Also kicking off tomorrow is the beginning of The Last Jedi Season coming to Battlefront II. This is set to bring new content based on the upcoming film and faction challenges between The First Order and The Resistance.
I don’t think any amount of changes could undo the damage done to EA’s reputation and Battlefront II’s image, but these are a nice start. It remains to be seen just how exactly the company will bring back microtransactions and loot boxes.
The adjustments are as follows as stated by EA:
The end-of-round payout has been increased. This is an area we agree needed to be buffed a bit, especially when it comes to rewarding players for doing well in-game. We’re upping the number of Credits you get for a match across the board, and specifically bumping the top players on each team by even more.
Earn 3X more Credits daily in Arcade Mode. It’s been made clear that you were hitting the Arcade Mode Credit cap faster than we expected, so we wanted to alleviate that by increasing it to 1500 Credits. While we’re still looking into ways to add more content into it the mode in the long-term, we think that this should help in the near-term for those who want rewards for completing the different scenarios.
Daily Login Crates will now provide more crafting parts than before. You’ll notice the change right away when you log in. Crafting the Star Cards you want will help make sure you’re progressing in the direction you want, and we absolutely want to empower that. This should help you get where you want to go faster when it comes to crafting and upgrading.
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Source: https://mspoweruser.com/ea-rolling-credit-changes-star-wars-battlefront-ii/
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