You are viewing our Forum Archives. To view or take place in current topics click here.
Should this be a sticky
YES :)
39.43% (69 votes)
39.43% (69 votes)
NO :(
60.57% (106 votes)
60.57% (106 votes)
Total Votes: 175
#61. Posted:
Status: Offline
Joined: Sep 19, 201014Year Member
Posts: 8,159
Reputation Power: 394
Status: Offline
Joined: Sep 19, 201014Year Member
Posts: 8,159
Reputation Power: 394
bradford-guy-52 wroteUnknownModder wrote He is saying you can take an ISO modded game file that should be on a disc and you can put it on a USB stick to run it like a Game on Demand, but you can't because it is unsigned code which requires a JTag to run. You sir are incorrect.
Or shall you prove me wrong?
-UnknownModder
Well sir you are wrong if a jtag is needed, how do you iso mod on retail
And it would only work with transfer cable Youd have to create the right foder to put everydata in then oit would work
Because the drive is flashed... or because Microsoft fails...
You can't people, that simple.
Last edited by inuyasha555 ; edited 2 times in total
- 0useful
- 0not useful
#62. Posted:
Status: Offline
Joined: Sep 10, 201014Year Member
Posts: 4,136
Reputation Power: 29
Status: Offline
Joined: Sep 10, 201014Year Member
Posts: 4,136
Reputation Power: 29
it doesnt work
this way was patched a LONG time ago ;)
this way was patched a LONG time ago ;)
- 1useful
- 0not useful
#63. Posted:
Status: Offline
Joined: Mar 22, 201014Year Member
Posts: 604
Reputation Power: 878
Status: Offline
Joined: Mar 22, 201014Year Member
Posts: 604
Reputation Power: 878
eSTrickShotz wrotehax0rz wrote This will not work.
The main reason this will not work is because the reason you have to hotswap is so that the xbox thinks that it is installing the real game but instead it is installing modded files.(Unsigned code)
This means when you hotswap the xbox thinks the WaW disc is still in place and just installs it off the burnt disc.
Now if you were to put the game on a USB and try to run modded/unsigned code then the xbox would detect that and would not allow you to run it.
Hopefully this will clear up this thread.
It reads the game as a regular game so why wouldnt it work.
read my first reply on this thread.. it only reads an iso as signed because you spin the retail disc first then hotswap.. you CANNOT swap to a usb. end of story
- 0useful
- 0not useful
#64. Posted:
Status: Offline
Joined: May 05, 201113Year Member
Posts: 619
Reputation Power: 22
Status: Offline
Joined: May 05, 201113Year Member
Posts: 619
Reputation Power: 22
Coca_Cola wrote it doesnt work
this way was patched a LONG time ago ;)
No it wasnt. This was never thought of.
- 0useful
- 0not useful
#65. Posted:
Status: Offline
Joined: Mar 22, 201014Year Member
Posts: 604
Reputation Power: 878
Status: Offline
Joined: Mar 22, 201014Year Member
Posts: 604
Reputation Power: 878
eSTrickShotz wroteCoca_Cola wrote it doesnt work
this way was patched a LONG time ago ;)
No it wasnt. This was never thought of.
youre just an idiot.. i think thats already been established though
- 1useful
- 0not useful
#66. Posted:
Status: Offline
Joined: Mar 26, 201113Year Member
Posts: 1,449
Reputation Power: 61
Status: Offline
Joined: Mar 26, 201113Year Member
Posts: 1,449
Reputation Power: 61
eSTrickShotz wrote I found out a new way to get waw modded games on a usb.For example, if someone has a 8GB usb and they have a iso disk and they install it to there usb, then they take the usb and put it in there computer and pull up usb xtaf explorer and xtract the game to the desktop, then they post it on like megaupload or mediafire, then they could post the link somewhere to let others download it, then you get your 8GB usb(you have to have one)install it to your usb and the you can host lobbys and not boring old gamesaves. If you think this works, post legit or thank the topic and on the top put if you think this should be a sticky.
I had a similar idea a few days ago i didnt look into but the way i was thinkin was to copy the installed game to the usb and sell it that way instead of selling an iso since thats illegal but my way probably dont even work anyway...but good find
- 0useful
- 0not useful
#67. Posted:
Status: Offline
Joined: Apr 29, 201113Year Member
Posts: 2,192
Reputation Power: 99
Status: Offline
Joined: Apr 29, 201113Year Member
Posts: 2,192
Reputation Power: 99
i Know What i Meen But i Dought It Will Work as Of conslole id Ect...
- 0useful
- 0not useful
#68. Posted:
Status: Offline
Joined: May 05, 201113Year Member
Posts: 619
Reputation Power: 22
Status: Offline
Joined: May 05, 201113Year Member
Posts: 619
Reputation Power: 22
TTG_Dmack wroteeSTrickShotz wrotehax0rz wrote This will not work.
The main reason this will not work is because the reason you have to hotswap is so that the xbox thinks that it is installing the real game but instead it is installing modded files.(Unsigned code)
This means when you hotswap the xbox thinks the WaW disc is still in place and just installs it off the burnt disc.
Now if you were to put the game on a USB and try to run modded/unsigned code then the xbox would detect that and would not allow you to run it.
Hopefully this will clear up this thread.
It reads the game as a regular game so why wouldnt it work.
read my first reply on this thread.. it only reads an iso as signed because you spin the retail disc first then hotswap.. you CANNOT swap to a usb. end of story
If you dont think this works, try it at least.
- 0useful
- 0not useful
#69. Posted:
Status: Offline
Joined: Sep 20, 201014Year Member
Posts: 741
Reputation Power: 45
Status: Offline
Joined: Sep 20, 201014Year Member
Posts: 741
Reputation Power: 45
This has been posted about 20 times before and it will not work you will try and it will say this game was installed on a differnt console
- 0useful
- 0not useful
#70. Posted:
Status: Offline
Joined: May 05, 201113Year Member
Posts: 619
Reputation Power: 22
Status: Offline
Joined: May 05, 201113Year Member
Posts: 619
Reputation Power: 22
TTG_MonstaaH wrote i Know What i Meen But i Dought It Will Work as Of conslole id Ect...
you change the console ids in modio
- 0useful
- 0not useful
You are viewing our Forum Archives. To view or take place in current topics click here.