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Good topic

Very good
25.23% (28 votes)
Good
18.02% (20 votes)
Ok
14.41% (16 votes)
Bad
4.50% (5 votes)
Terrible
37.84% (42 votes)

Total Votes: 111

#71. Posted:
STFxST3ALTH
  • Rising Star
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Status: Offline
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turn invisible for 20 seconds after respawn! well it is in the future
#72. Posted:
BALLISTIC_SP00N
  • TTG Senior
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sharpeye:
Weapons on ground glow
enemy bullets are easier to see with small tracers
#73. Posted:
-LEGiTz-
  • Ladder Climber
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Joined: Feb 10, 201113Year Member
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BALLISTIC_SP00N wrote sharpeye:
Weapons on ground glow
enemy bullets are easier to see with small tracers

i like that idea
#74. Posted:
-Zinq
  • Resident Elite
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Joined: Apr 22, 201212Year Member
Posts: 258
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Joined: Apr 22, 201212Year Member
Posts: 258
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Name: Cats

Description: It's cats not dogs. They're craaazy.

It's a 10 killstreak. And you have a boss cat if you get a 20 killstreak. So basicly its a JugaCat. Thingy.

-Zinq.
#75. Posted:
DemonYouth
  • V5 Launch
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Joined: Feb 17, 201014Year Member
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Name: Troll

Plants a dummy mine that launches up to head level then falls with no explosion,

Then on second movement of enemy ( Trying to run off ) it blows up
#76. Posted:
GiftedAccuracy
  • Junior Member
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Joined: May 26, 201212Year Member
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A perk that makes you invincible to n00b tubes, or make you able to penetrate riot shields.
#77. Posted:
Appze
  • 1000 Thanks
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Joined: Jul 14, 201112Year Member
Posts: 5,555
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Status: Offline
Joined: Jul 14, 201112Year Member
Posts: 5,555
Reputation Power: 228
A perk called Dropped Help[s you drop to grown faster.
#78. Posted:
The_Spy
  • Ladder Climber
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Joined: Feb 05, 201212Year Member
Posts: 340
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Joined: Feb 05, 201212Year Member
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Reputation Power: 17
I have a few ideas.

Crawl: Small chance to go down when you would normally be killed. (Like in Ghost Recon.) Cannot shoot, Knife, Or use any equipment. You must use LT and RT to crawl like in the campaigns, And you bleed out within 10 seconds. If you are killed, The player who shot you gets double the amount of XP. <(To keep it fair.)

Pro: Can use your secondary, But there is a lot of sway. You only get one clip, And you must pull the weapon out to use it. Cannot crawl while weapon is equipped. +20 Seconds before bleed out. Secondary does not do as much damage as it normally would.

Elite: Crawl faster, Can use knife, Less sway on secondary, Two clips for your secondary, And players with 'Medic' Revive you faster. +Normal damage for secondary weapon.



Medic: Able to revive teammates using 'Crawl'

Pro: You spawn in with a medpack, Thrown down like ballistic vests. You only spawn in with one, But get another when respawned. The one you threw down before will disappear if another is thrown. Players can hold X on it to heal themselves if near death. (Works in hardcore too.) Players get 20XP for every heal. Medpacks disappear after a minute.

Elite: Spawn in with two medpacks, (Still cannot have more than one down.) Medpacks heal players faster, And last for two minutes.


Supplier: Players can throw down ammo packs for their team. (These work the same way medpacks do, You also have to hold X to resupply.)

Pro: Spawn in with 5 ammo packs instead of 1. Can only have one down at a time. +Replenishes Grenades, Tactical equipment, And things like grenade launchers.

Elite: +Scavenger ability, Dead players drop blue packs that can be picked up to instantly resupply yourself. Teammates can replenish their ammo twice as fast. Ammo packs last for two minutes instead of one.


(This next one is based on a perk that MIGHT already be coming to the game, But if not, I think it's a good idea.)

Play Dead: Players can go prone and double tap Y to appear like a dead corps, (I.E, Like a dead ragdoll, The way the dead body looks will be random.) Players cannot shoot will doing this, And it takes 5 seconds to recover from doing it. (Cannot stand up, Shoot, Move, etc.) Press B to get out of the mode. This will also throw you into third person like it normally would if you died. If a player looks directly at you for 5 seconds, Your red name will appear.

Pro: If running, Players can press B to fake their death. (Like a dolphin dive, Except you drop to the floor.) Everything in Non-pro applies to Pro. The player who shot you will receive 'Fake' XP. (XP will be grey, Not yellow.) So unless said player is paying attention, You might just get away with it!

Elite: No red name will appear at all, Players will need to 'Check' your body if they believe you're still alive. Everything in Pro applies here. Save the red name. +Able to do an assassination on players that walk close enough to you. (They must have their back turned towards you.) While the assassinations will involve knives, If you managed to kill the player, You will appear on the enemy's radar as if you shot an unsilenced weapon. Your aim will be off for 5 seconds. After that, You will be fully recovered.


Alright, That's enough for now. Long post, May contain grammar mistakes. Tell me what you think of these? Feel free to remove/add anything to these perks.
#79. Posted:
IVI
  • Wise One
Status: Offline
Joined: May 06, 201212Year Member
Posts: 524
Reputation Power: 23
Status: Offline
Joined: May 06, 201212Year Member
Posts: 524
Reputation Power: 23
Mines would definitely have to be:
Team Player

Allows you to move,aim and gain more health as you capture flags, plant bombs, defuse...etc.

Pro: Allows you to capture objectives 2x faster.
#80. Posted:
wtswasthat
  • Wise One
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Joined: Oct 28, 201112Year Member
Posts: 559
Reputation Power: 20
Status: Offline
Joined: Oct 28, 201112Year Member
Posts: 559
Reputation Power: 20
Halo4 wrote A Perk where if you press the X button, you would go into this mode for 6 or 7 seconds, where you are invincible!

You smash the floor and thing weird electric swish type of thing surrounds your character and the mode changes from first-person, to third-person mode..

Then if your enemy tries to knife you, they'll die.

It would be new to the Call of Duty experience and would probably be loved by the millions of people who play the game and unlock this perk.


only thing i use when i play halo reach, just to troll 1234((
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