Here is what the current and future target looks like for Rocket League when running the game in 60 FPS mode on the Nintendo Switch.
Handheld
Current Target: 1024×576
Tournaments Update: 1280×720
Docked
Current Target: 1280×720 (720p)
Tournaments Update: 1664×936 (900p)
The update that is planned to go live on April 3 will add the choice of picking between either the Performance mode or Quality mode. One runs the game at a higher resolution but limits to 30 FPS while the other will run it at a lower resolution with 60 FPS.
The Performance setting is what you’re used to seeing on Switch already: 60fps across the board with dynamic resolution. If you’re more into detail and less about those extra frames, enabling ‘Quality’ will cap the fps at 30 and lock the resolution at 1920×1080 (docked) or 1280×720 (handheld). Quality Mode also enables several graphics features automatically, including Lens Flares, Light Shafts, Dynamic Shadows and Depth of Field.
Posted:
Related Forum: Gaming Discussion
"Rocket League’s Resolution Will Improve On Nintendo Switch" :: Login/Create an Account :: 5 comments