First off, Call of Duty: WWII’s campaign will be focused a lot on companionship. For example, the story mode won’t feature automatic health regeneration, instead, you’ll be forced to rely on teammates for health packs and ammo.
In addition to this, some new details about the game’s Nazi Zombies mode were revealed. Most importantly, at least for me, is that it will feature different objectives and ways to play. One of my only worries about the mode after seeing the initial reveal was that there would only be one way to play through it, so I’m glad to see that this isn’t the case. You’ll also have a wide variety of undead to kill. Some will be fairly simplistic, not even having eyes or arms, while others will be terrifying brutes built from leftover weapons.
Finally, on the multiplayer side of things, Headquarters is shaping up to be on hell of a social space. Besides the previously revealed 1v1 matches, players will also be able to obtain daily and weekly quests, fend off AI enemies and open up supply drops in front of other people, all while in the 48 player mode. Some returning game modes were also revealed. You can check out the list of some of the confirmed modes below:
Team Deathmatch
Kill Confirmed
Domination
Hardpoint
Call of Duty: WWII is set to be released on November 3rd, 2017, and will be available on PlayStation 4, Xbox One, and Windows PC. Players who pre-order the game will receive beta access, the Division’s Pack, and 500 COD points for use in Call of Duty: Infinite Warfare and Call of Duty: Black Ops III.
Posted:
Related Forum: Call of Duty Forum
Source: http://www.dualshockers.com/new-call-duty-wwii-multiplayer-nazi-zombies-details-revealed/
"New Call of Duty: WWII Multiplayer and Nazi Zombies Details Revealed" :: Login/Create an Account :: 18 comments