe Blackburn's story, since Solomon is a CIA informant and there is no concrete proof of his involvement in the terrorist attacks. They instead believe that Russia is responsible for the attacks and that Dima had played Blackburn.
Left with no other option, Blackburn and surviving squad member Montes break out of captivity to stop the attack in New York. Solomon shoots Montes, but Blackburn manages to kill Solomon in the resulting melee, as well as recovering the last nuclear device. In the epilogue, having been diagnosed with radiation poisoning, Dima writes about the efforts of both him and Blackburn to stop Solomon's plot. He then readies his gun when a knock is heard at his door.
System Requirements for PC
Minimum System Requirements
OS: Windows Vista (Service Pack 2) 32-Bit
Processor: 2 GHz Dual Core (Core 2 Duo 2.4 GHZ or Althon X2 2.7 GHz)
Memory: 2 GB
Hard Drive: 20 GB
Graphics Card (AMD): DirectX 10.1 compatible with 512 MB RAM (ATI RADEON 3000, 4000, 5000 OR 6000 series, with ATI RADEON 3870 or higher performance)
Graphics Card (NVIDIA): DirectX 10.0 compatible with 512 MB RAM (NVIDIA GEFORCE 8, 9, 200, 300, 400 OR 500 series with NVIDIA GEFORCE 8800 GT or higher performance)
Sound card : DirectX compatible
Keyboard and Mouse
DVD ROM Drive
Recommended System Requirements
OS: Windows 7 64-Bit
Processor: Quad-Core CPU
Memory: 4 GB
Hard Drive: 20 GB
Graphics Card: DirectX 11 compatible with 1024 MB RAM (NVIDIA GEFORCE GTX 560 or ATI RADEON 6950)
Sound Card: DirectX compatible
Keyboard and Mouse
DVD ROM Drive
OS: Windows Vista (Service Pack 2) 32-Bit
Processor: 2 GHz Dual Core (Core 2 Duo 2.4 GHZ or Althon X2 2.7 GHz)
Memory: 2 GB
Hard Drive: 20 GB
Graphics Card (AMD): DirectX 10.1 compatible with 512 MB RAM (ATI RADEON 3000, 4000, 5000 OR 6000 series, with ATI RADEON 3870 or higher performance)
Graphics Card (NVIDIA): DirectX 10.0 compatible with 512 MB RAM (NVIDIA GEFORCE 8, 9, 200, 300, 400 OR 500 series with NVIDIA GEFORCE 8800 GT or higher performance)
Sound card : DirectX compatible
Keyboard and Mouse
DVD ROM Drive
Recommended System Requirements
OS: Windows 7 64-Bit
Processor: Quad-Core CPU
Memory: 4 GB
Hard Drive: 20 GB
Graphics Card: DirectX 11 compatible with 1024 MB RAM (NVIDIA GEFORCE GTX 560 or ATI RADEON 6950)
Sound Card: DirectX compatible
Keyboard and Mouse
DVD ROM Drive
Gameplay
Gameplay on this game is just phenomenal, you will never get bored while playing through the campaign and the same goes for the multiplayer too.
Graphics
Throughout the Battlefield series the graphics have always been amazing, especially if you have installed the HD Disk.
[ Register or Signin to view external links. ]
Graphics Rating 10/10
Multiplayer
The mutiplayer in this game is excellent, you get to choose from 4 different kits - Assault, Support, Engineer and Recon.
As the Assault class you will able to equip yourself with defibrillators and medkits.
As the support class you will be able to equip yourself with Ammo bags and C4.
As the Engineer class you will be able to equip yourself with a Repair tool and M15 Mine.
As the recon class you will be able to equip yourself with a Mobile spawn point and Soflam.
I give the multiplayer a rating of 9/10
My final thoughts on the game
This game all together is a great game. You will not regret buying it. It will give you hours of entertainment and when you are bored you can hop on the multiplayer and play with your friends.
My overall rating of the game is 10/10
Last edited by UniiqueHD ; edited 2 times in total
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#209. Posted:
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Large wroteZeRoHD wroteMinecraft Review
Gameplay
[ Register or Signin to view external links. ] has very unique gameplay, I seriously think that nobody has ever created a game similar to Minecraft. It has extremely fun gameplay, with the choice to play on various difficulty levels such as:
Hard- Enemies will deal much more damage than Normal mode, Creepers wont stop attacking you unless there is a large distance between you and the monster.
OK I LAUGHED MY HEAD OFF WHEN I SAW THAT ONE GUYS RESPONSE ABOUT PASTA
Normal- Monsters will deal the normal amount of damage.
Easy- Enemies deal much less damage than Hard and Normal, Creepers will stop attacking you if you move a short distance away from them.
Peaceful- No monsters spawn, but there is an exception of Wolves and Slimes.
In the game, you can collect materials to help you build a shelter, which is vital for night time, because as it gets dark, the monsters attack. You can create various items and objects using the resources around you.For example, two sticks and three pieces of wood can create a wooden pick axe.
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Worlds
Worlds, this is what makes the game so unique Once you purchase the [ Register or Signin to view external links. ] version of the game,you can generate a world which is COMPLETELY RANDOM and matches no other world ever made in Minecraft. It gives you random resources and land structures But of course there is an option which allows you to type a code and itll generate a map depending on that. There is also a video where the creator of Minecraft, Notch shows a randomly generated Minecraft world being 8 times the size of our planet Earth.
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Graphics
Your first thoughts on this game probably wouldve been these graphics stink! but trust me, the game-play makes up for EVERYTHING. There are options to use Fast or Fancy graphics. There are even options to add a custom texture pack which can completely re-do the graphics of the whole gamegiving it a nice touch and making it look much better than the Minecraft original texture pack.
World Design
In your very own randomly generated world, you are allowed to design it in anyway, you have no restrictions but ofcourse our laws of physicsCreate castles, mansions or just a plain old shack. Create dungeons, caves and anything you want. In Minecraft you are completely free!
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Minecraft Conclusion
In conclusion, I would like to say that Minecraft is a great game, the game play is wonderful.Its a very unique game which you dont find nowadays, with all the WoW clonesId say that you try this game out and if you like it, purchase it. Alternatively you can play [ Register or Signin to view external links. ] but it doesnt include anything that you can get in the purchasable version of Minecraft.
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Finally, The End!
By: ZeRoHD <3
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#210. Posted:
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Mail wrote
About the game; The island of Banoi is a lush, tropical paradise in the South Pacific where its flagship Royal Palms Resort serves as the ultimate getaway for vacationers with money to burn. However, all good things must soon come to an end and the picturesque resort falls into madness, carnage and chaos after a mysterious and contagious zombie outbreak claims its once peaceful atmosphere. Cut off from the rest of the world, only four individuals who strangely find themselves immune to zombification have the power to protect the remaining survivors from the horrors of the island, to discover whats really going on and find a way to escape before their own fatal ends.
Price and Rating
MSRP: $59.99
Also on: PC, PS3
M for Mature: Blood and Gore, Drug Reference, Intense Violence, Sexual Themes, Strong Language, Use of Alcohol
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Extra Game Info
Genre: First-Person Action
Publisher: Deep Silver
Developer: Techland (Poland)
Online Play: 4 Co-op
My review
Honestly this game looks awesome. Hopefully this won't be like "Dead Rising" because that game had to much of saving and rescuing missions. I would like this game to be like "Nazi Zombies" but more of survival and not waves. So maybe like Fall out and Left 4 Dead. It seems from the pictures it will be a survival game. Please Post your ideas for this game.
You do know you had to of played the gam,e right
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