our average play tester took around 20 hours on default difficulty, but some spent a lot longer if they did a ton of side quests/activities
— James Stevenson (@JamesStevenson) August 26, 2018
In this regard, it seems like Marvel’s Spider-Man is following the example set by other contemporary open-world games like The Legend of Zelda Breath of the Wild; the game offers a campaign that can be beat in a few dozen hours, however, it’s simultaneously filled with content that will make die-hard players want to stick around.
In addition to commenting on the game’s length, Stevenson also answered other questions about the game’s features. According to Stevenson, Marvel’s Spider-Man will feature a day one patch giving players access to accessibility features similar to God of War and Uncharted 4.
it will in our Day 1 Update, but we will be sharing final details on that closer to release
— James Stevenson (@JamesStevenson) August 26, 2018
Responding to another Twitter user, Stevenson also gave his estimation on the game’s download size. While Stevenson was unsure about the exact size of Marvel’s Spider-Man, he stated that the game will be “45 GB minimum, probably a bit more + patch and stuff.”
will try to have an answer on that soon, but 45 GB minimum, probably a bit more + patch and stuff
— James Stevenson (@JamesStevenson) August 26, 2018
With the release of the game just around the corner, there’s not much left that we don’t know about Marvel’s Spider-Man. With the game’s download size, day one patch details, and length uncovered, all that’s left to do is sit back and wait for the game to arrive.
Marvel’s Spider-Man will be released on the PlayStation 4 on September 7th, 2018.
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Related Forum: PlayStation Forum
Source: https://www.dualshockers.com/marvels-spider-man-runtime-day-one-patch/
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