#851. Posted:
ZZ9_x_iHaXoRZz
  • Winter 2022
Status: Offline
Joined: Mar 11, 201113Year Member
Posts: 4,436
Reputation Power: 8964
Status: Offline
Joined: Mar 11, 201113Year Member
Posts: 4,436
Reputation Power: 8964
Sirpadz wrote This update out yet


I wish I could push this update out right now, but if you can see what I'm trying to do you will understand why this is taking so long. The features what I'm working on are pretty difficult to do.

Here an example of one which is the easiest one

local part 1 of MW3 unlock all


 IO.Out.BaseStream.Position = 0x8e4;
                for (int i = 0; i < 0x400 / 2; i++)
                    IO.Out.Write((short)0x1eb8);//b8 0b 00 00);


easy right, now let me show you what I got to do to make it AC


the byte 0x1EB8 to 0x8E4 then increases 0x8E4 by 2 then sets 0x1EB8 over and over 0x200 times (0x400 / 2)

it's just 0x1EB8 for 0x200 bytes


and then I get this


0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8


now I have to do it for these, which trust me it very difficult.


IO.Out.BaseStream.Position = 0x182A;
                for (int i = 0; i < 0x1059; i += 4)
                    IO.Out.Write((int)2000000);

                IO.Out.BaseStream.Position = 0x28d0;
                for (int x = 0; x < 0x100; x++)
                    IO.Out.Write((byte)0xff);
#852. Posted:
Ciao
  • Christmas!
Status: Offline
Joined: Jun 23, 201311Year Member
Posts: 2,308
Reputation Power: 228
Status: Offline
Joined: Jun 23, 201311Year Member
Posts: 2,308
Reputation Power: 228
Big things coming, stay tuned guys!
#853. Posted:
PictureRGH
  • Gold Gifter
Status: Offline
Joined: Jul 21, 201212Year Member
Posts: 982
Reputation Power: 80
Status: Offline
Joined: Jul 21, 201212Year Member
Posts: 982
Reputation Power: 80
I see you actually went through with finishing it! Nice job zz9
#854. Posted:
Sirpadz
  • Junior Member
Status: Offline
Joined: Jun 23, 20177Year Member
Posts: 80
Reputation Power: 4
Status: Offline
Joined: Jun 23, 20177Year Member
Posts: 80
Reputation Power: 4
Can't wait hope it's soon
#855. Posted:
Chat
  • Winter 2018
Status: Offline
Joined: Jan 10, 201212Year Member
Posts: 7,913
Reputation Power: 7437
Status: Offline
Joined: Jan 10, 201212Year Member
Posts: 7,913
Reputation Power: 7437
Lets all try and remember that ZZ9_x_iHaXoRZz is one man, of course he may have help I'm not 100% sure. all I do know is that we need to be patient the tool currently is use-able and has everything you need /w a few minor issues here and there due to everyone going on about an update and it being pushed without finalizing the testing! it's best we don't have an ETA that way we don't need to jump down his throat for it not being out, remember he's doing things that have never been seen before for all client /w a tool or a menu for certain games.

it'll take some time but he know what he's doing, this will be a huge update so it's best if we all just relax and wait it out think of some ideas & features you'd like to see and simply drop them here on the thread and maybe your feature can be added, this tool is for the community and we want to give the best that we can to everyone.

The longer it takes to complete the longer we'll have to test it before releasing it to you guys, as he stated before if you're interested in helping with testing then let him know, I'm not sure if he still needs people.

I know just as much as everyone else, lets all wait because it will be worth the wait because of the features and how unique the tool will be after it's complete
#856. Posted:
Greg
  • MOTM (2016)
Status: Offline
Joined: May 19, 201311Year Member
Posts: 7,956
Reputation Power: 4895
Status: Offline
Joined: May 19, 201311Year Member
Posts: 7,956
Reputation Power: 4895
Just to keep the hype up for the coming update... A video of ACS on MW3 is being uploaded right now! Will edit this post when it is done... I am sure ZZ9 will put it in the OP too!


EDIT: Here is the video!

#857. Posted:
Status: Offline
Joined: Aug 14, 201410Year Member
Posts: 223
Reputation Power: 15
Status: Offline
Joined: Aug 14, 201410Year Member
Posts: 223
Reputation Power: 15
Everytime I try to log into the tool it says "Program is not responding" how do I fix this?
#858. Posted:
ZZ9_x_iHaXoRZz
  • Fairy Master
Status: Offline
Joined: Mar 11, 201113Year Member
Posts: 4,436
Reputation Power: 8964
Status: Offline
Joined: Mar 11, 201113Year Member
Posts: 4,436
Reputation Power: 8964
Aethah wrote Everytime I try to log into the tool it says "Program is not responding" how do I fix this?


Do you have have Xbox Neighbourhood installed and set as a default console bud. ?
#859. Posted:
Nathan
  • V5 Launch
Status: Offline
Joined: Jun 05, 201311Year Member
Posts: 5,363
Reputation Power: 27398
Motto: Chat is... well you know...
Motto: Chat is... well you know...
Status: Offline
Joined: Jun 05, 201311Year Member
Posts: 5,363
Reputation Power: 27398
Motto: Chat is... well you know...
Greg wrote
Just to keep the hype up for the coming update... A video of ACS on MW3 is being uploaded right now! Will edit this post when it is done... I am sure ZZ9 will put it in the OP too!


EDIT: Here is the video!



This is gonna be sick man!!

Looks good!!

Thank you ZZ9 and thanks Greg <3
#860. Posted:
uwu
Status: Offline
Joined: Dec 17, 201013Year Member
Posts: 4,251
Reputation Power: 1377
Status: Offline
Joined: Dec 17, 201013Year Member
Posts: 4,251
Reputation Power: 1377
Greg wrote
Just to keep the hype up for the coming update... A video of ACS on MW3 is being uploaded right now! Will edit this post when it is done... I am sure ZZ9 will put it in the OP too!


EDIT: Here is the video!



Excellent job you guys are doing. I used this tool for the short period I had my RGH and it was an excellent tool with everything a modder needs to manage their business. The off-host looks pretty insane and will definitely be the last boost to place you guys at the top of the modding tool game. Good luck with everything else you guys have got planned.
Users browsing this topic: None
Jump to:


RECENT POSTS

HOT TOPICS