You are viewing our Forum Archives. To view or take place in current topics click here.
#11. Posted:
-Hex-Edits-
  • Junior Member
Status: Offline
Joined: Sep 18, 201212Year Member
Posts: 73
Reputation Power: 3
Status: Offline
Joined: Sep 18, 201212Year Member
Posts: 73
Reputation Power: 3
Worked and tested by me online as of 6-21-13 it was real well coded and ran good till it had a fatal crash I Gus's since I had 17 people in my game but still real good progress you have my vouch may I suggest selling attachments


Last edited by -Hex-Edits- ; edited 1 time in total
#12. Posted:
-Hex-Edits-
  • Junior Member
Status: Offline
Joined: Sep 18, 201212Year Member
Posts: 73
Reputation Power: 3
Status: Offline
Joined: Sep 18, 201212Year Member
Posts: 73
Reputation Power: 3
Ryrwl16 wrote How do I put it on my jtag? Don't I need a Defualt_mp.xex file to play it?

Lol just name the patch to what your default loads
#13. Posted:
rumorisboss
  • Challenger
Status: Offline
Joined: Jan 19, 201311Year Member
Posts: 113
Reputation Power: 4
Status: Offline
Joined: Jan 19, 201311Year Member
Posts: 113
Reputation Power: 4
Works flawlessly no issue until i had a full game and crashed on me
#14. Posted:
Ryrwl16
  • Junior Member
Status: Offline
Joined: Jun 16, 201311Year Member
Posts: 51
Reputation Power: 1
Status: Offline
Joined: Jun 16, 201311Year Member
Posts: 51
Reputation Power: 1
How do I make it work??? Please, someone help me!!! I am trying to host this...how do I do it completely....???
#15. Posted:
ImJtagModz
  • Junior Member
Status: Offline
Joined: Jan 07, 201311Year Member
Posts: 98
Reputation Power: 5
Status: Offline
Joined: Jan 07, 201311Year Member
Posts: 98
Reputation Power: 5
Thanks For all the positive Comments. it means it encourages me to finish the project completley with Bases and Teleports And Etc So Get Ready
#16. Posted:
Hugh
  • Prospect
Status: Offline
Joined: Apr 13, 201212Year Member
Posts: 628
Reputation Power: 36
Status: Offline
Joined: Apr 13, 201212Year Member
Posts: 628
Reputation Power: 36
ImJtagModz wrote Thanks For all the positive Comments. it means it encourages me to finish the project completley with Bases and Teleports And Etc So Get Ready


:offtopic:
bit off topic

but mean anything at all ?
[ Register or Signin to view external links. ]
#17. Posted:
Mk14Boss
  • Wise One
Status: Offline
Joined: Apr 14, 201212Year Member
Posts: 569
Reputation Power: 23
Status: Offline
Joined: Apr 14, 201212Year Member
Posts: 569
Reputation Power: 23
ImJtagModz wrote Thought id release it so here. i posted it on 7s so im copying my post.

So i thought id release a pre alpha version as people keep asking me to release so here.
The Shop isnt done properly yet and there are no teleports but that is all being worked on.

Shop Menu:
Weapons Are Working
Health is working
that is all.

It is buggy due to the team change but oh well its pre-alpha.

Enjoy

Video


Download: [ Register or Signin to view external links. ]

Can you please post the default_mp.xex I can't patch my own
#18. Posted:
Hellonipples
  • New Member
Status: Offline
Joined: Jun 22, 201311Year Member
Posts: 1
Reputation Power: 0
Status: Offline
Joined: Jun 22, 201311Year Member
Posts: 1
Reputation Power: 0
Can u do me a mw2 mod menu? (Xbox)
#19. Posted:
ImJtagModz
  • Spooky Poster
Status: Offline
Joined: Jan 07, 201311Year Member
Posts: 98
Reputation Power: 5
Status: Offline
Joined: Jan 07, 201311Year Member
Posts: 98
Reputation Power: 5
Hellonipples wrote Can u do me a mw2 mod menu? (Xbox)


as in host one or Make one?
#20. Posted:
Mk14Boss
  • Wise One
Status: Offline
Joined: Apr 14, 201212Year Member
Posts: 569
Reputation Power: 23
Status: Offline
Joined: Apr 14, 201212Year Member
Posts: 569
Reputation Power: 23
ImJtagModz wrote
Hellonipples wrote Can u do me a mw2 mod menu? (Xbox)


as in host one or Make one?

Can please post the default_mp.xex that works with this .dll please?
Jump to:
You are viewing our Forum Archives. To view or take place in current topics click here.