Fallout 76 players under level 5 can’t be killed in PvP
PvP in Fallout 76 is optional, but you at least won’t be griefed by superpowered players when you start your adventure, thanks to this safeguard, revealed in an interview with Multiplayer.it.
In the interview, Bethesda’s Todd Howard says this feature could change before release, of course. After all, what’s to stop people creating a low-level character and staying that way just so they can be an annoyance, hanging around high-level players’ bases?
One thing that isn’t changing, however, is fast travel. There are no details on how this will work, but we imagine it will be similar to other Fallout games, where you must find a location manually first in order to fast travel to it.
Of course, this raises some questions. Will there be some kind of protection from people fast travelling near each other? It would be rather annoying if you were travelling along, a player spawns behind you, and fires a nail gun at the back of your head.
Likewise, it would be irritating if you were engaging another player and they vanished into the ether. Hopefully Bethesda has some kind of solution in mind for these potential pitfalls.
Posted:
Related Forum: Gaming Discussion
Source: https://www.vg247.com/2018/07/03/fallout-76-level-cap-fast-travel/
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Comments
TOXICPosted:
This is great for noobs like me lmao, what a great addiction. I'm sure everyone is happy with this?
GaryPosted:
Could definitely see people making 2nd characters so that they can transport rare materials without getting griefed
samulePosted:
This is great. New players won't be frowned away from the game from beginning bad experiences.
DeadLizardPosted:
This was something I was worried about when first hearing about this game. Joining in as a noob player and getting wrecked by everyone else.
Miko537Posted:
Image as soon as you spawn getting dropped by someone a who is a higher level than you. Glad they've got this in place.
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